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authorGreg V <greg@unrelenting.technology>2020-09-15 17:41:04 +0300
committerOlivier Fourdan <fourdan@gmail.com>2020-09-21 07:01:54 +0000
commit239ebdc9e447d4f836d0c2aa6068c6064fffb46c (patch)
tree9b4a49a130b08c5c57cfb1dd272e1662d5e71838
parentadd3df2001a2eadc41c47683f50fdc0fd8b14964 (diff)
xwayland: use drmGetNodeTypeFromFd for checking if a node is a render one
Major/minor numbers are a.. major (ha) source of pain in FreeBSD porting. In this case, Xwayland was thinking that /dev/dri/card0 is already a render node, because the st_rdev on FreeBSD was passing the Linux-style check, and because of the assumption, acceleration would fail because various ioctls like AMDGPU_INFO would be denied on the non-render node. Switch to libdrm's function that already works correctly on all platforms. Signed-off-by: Greg V <greg@unrelenting.technology> Reviewed-by: Emmanuel Vadot <manu@FreeBSD.org>
-rw-r--r--hw/xwayland/xwayland-glamor-gbm.c19
1 files changed, 2 insertions, 17 deletions
diff --git a/hw/xwayland/xwayland-glamor-gbm.c b/hw/xwayland/xwayland-glamor-gbm.c
index c7731e2c8..396188070 100644
--- a/hw/xwayland/xwayland-glamor-gbm.c
+++ b/hw/xwayland/xwayland-glamor-gbm.c
@@ -118,21 +118,6 @@ wl_drm_format_for_depth(int depth)
}
static char
-is_fd_render_node(int fd)
-{
- struct stat render;
-
- if (fstat(fd, &render))
- return 0;
- if (!S_ISCHR(render.st_mode))
- return 0;
- if (render.st_rdev & 0x80)
- return 1;
-
- return 0;
-}
-
-static char
is_device_path_render_node (const char *device_path)
{
char is_render_node;
@@ -142,7 +127,7 @@ is_device_path_render_node (const char *device_path)
if (fd < 0)
return 0;
- is_render_node = is_fd_render_node(fd);
+ is_render_node = (drmGetNodeTypeFromFd(fd) == DRM_NODE_RENDER);
close(fd);
return is_render_node;
@@ -782,7 +767,7 @@ xwl_drm_handle_device(void *data, struct wl_drm *drm, const char *device)
return;
}
- if (is_fd_render_node(xwl_gbm->drm_fd)) {
+ if (drmGetNodeTypeFromFd(xwl_gbm->drm_fd) == DRM_NODE_RENDER) {
xwl_gbm->fd_render_node = 1;
xwl_screen->expecting_event--;
} else {