diff options
author | Marc Haesen <marha@users.sourceforge.net> | 2012-07-21 21:18:44 +0100 |
---|---|---|
committer | Jon TURNEY <jon.turney@dronecode.org.uk> | 2012-08-03 22:58:08 +0100 |
commit | f6e7b82acadfca8239edc0f7e72cd0f3f9cfc2c4 (patch) | |
tree | 431de4ef0d6354c6e9f3be54dcaaad71a13f0c23 | |
parent | 45c432871d6a244e9e558a6a4e7c36e90764135e (diff) |
hw/xwin: Fixes to pixelFormat <-> fbConfig conversion in WGL mode
Fix FIXME in fbConfigToPixelFormat() to correctly populate RGBA-mask shift
parameters. Also request colourindex pixelFormats correctly.
Now that they are requested correctly, don't skip colorindex visuals when
converting pixelFormats to fbConfigs.
Populate transparent colour information when converting pixelFormat from
DescribePixelFormats() to a fbConfig.
Signed-off-by: Marc Haesen <marha@users.sourceforge.net>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
-rw-r--r-- | hw/xwin/glx/indirect.c | 70 |
1 files changed, 43 insertions, 27 deletions
diff --git a/hw/xwin/glx/indirect.c b/hw/xwin/glx/indirect.c index 3f34146e5..97b6045b7 100644 --- a/hw/xwin/glx/indirect.c +++ b/hw/xwin/glx/indirect.c @@ -1626,6 +1626,18 @@ glxWinCreateContext(__GLXscreen * screen, */ static int +GetShift(int Mask) +{ + int Shift = 0; + + while ((Mask &1) == 0) { + Shift++; + Mask >>=1; + } + return Shift; +} + +static int fbConfigToPixelFormat(__GLXconfig * mode, PIXELFORMATDESCRIPTOR * pfdret, int drawableTypeOverride) { @@ -1661,16 +1673,26 @@ fbConfigToPixelFormat(__GLXconfig * mode, PIXELFORMATDESCRIPTOR * pfdret, pfd.dwFlags |= PFD_DOUBLEBUFFER; } - pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = mode->redBits + mode->greenBits + mode->blueBits; pfd.cRedBits = mode->redBits; - pfd.cRedShift = 0; /* FIXME */ + pfd.cRedShift = GetShift(mode->redMask); pfd.cGreenBits = mode->greenBits; - pfd.cGreenShift = 0; /* FIXME */ + pfd.cGreenShift = GetShift(mode->greenMask); pfd.cBlueBits = mode->blueBits; - pfd.cBlueShift = 0; /* FIXME */ + pfd.cBlueShift = GetShift(mode->blueMask); pfd.cAlphaBits = mode->alphaBits; - pfd.cAlphaShift = 0; /* FIXME */ + pfd.cAlphaShift = GetShift(mode->alphaMask); + + if (mode->visualType == GLX_TRUE_COLOR) { + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.dwVisibleMask = + (pfd.cRedBits << pfd.cRedShift) | (pfd.cGreenBits << pfd.cGreenShift) | + (pfd.cBlueBits << pfd.cBlueShift) | (pfd.cAlphaBits << pfd.cAlphaShift); + } + else { + pfd.iPixelType = PFD_TYPE_COLORINDEX; + pfd.dwVisibleMask = mode->transparentIndex; + } pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + @@ -1910,25 +1932,27 @@ glxWinCreateConfigs(HDC hdc, glxWinScreen * screen) /* EXT_visual_info / GLX 1.2 */ if (pfd.iPixelType == PFD_TYPE_COLORINDEX) { c->base.visualType = GLX_STATIC_COLOR; - - if (!getenv("GLWIN_ENABLE_COLORINDEX_FBCONFIGS")) { - GLWIN_DEBUG_MSG - ("pixelFormat %d is PFD_TYPE_COLORINDEX, skipping", i + 1); - continue; - } + c->base.transparentRed = GLX_NONE; + c->base.transparentGreen = GLX_NONE; + c->base.transparentBlue = GLX_NONE; + c->base.transparentAlpha = GLX_NONE; + c->base.transparentIndex = pfd.dwVisibleMask; + c->base.transparentPixel = GLX_TRANSPARENT_INDEX; } else { c->base.visualType = GLX_TRUE_COLOR; + c->base.transparentRed = + (pfd.dwVisibleMask & c->base.redMask) >> pfd.cRedShift; + c->base.transparentGreen = + (pfd.dwVisibleMask & c->base.greenMask) >> pfd.cGreenShift; + c->base.transparentBlue = + (pfd.dwVisibleMask & c->base.blueMask) >> pfd.cBlueShift; + c->base.transparentAlpha = + (pfd.dwVisibleMask & c->base.alphaMask) >> pfd.cAlphaShift; + c->base.transparentIndex = GLX_NONE; + c->base.transparentPixel = GLX_TRANSPARENT_RGB; } - // pfd.dwVisibleMask; ??? - c->base.transparentPixel = GLX_NONE; - c->base.transparentRed = GLX_NONE; - c->base.transparentGreen = GLX_NONE; - c->base.transparentBlue = GLX_NONE; - c->base.transparentAlpha = GLX_NONE; - c->base.transparentIndex = GLX_NONE; - /* ARB_multisample / SGIS_multisample */ c->base.sampleBuffers = 0; c->base.samples = 0; @@ -2180,14 +2204,6 @@ glxWinCreateConfigsExt(HDC hdc, glxWinScreen * screen) c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); c->base.rgbBits = 0; c->base.visualType = GLX_STATIC_COLOR; - - if (!getenv("GLWIN_ENABLE_COLORINDEX_FBCONFIGS")) { - GLWIN_DEBUG_MSG - ("pixelFormat %d is WGL_TYPE_COLORINDEX_ARB, skipping", - i + 1); - continue; - } - break; case WGL_TYPE_RGBA_FLOAT_ARB: |