diff options
author | Adam Jackson <ajax@benzedrine.nwnk.net> | 2007-08-25 15:08:20 -0400 |
---|---|---|
committer | Adam Jackson <ajax@benzedrine.nwnk.net> | 2007-08-25 15:08:20 -0400 |
commit | ae7f71a8b3d6756161e55d998d6eec37d2695c98 (patch) | |
tree | 062e2a706da974db9e40c0fabf25c32355a26916 /miext | |
parent | bf0883ae5081bd75569115a3eb27c6d3d336c9f2 (diff) |
Implement core protocol backing store exclusively in terms of Composite.
Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
Diffstat (limited to 'miext')
-rwxr-xr-x | miext/damage/damage.c | 22 | ||||
-rwxr-xr-x | miext/damage/damagestr.h | 1 | ||||
-rw-r--r-- | miext/rootless/rootlessScreen.c | 1 | ||||
-rw-r--r-- | miext/rootless/rootlessValTree.c | 12 |
4 files changed, 0 insertions, 36 deletions
diff --git a/miext/damage/damage.c b/miext/damage/damage.c index 2acff11e8..65314d8a9 100755 --- a/miext/damage/damage.c +++ b/miext/damage/damage.c @@ -1705,25 +1705,6 @@ static GCOps damageGCOps = { }; static void -damageRestoreAreas (PixmapPtr pPixmap, - RegionPtr prgn, - int xorg, - int yorg, - WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - damageScrPriv(pScreen); - - damageDamageRegion (&pWindow->drawable, prgn, FALSE, -1); - unwrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas); - (*pScreen->BackingStoreFuncs.RestoreAreas) (pPixmap, prgn, - xorg, yorg, pWindow); - damageReportPostOp (&pWindow->drawable); - wrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas, - damageRestoreAreas); -} - -static void damageSetWindowPixmap (WindowPtr pWindow, PixmapPtr pPixmap) { DamagePtr pDamage; @@ -1786,7 +1767,6 @@ damageCloseScreen (int i, ScreenPtr pScreen) unwrap (pScrPriv, pScreen, PaintWindowBorder); unwrap (pScrPriv, pScreen, CopyWindow); unwrap (pScrPriv, pScreen, CloseScreen); - unwrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas); xfree (pScrPriv); return (*pScreen->CloseScreen) (i, pScreen); } @@ -1840,8 +1820,6 @@ DamageSetup (ScreenPtr pScreen) wrap (pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap); wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow); wrap (pScrPriv, pScreen, CloseScreen, damageCloseScreen); - wrap (pScrPriv, pScreen, BackingStoreFuncs.RestoreAreas, - damageRestoreAreas); #ifdef RENDER if (ps) { wrap (pScrPriv, ps, Glyphs, damageGlyphs); diff --git a/miext/damage/damagestr.h b/miext/damage/damagestr.h index 58ee2bb38..1e0efad4f 100755 --- a/miext/damage/damagestr.h +++ b/miext/damage/damagestr.h @@ -72,7 +72,6 @@ typedef struct _damageScrPriv { CompositeProcPtr Composite; GlyphsProcPtr Glyphs; #endif - BSFuncRec BackingStoreFuncs; } DamageScrPrivRec, *DamageScrPrivPtr; typedef struct _damageGCPriv { diff --git a/miext/rootless/rootlessScreen.c b/miext/rootless/rootlessScreen.c index 356fec798..700de6edc 100644 --- a/miext/rootless/rootlessScreen.c +++ b/miext/rootless/rootlessScreen.c @@ -633,7 +633,6 @@ RootlessWrap(ScreenPtr pScreen) #endif // WRAP(ClearToBackground); fixme put this back? useful for shaped wins? - // WRAP(RestoreAreas); fixme put this back? #undef WRAP } diff --git a/miext/rootless/rootlessValTree.c b/miext/rootless/rootlessValTree.c index 4f16530cc..9fab7866b 100644 --- a/miext/rootless/rootlessValTree.c +++ b/miext/rootless/rootlessValTree.c @@ -482,18 +482,6 @@ RootlessComputeClips (pParent, pScreen, universe, kind, exposed) universe, &pParent->clipList); } - /* - * One last thing: backing storage. We have to try to save what parts of - * the window are about to be obscured. We can just subtract the universe - * from the old clipList and get the areas that were in the old but aren't - * in the new and, hence, are about to be obscured. - */ - if (pParent->backStorage && !resized) - { - REGION_SUBTRACT( pScreen, exposed, &pParent->clipList, universe); - (* pScreen->SaveDoomedAreas)(pParent, exposed, dx, dy); - } - /* HACK ALERT - copying contents of regions, instead of regions */ { RegionRec tmp; |