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authorPeter Hutterer <peter.hutterer@who-t.net>2013-05-09 14:30:49 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2013-05-10 11:04:53 +1000
commit8a88b0ab52ba375ae84463a90503db88af10e368 (patch)
tree3f6305143e359c4f2a2df3673a1fa0d692f6e281 /dix
parent34b0d07ebf4a7874fe7fd336bef5bbdd8debda1c (diff)
dix: don't overwrite proximity/focus classes
InitPointerClassDeviceStruct/InitKeyboardDeviceStruct allocate a proximity/focus class, respectively. If a driver calls InitFocusClassDeviceStruct or InitProximityClassDeviceStruct beforehand, the previously allocated class is overwritten, leaking the memory. Neither takes a parameter other than the device, so we can simply skip initialising it if we already have one. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'dix')
-rw-r--r--dix/devices.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/dix/devices.c b/dix/devices.c
index 0c718d204..767b5c7d7 100644
--- a/dix/devices.c
+++ b/dix/devices.c
@@ -1367,7 +1367,7 @@ InitValuatorClassDeviceStruct(DeviceIntPtr dev, int numAxes, Atom *labels,
valc->numMotionEvents = numMotionEvents;
valc->motionHintWindow = NullWindow;
- if (mode & OutOfProximity)
+ if ((mode & OutOfProximity) && !dev->proximity)
InitProximityClassDeviceStruct(dev);
dev->valuator = valc;