diff options
author | Alan Coopersmith <alan.coopersmith@oracle.com> | 2010-10-30 19:54:56 -0700 |
---|---|---|
committer | Alan Coopersmith <alan.coopersmith@oracle.com> | 2010-10-31 15:43:10 -0700 |
commit | d27f326c976d7da9ea43706bca1c3766f225ee6f (patch) | |
tree | a54f9bc6f9a1476acacb60362c7b590327f4e07e /specs/glossary.xml | |
parent | 34b099b7b6e72ceaf8edcbf0ca351af410c3b2fb (diff) |
specs: Convert .IN troff tags to <indexterm> DocBook Tags
Many of the .IN tags seem to have been lost in translation before this.
Converted those still in comments with:
perl -i -p -e 's{\<\!-- \.IN "([^"]+)" "" "\@DEF\@" --\>}{<indexterm significance="preferred"><primary>$1</primary></indexterm>}' *.xml
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Diffstat (limited to 'specs/glossary.xml')
-rw-r--r-- | specs/glossary.xml | 156 |
1 files changed, 78 insertions, 78 deletions
diff --git a/specs/glossary.xml b/specs/glossary.xml index fca24b3..ebc62b8 100644 --- a/specs/glossary.xml +++ b/specs/glossary.xml @@ -5,7 +5,7 @@ <glossentry> <glossterm><function>Access control list</function></glossterm> <glossdef> -<!-- .IN "Access control list" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Access control list</primary></indexterm> <para> X maintains a list of hosts from which client programs can be run. By default, @@ -23,7 +23,7 @@ protocol name and data received by the server at connection setup. <glossentry> <glossterm><function>Active grab</function></glossterm> <glossdef> -<!-- .IN "Active grab" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Active grab</primary></indexterm> <para> A grab is active when the pointer or keyboard is actually owned by the single grabbing client. @@ -34,7 +34,7 @@ the single grabbing client. <glossentry> <glossterm><function>Ancestors</function></glossterm> <glossdef> -<!-- .IN "Ancestors" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Ancestors</primary></indexterm> <para> If W is an inferior of A, then A is an ancestor of W. <!-- .KE --> @@ -44,7 +44,7 @@ If W is an inferior of A, then A is an ancestor of W. <glossentry> <glossterm><function>Atom</function></glossterm> <glossdef> -<!-- .IN "Atom" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Atom</primary></indexterm> <para> An atom is a unique ID corresponding to a string name. Atoms are used to identify properties, types, and selections. @@ -55,7 +55,7 @@ Atoms are used to identify properties, types, and selections. <glossentry> <glossterm><function>Background</function></glossterm> <glossdef> -<!-- .IN "Background" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Background</primary></indexterm> <para> An <emphasis role='bold'>InputOutput </emphasis> @@ -69,7 +69,7 @@ the server will automatically tile those regions with the background. <glossentry> <glossterm><function>Backing store</function></glossterm> <glossdef> -<!-- .IN "Backing store" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Backing store</primary></indexterm> <para> When a server maintains the contents of a window, the pixels saved off screen are known as a backing store. @@ -106,7 +106,7 @@ each bitmap is called a bit plane or plane. <glossentry> <glossterm><function>Bitmap</function></glossterm> <glossdef> -<!-- .IN "Bitmap" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Bitmap</primary></indexterm> <para> A bitmap is a pixmap of depth one. <!-- .KE --> @@ -116,7 +116,7 @@ A bitmap is a pixmap of depth one. <glossentry> <glossterm><function>Border</function></glossterm> <glossdef> -<!-- .IN "Border" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Border</primary></indexterm> <para> An <emphasis role='bold'>InputOutput </emphasis> @@ -143,7 +143,7 @@ the pointer is then actively grabbed by the client. <glossentry> <glossterm><function>Byte order</function></glossterm> <glossdef> -<!-- .IN "Byte order" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Byte order</primary></indexterm> <para> For image (pixmap/bitmap) data, the server defines the byte order, @@ -158,7 +158,7 @@ and the server swaps bytes as necessary. <glossentry> <glossterm><function>Children</function></glossterm> <glossdef> -<!-- .IN "Children" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Children</primary></indexterm> <para> The children of a window are its first-level subwindows. <!-- .KE --> @@ -168,7 +168,7 @@ The children of a window are its first-level subwindows. <glossentry> <glossterm><function>Client</function></glossterm> <glossdef> -<!