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/*
* $XFree86: xc/programs/Xserver/miext/layer/layerstr.h,v 1.2 2001/06/04 09:45:41 keithp Exp $
*
* Copyright © 2001 Keith Packard, member of The XFree86 Project, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _LAYERSTR_H_
#define _LAYERSTR_H_
#include <X11/X.h>
#include "scrnintstr.h"
#include "windowstr.h"
#include "font.h"
#include "dixfontstr.h"
#include "fontstruct.h"
#include "mi.h"
#include "regionstr.h"
#include "globals.h"
#include "gcstruct.h"
#include "layer.h"
#ifdef RENDER
#include "picturestr.h"
#endif
extern int layerScrPrivateIndex;
extern int layerGCPrivateIndex;
extern int layerWinPrivateIndex;
/*
* One of these for each possible set of underlying
* rendering code. The first kind always points at the
* underlying frame buffer code and is created in LayerStartInit
* so that LayerNewKind can unwrap the screen and prepare it
* for another wrapping sequence.
*
* The set of functions wrapped here must be at least the union
* of all functions wrapped by any rendering layer in use; they're
* easy to add, so don't be shy
*/
typedef struct _LayerKind {
int kind; /* kind index */
CloseScreenProcPtr CloseScreen;
CreateWindowProcPtr CreateWindow;
DestroyWindowProcPtr DestroyWindow;
ChangeWindowAttributesProcPtr ChangeWindowAttributes;
PaintWindowBackgroundProcPtr PaintWindowBackground;
PaintWindowBorderProcPtr PaintWindowBorder;
CopyWindowProcPtr CopyWindow;
CreatePixmapProcPtr CreatePixmap;
DestroyPixmapProcPtr DestroyPixmap;
CreateGCProcPtr CreateGC;
#ifdef RENDER
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
CompositeRectsProcPtr CompositeRects;
#endif
} LayerKindRec;
#define LayerWrap(orig,lay,member,func) \
(((lay)->member = (orig)->member),\
((orig)->member = (func)))
#define LayerUnwrap(orig,lay,member) \
((orig)->member = (lay)->member)
/*
* This is the window private structure allocated for
* all windows. There are two possible alternatives here,
* either the window belongs to a single layer and uses its
* internal clip/borderClip lists or the window belongs to one
* or more layers and uses a separate clip/borderclip for each
* layer. When this is integrated into the core window struct,
* the LayerWinKind can become a single bit saving 8 bytes per
* window.
*/
typedef struct _LayerWin {
Bool isList;
union {
LayerPtr pLayer;
LayerListPtr pLayList;
} u;
} LayerWinRec;
typedef struct _LayerList {
LayerListPtr pNext; /* list of layers for this window */
LayerPtr pLayer; /* the layer */
Bool inheritClip; /* use the window clipList/borderClip */
RegionRec clipList; /* per-layer clip/border clip lists */
RegionRec borderClip;
} LayerListRec;
#define layerGetWinPriv(pWin) ((LayerWinPtr) (pWin)->devPrivates[layerWinPrivateIndex].ptr)
#define layerWinPriv(pWin) LayerWinPtr pLayWin = layerGetWinPriv(pWin)
#define layerWinLayer(pLayWin) ((pLayWin)->isList ? (pLayWin)->u.pLayList->pLayer : (pLayWin)->u.pLayer)
typedef struct _LayerWinLoop {
LayerWinPtr pLayWin;
LayerListPtr pLayList;
PixmapPtr pPixmap; /* original window pixmap */
RegionRec clipList; /* saved original clipList contents */
RegionRec borderClip; /* saved original borderClip contents */
} LayerWinLoopRec, *LayerWinLoopPtr;
#define layerWinFirstLayer(pLayWin,pLayList) ((pLayWin)->isList ? ((pLayList) = (pLayWin)->u.pLayList)->pLayer : pLayWin->u.pLayer)
#define layerWinNextLayer(pLayWin,pLayList) ((pLayWin)->isList ? ((pLayList) = (pLayList)->pNext)->pLayer : 0)
LayerPtr
LayerWindowFirst (WindowPtr pWin, LayerWinLoopPtr pLoop);
LayerPtr
LayerWindowNext (WindowPtr pWin, LayerWinLoopPtr pLoop);
void
LayerWindowDone (WindowPtr pWin, LayerWinLoopPtr pLoop);
/*
* This is the GC private structure allocated for all GCs.