-- .IN "Client" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Client</primary></indexterm> <para> An application program connects to the window system server by some interprocess communication path, such as a TCP connection or a @@ -187,7 +187,7 @@ not by program lifetimes. <glossentry> <glossterm><function>Clipping region</function></glossterm> <glossdef> -<!-- .IN "Clipping region" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Clipping region</primary></indexterm> <para> In a graphics context, a bitmap or list of rectangles can be specified @@ -216,7 +216,7 @@ so that windows associated with those maps display with correct colors. <glossentry> <glossterm><function>Connection</function></glossterm> <glossdef> -<!-- .IN "Connection" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Connection</primary></indexterm> <para> The interprocess communication path between the server and client program is known as a connection. @@ -229,7 +229,7 @@ connection to the server over which requests and events are sent. <glossentry> <glossterm><function>Containment</function></glossterm> <glossdef> -<!-- .IN "Containment" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Containment</primary></indexterm> <para> A window ``contains'' the pointer if the window is viewable and the hotspot of the cursor is within a visible region of the window or a @@ -244,7 +244,7 @@ but no inferior contains the pointer. <glossentry> <glossterm><function>Coordinate system</function></glossterm> <glossdef> -<!-- .IN "Coordinate system" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Coordinate system</primary></indexterm> <para> The coordinate system has the X axis horizontal and the Y axis vertical, with the origin [0, 0] at the upper left. @@ -261,7 +261,7 @@ the origin is inside the border at the inside upper left. <glossentry> <glossterm><function>Cursor</function></glossterm> <glossdef> -<!-- .IN "Cursor" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Cursor</primary></indexterm> <para> A cursor is the visible shape of the pointer on a screen. It consists of a hot spot, a source bitmap, a shape bitmap, @@ -275,7 +275,7 @@ when the pointer is in that window. <glossentry> <glossterm><function>Depth</function></glossterm> <glossdef> -<!-- .IN "Depth" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Depth</primary></indexterm> <para> The depth of a window or pixmap is the number of bits per pixel that it has. The depth of a graphics context is the depth of the drawables it can be @@ -287,7 +287,7 @@ used in conjunction with for graphics output. <glossentry> <glossterm><function>Device</function></glossterm> <glossdef> -<!-- .IN "Device" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Device</primary></indexterm> <para> Keyboards, mice, tablets, track-balls, button boxes, and so on are all collectively known as input devices. @@ -300,7 +300,7 @@ The core protocol only deals with two devices, <glossentry> <glossterm><function>DirectColor</function></glossterm> <glossdef> -<!-- .IN "DirectColor" "" "@DEF@" --> +<indexterm significance="preferred"><primary>DirectColor</primary></indexterm> <para> <emphasis role='bold'>DirectColor</emphasis> is a class of colormap in which a pixel value is decomposed into three @@ -316,7 +316,7 @@ The RGB values can be changed dynamically. <glossentry> <glossterm><function>Display</function></glossterm> <glossdef> -<!-- .IN "Display" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Display</primary></indexterm> <para> A server, together with its screens and input devices, is called a display. <!-- .KE --> @@ -326,7 +326,7 @@ A server, together with its screens and input devices, is called a display. <glossentry> <glossterm><function>Drawable</function></glossterm> <glossdef> -<!-- .IN "Drawable" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Drawable</primary></indexterm> <para> Both windows and pixmaps can be used as sources and destinations in graphics operations. @@ -341,7 +341,7 @@ window cannot be used as a source or destination in a graphics operation. <glossentry> <glossterm><function>Event</function></glossterm> <glossdef> -<!-- .IN "Event" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Event</primary></indexterm> <para> Clients are informed of information asynchronously by means of events. These events can be generated either asynchronously from devices @@ -421,7 +421,7 @@ of regions of windows have been lost. <glossentry> <glossterm><function>Extension</function></glossterm> <glossdef> -<!