* XXX this is really messed up; I'm not sure how to fix it yet
*/
typedef struct _LayerGC {
GCFuncs *funcs;
LayerKindPtr pKind;
} LayerGCRec;
#define layerGetGCPriv(pGC) ((LayerGCPtr) (pGC)->devPrivates[layerGCPrivateIndex].ptr)
#define layerGCPriv(pGC) LayerGCPtr pLayGC = layerGetGCPriv(pGC)
/*
* This is the screen private, it contains
* the layer kinds and the layers themselves
*/
typedef struct _LayerScreen {
int nkinds; /* number of elements in kinds array */
LayerKindPtr kinds; /* created kinds; reallocated when new ones added */
LayerPtr pLayers; /* list of layers for this screen */
} LayerScreenRec;
#define layerGetScrPriv(pScreen) ((LayerScreenPtr) (pScreen)->devPrivates[layerScrPrivateIndex].ptr)
#define layerScrPriv(pScreen) LayerScreenPtr pLayScr = layerGetScrPriv(pScreen)
Bool
layerCloseScreen (int index, ScreenPtr pScreen);
Bool
layerCreateWindow (WindowPtr pWin);
Bool
layerDestroyWindow (WindowPtr pWin);
Bool
layerChangeWindowAttributes (WindowPtr pWin, unsigned long mask);
void
layerPaintWindowBackground (WindowPtr pWin, RegionPtr pRegion, int what);
void
layerPaintWindowBorder (WindowPtr pWin, RegionPtr pRegion, int what);
void
layerCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
PixmapPtr
layerCreatePixmap (ScreenPtr pScreen, int width, int height, int depth);
Bool
layerDestroyPixmap (PixmapPtr pPixmap);
Bool
layerCreateGC (GCPtr pGC);
#ifdef RENDER
void
layerComposite (CARD8 op,
PicturePtr pSrc,
PicturePtr pMask,
PicturePtr pDst,
INT16 xSrc,
INT16 ySrc,
INT16 xMask,
INT16 yMask,
INT16 xDst,
INT16 yDst,
CARD16 width,
CARD16 height);
void
layerGlyphs (CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc,
INT16 ySrc,
int nlist,
GlyphListPtr list,
GlyphPtr *glyphs);
void
layerCompositeRects (CARD8 op,
PicturePtr pDst,
xRenderColor *color,
int nRect,
xRectangle *rects);
#endif
void layerValidateGC(GCPtr, unsigned long, DrawablePtr);
void layerChangeGC(GCPtr, unsigned long);
void layerCopyGC(GCPtr, unsigned long, GCPtr);
void layerDestroyGC(GCPtr);
void layerChangeClip(GCPtr, int, pointer, int);
void layerDestroyClip(GCPtr);
void layerCopyClip(GCPtr, GCPtr);
void
layerFillSpans(DrawablePtr pDraw,
GC *pGC,
int nInit,
DDXPointPtr pptInit,
int *pwidthInit,
int fSorted);
void
layerSetSpans(DrawablePtr pDraw,
GCPtr pGC,
char *pcharsrc,
DDXPointPtr pptInit,
int *pwidthInit,
int nspans,
int fSorted);
void
layerPutImage(
DrawablePtr pDraw,
GCPtr pGC,
int depth,
int x, int y, int w, int h,
int leftPad,
int format,
char *pImage
);
RegionPtr
layerCopyArea(
DrawablePtr pSrc,
DrawablePtr pDst,
GC *pGC,
int srcx, int srcy,
int width, int height,
int dstx, int dsty
);
RegionPtr
layerCopyPlane(
DrawablePtr pSrc,
DrawablePtr pDst,
GCPtr pGC,
int srcx, int srcy,
int width, int height,
int dstx, int dsty,
unsigned long bitPlane
);
void
layerPolyPoint(
DrawablePtr pDraw,
GCPtr pGC,
int mode,
int npt,
xPoint *pptInit
);
void
layerPolylines(
DrawablePtr pDraw,
GCPtr pGC,
int mode,
int npt,
DDXPointPtr pptInit
);
void
layerPolySegment(
DrawablePtr pDraw,
GCPtr pGC,
int nseg,
xSegment *pSeg
);
void
layerPolyRectangle(
DrawablePtr pDraw,
GCPtr pGC,
int nRects,
xRectangle *pRects
);
void
layerPolyArc(
DrawablePtr pDraw,
GCPtr pGC,
int narcs,
xArc *parcs
);
void
layerFillPolygon(
DrawablePtr pDraw,
GCPtr pGC,
int shape,
int mode,
int count,
DDXPointPtr pptInit
);
void
layerPolyFillRect(
DrawablePtr pDraw,
GCPtr pGC,
int nRectsInit,
xRectangle *pRectsInit
);
void
layerPolyFillArc(
DrawablePtr pDraw,
GCPtr pGC,
int narcs,
xArc *parcs
);
int
layerPolyText8(
DrawablePtr pDraw,
GCPtr pGC,
int x,
int y,
int count,
char *chars
);
int
layerPolyText16(
DrawablePtr pDraw,
GCPtr pGC,
int x,
int y,
int count,
unsigned short *chars
);
void
layerImageText8(
DrawablePtr pDraw,
GCPtr pGC,
int x,
int y,
int count,
char *chars
);
void
layerImageText16(
DrawablePtr pDraw,
GCPtr pGC,
int x,
int y,
int count,
unsigned short *chars
);
void
layerImageGlyphBlt(
DrawablePtr pDraw,
GCPtr pGC,
int x, int y,
unsigned int nglyph,
CharInfoPtr *ppci,
pointer pglyphBase
);
void
layerPolyGlyphBlt(
DrawablePtr pDraw,
GCPtr pGC,
int x, int y,
unsigned int nglyph,
CharInfoPtr *ppci,
pointer pglyphBase
);
void
layerPushPixels(
GCPtr pGC,
PixmapPtr pBitMap,
DrawablePtr pDraw,
int dx, int dy, int xOrg, int yOrg
);
#endif /* _LAYERSTR_H_ */
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