-- .IN "Extension" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Extension</primary></indexterm> <para> Named extensions to the core protocol can be defined to extend the system. @@ -444,7 +444,7 @@ The focus window is another term for the input focus. <glossentry> <glossterm><function>Font</function></glossterm> <glossdef> -<!-- .IN "Font" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Font</primary></indexterm> <para> A font is a matrix of glyphs (typically characters). The protocol does no translation or interpretation of character sets. @@ -458,8 +458,8 @@ and interline spacing. <glossentry> <glossterm><function>GC</function>, <function>GContext</function></glossterm> <glossdef> -<!-- .IN "GC" "" "@DEF@" --> -<!-- .IN "GContext" "" "@DEF@" --> +<indexterm significance="preferred"><primary>GC</primary></indexterm> +<indexterm significance="preferred"><primary>GContext</primary></indexterm> <para> GC and gcontext are abbreviations for graphics context. <!-- .KE --> @@ -469,7 +469,7 @@ GC and gcontext are abbreviations for graphics context. <glossentry> <glossterm><function>Glyph</function></glossterm> <glossdef> -<!-- .IN "Glyph" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Glyph</primary></indexterm> <para> A glyph is an image, typically of a character, in a font. <!-- .KE --> @@ -479,7 +479,7 @@ A glyph is an image, typically of a character, in a font. <glossentry> <glossterm><function>Grab</function></glossterm> <glossdef> -<!-- .IN "Grab" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Grab</primary></indexterm> <para> Keyboard keys, the keyboard, pointer buttons, the pointer, and the server can be grabbed for exclusive use by a client. @@ -494,7 +494,7 @@ various styles of user interfaces. <glossentry> <glossterm><function>Graphics context</function></glossterm> <glossdef> -<!-- .IN "Graphics context" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Graphics context</primary></indexterm> <para> Various information for graphics output is stored in a graphics context such as foreground pixel, background pixel, line width, clipping region, @@ -508,7 +508,7 @@ and the same depth as the graphics context. <glossentry> <glossterm><function>Gravity</function></glossterm> <glossdef> -<!-- .IN "Gravity" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Gravity</primary></indexterm> <para> See <function>bit gravity</function> and <function>window gravity</function>. <!-- .KE --> @@ -518,7 +518,7 @@ See <function>bit gravity</function> and <function>window gravity</function>. <glossentry> <glossterm><function>GrayScale</function></glossterm> <glossdef> -<!-- .IN "GrayScale" "" "@DEF@" --> +<indexterm significance="preferred"><primary>GrayScale</primary></indexterm> <para> <emphasis role='bold'>GrayScale </emphasis> can be viewed as a degenerate case of @@ -533,7 +533,7 @@ The gray values can be changed dynamically. <glossentry> <glossterm><function>Hotspot</function></glossterm> <glossdef> -<!-- .IN "Hotspot" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Hotspot</primary></indexterm> <para> A cursor has an associated hotspot that defines the point in the cursor corresponding to the coordinates reported for the pointer. @@ -544,7 +544,7 @@ cursor corresponding to the coordinates reported for the pointer. <glossentry> <glossterm><function>Identifier</function></glossterm> <glossdef> -<!-- .IN "Identifier" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Identifier</primary></indexterm> <para> An identifier is a unique value associated with a resource that clients use to name that resource. @@ -556,7 +556,7 @@ The identifier can be used over any connection. <glossentry> <glossterm><function>Inferiors</function></glossterm> <glossdef> -<!-- .IN "Inferiors" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Inferiors</primary></indexterm> <para> The inferiors of a window are all of the subwindows nested below it: the children, the children's children, and so on. @@ -567,7 +567,7 @@ the children, the children's children, and so on. <glossentry> <glossterm><function>Input focus</function></glossterm> <glossdef> -<!-- .IN "Input focus" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Input focus</primary></indexterm> <para> The input focus is normally a window defining the scope for processing of keyboard input. @@ -587,7 +587,7 @@ the pointer is on at each keyboard event. <glossentry> <glossterm><function>Input manager</function></glossterm> <glossdef> -<!-- .IN "Input manager" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Input manager</primary></indexterm> <para> Control over keyboard input is typically provided by an input manager client. <!-- .KE --> @@ -658,7 +658,7 @@ normally have been sent to. <glossentry> <glossterm><function>Keysym</function></glossterm> <glossdef> -<!-- .IN "Keysym" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Keysym</primary></indexterm> <para> An encoding of a symbol on a keycap on a keyboard. <!-- .KE --> @@ -668,7 +668,7 @@ An encoding of a symbol on a keycap on a keyboard. <glossentry> <glossterm><function>Mapped</function></glossterm> <glossdef> -<!-- .IN "Mapped window" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Mapped window</primary></indexterm> <para> A window is said to be mapped if a map call has been performed on it. Unmapped windows and their inferiors are never viewable or visible. @@ -679,7 +679,7 @@ Unmapped windows and their inferiors are never viewable or visible. <glossentry> <glossterm><function>Modifier keys</function></glossterm> <glossdef> -<!-- .IN "Modifier keys" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Modifier keys</primary></indexterm> <para> Shift, Control, Meta, Super, Hyper, Alt, Compose, Apple, CapsLock, ShiftLock, and similar keys are called modifier keys. @@ -690,7 +690,7 @@ ShiftLock, and similar keys are called modifier keys. <glossentry> <glossterm><function>Monochrome</function></glossterm> <glossdef> -<!-- .IN "Monochrome" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Monochrome</primary></indexterm> <para> Monochrome is a special case of <emphasis role='bold'>StaticGray </emphasis> @@ -702,7 +702,7 @@ in which there are only two colormap entries. <glossentry> <glossterm><function>Obscure</function></glossterm> <glossdef> -<!-- .IN "Obscure" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Obscure</primary></indexterm> <para> A window is obscured if some other window obscures it. Window A obscures window B if both are viewable @@ -720,7 +720,7 @@ and that a window can be obscured and yet still have visible regions. <glossentry> <glossterm><function>Occlude</function></glossterm> <glossdef> -<!-- .IN "Occlude" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Occlude</primary></indexterm> <para> A window is occluded if some other window occludes it. Window A occludes window B if both are mapped, A is higher in the global @@ -735,7 +735,7 @@ Also note that window borders are included in the calculation. <glossentry> <glossterm><function>Padding</function></glossterm> <glossdef> -<!-- .IN "Padding" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Padding</primary></indexterm> <para> Some padding bytes are inserted in the data stream to maintain alignment of the protocol requests on natural boundaries. @@ -757,7 +757,7 @@ If C is a child of P, then P is the parent of C. <glossentry> <glossterm><function>Passive grab</function></glossterm> <glossdef> -<!-- .IN "Passive grab" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Passive grab</primary></indexterm> <para> Grabbing a key or button is a passive grab. The grab activates when the key or button is actually pressed. @@ -768,7 +768,7 @@ The grab activates when the key or button is actually pressed. <glossentry> <glossterm><function>Pixel value</function></glossterm> <glossdef> -<!-- .IN "Pixel value" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Pixel value</primary></indexterm> <para> A pixel is an N-bit value, where N is the number of bit planes used in a particular window or pixmap (that is, @@ -782,7 +782,7 @@ a pixel value indexes a colormap to derive an actual color to be displayed. <glossentry> <glossterm><function>Pixmap</function></glossterm> <glossdef> -<!-- .IN "Pixmap" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Pixmap</primary></indexterm> <para> A pixmap is a three-dimensional array of bits. A pixmap is normally thought of as a two-dimensional array of pixels, @@ -796,7 +796,7 @@ A pixmap can also be thought of as a stack of N bitmaps. <glossentry> <glossterm><function>Plane</function></glossterm> <glossdef> -<!-- .IN "Plane" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Plane</primary></indexterm> <para> When a pixmap or window is thought of as a stack of bitmaps, each bitmap is called a plane or bit plane. @@ -820,7 +820,7 @@ The plane mask is stored in a graphics context. <glossentry> <glossterm><function>Pointer</function></glossterm> <glossdef> -<!-- .IN "Pointer" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Pointer</primary></indexterm> <para> The pointer is the pointing device attached to the cursor and tracked on the screens. @@ -843,7 +843,7 @@ rather than the client the events would normally have been sent to. <glossentry> <glossterm><function>Pointing device</function></glossterm> <glossdef> -<!-- .IN "Pointing device" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Pointing device</primary></indexterm> <para> A pointing device is typically a mouse, tablet, or some other device with effective dimensional motion. @@ -856,7 +856,7 @@ and it tracks whatever pointing device is attached as the pointer. <glossentry> <glossterm><function>Property</function></glossterm> <glossdef> -<!-- .IN "Property" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Property</primary></indexterm> <para> Windows may have associated properties, which consist of a name, a type, a data format, and some data. @@ -871,7 +871,7 @@ hints, program names, and icon formats with a window manager. <glossentry> <glossterm><function>Property list</function></glossterm> <glossdef> -<!-- .IN "Property list" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Property list</primary></indexterm> <para> The property list of a window is the list of properties that have been defined for the window. @@ -882,7 +882,7 @@ been defined for the window. <glossentry> <glossterm><function>PseudoColor</function></glossterm> <glossdef> -<!-- .IN "PseudoColor" "" "@DEF@" --> +<indexterm significance="preferred"><primary>PseudoColor</primary></indexterm> <para> <emphasis role='bold'>PseudoColor</emphasis> is a class of colormap in which a pixel value indexes the colormap to @@ -896,7 +896,7 @@ The RGB values can be changed dynamically. <glossentry> <glossterm><function>Redirecting control</function></glossterm> <glossdef> -<!-- .IN "Redirecting control" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Redirecting control</primary></indexterm> <para> Window managers (or client programs) may want to enforce window layout policy in various ways. @@ -910,7 +910,7 @@ rather than the operation actually being performed. <glossentry> <glossterm><function>Reply</function></glossterm> <glossdef> -<!-- .IN "Reply" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Reply</primary></indexterm> <para> Information requested by a client program is sent back to the client with a reply. @@ -924,7 +924,7 @@ although some requests generate multiple replies. <glossentry> <glossterm><function>Request</function></glossterm> <glossdef> -<!-- .IN "Request" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Request</primary></indexterm> <para> A command to the server is called a request. It is a single block of data sent over a connection. @@ -935,7 +935,7 @@ It is a single block of data sent over a connection. <glossentry> <glossterm><function>Resource</function></glossterm> <glossdef> -<!-- .IN "Resource" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Resource</primary></indexterm> <para> Windows, pixmaps, cursors, fonts, graphics contexts, and colormaps are known as resources. @@ -949,7 +949,7 @@ over which the resource was created. <glossentry> <glossterm><function>RGB values</function></glossterm> <glossdef> -<!-- .IN "RGB values" "" "@DEF@" --> +<indexterm significance="preferred"><primary>RGB values</primary></indexterm> <para> Red, green, and blue (RGB) intensity values are used to define color. These values are always represented as 16-bit unsigned numbers, @@ -962,7 +962,7 @@ The server scales the values to match the display hardware. <glossentry> <glossterm><function>Root</function></glossterm> <glossdef> -<!-- .IN "Root" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Root</primary></indexterm> <para> The root of a pixmap, colormap, or graphics context is the same as the root of whatever drawable was used when the pixmap, colormap, or graphics context was @@ -988,7 +988,7 @@ A root window has no parent. <glossentry> <glossterm><function>Save set</function></glossterm> <glossdef> -<!-- .IN "Save set" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Save set</primary></indexterm> <para> The save set of a client is a list of other clients' windows that, if they are inferiors of one of the client's windows at connection close, @@ -1002,7 +1002,7 @@ lost windows if the manager terminates abnormally. <glossentry> <glossterm><function>Scanline</function></glossterm> <glossdef> -<!-- .IN "Scanline" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Scanline</primary></indexterm> <para> A scanline is a list of pixel or bit values viewed as a horizontal row (all values having the same y coordinate) of an image, with the @@ -1014,7 +1014,7 @@ values ordered by increasing x coordinate. <glossentry> <glossterm><function>Scanline order</function></glossterm> <glossdef> -<!-- .IN "Scanline order" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Scanline order</primary></indexterm> <para> An image represented in scanline order contains scanlines ordered by increasing y coordinate. @@ -1025,7 +1025,7 @@ increasing y coordinate. <glossentry> <glossterm><function>Screen</function></glossterm> <glossdef> -<!-- .IN "Screen" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Screen</primary></indexterm> <para> A server can provide several independent screens, which typically have physically independent monitors. @@ -1038,7 +1038,7 @@ and pointer shared among the screens. <glossentry> <glossterm><function>Selection</function></glossterm> <glossdef> -<!-- .IN "Selection" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Selection</primary></indexterm> <para> A selection can be thought of as an indirect property with dynamic type; that is, rather than having the property stored in the server, @@ -1067,7 +1067,7 @@ The protocol does not constrain the semantics. <glossentry> <glossterm><function>Server</function></glossterm> <glossdef> -<!-- .IN "Server" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Server</primary></indexterm> <para> The server provides the basic windowing mechanism. It handles connections from clients, @@ -1095,7 +1095,7 @@ indivisibly. <glossentry> <glossterm><function>Sibling</function></glossterm> <glossdef> -<!-- .IN "Sibling" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Sibling</primary></indexterm> <para> Children of the same parent window are known as sibling windows. <!-- .KE --> @@ -1105,7 +1105,7 @@ Children of the same parent window are known as sibling windows. <glossentry> <glossterm><function>Stacking order</function></glossterm> <glossdef> -<!-- .IN "Stacking order" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Stacking order</primary></indexterm> <para> Sibling windows may stack on top of each other. Windows above other windows both obscure and occlude those lower windows. @@ -1118,7 +1118,7 @@ The relationship between sibling windows is known as the stacking order. <glossentry> <glossterm><function>StaticColor</function></glossterm> <glossdef> -<!-- .IN "StaticColor" "" "@DEF@" --> +<indexterm significance="preferred"><primary>StaticColor</primary></indexterm> <para> <emphasis role='bold'>StaticColor </emphasis> can be viewed as a degenerate case of @@ -1131,7 +1131,7 @@ in which the RGB values are predefined and read-only. <glossentry> <glossterm><function>StaticGray</function></glossterm> <glossdef> -<!-- .IN "StaticGray" "" "@DEF@" --> +<indexterm significance="preferred"><primary>StaticGray</primary></indexterm> <para> <emphasis role='bold'>StaticGray </emphasis> can be viewed as a degenerate case of @@ -1145,7 +1145,7 @@ The values are typically linear or near-linear increasing ramps. <glossentry> <glossterm><function>Stipple</function></glossterm> <glossdef> -<!-- .IN "Stipple" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Stipple</primary></indexterm> <para> A stipple pattern is a bitmap that is used to tile a region that will serve as an additional clip mask for a fill operation with the foreground @@ -1157,7 +1157,7 @@ color. <glossentry> <glossterm><function>String Equivalence</function></glossterm> <glossdef> -<!-- .IN "String Equivalence" "" "@DEF@" --> +<indexterm significance="preferred"><primary>String Equivalence</primary></indexterm> <para> Two ISO Latin-1 STRING8 values are considered equal if they are the same length and if corresponding bytes are either equal or are equivalent as @@ -1176,7 +1176,7 @@ are pairwise equivalent to decimal values 246 to 254 inclusive <glossentry> <glossterm><function>Tile</function></glossterm> <glossdef> -<!-- .IN "Tile" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Tile</primary></indexterm> <para> A pixmap can be replicated in two dimensions to tile a region. The pixmap itself is also known as a tile. @@ -1187,7 +1187,7 @@ The pixmap itself is also known as a tile. <glossentry> <glossterm><function>Timestamp</function></glossterm> <glossdef> -<!-- .IN "Timestamp" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Timestamp</primary></indexterm> <para> A timestamp is a time value, expressed in milliseconds. It typically is the time since the last @@ -1209,7 +1209,7 @@ server time. <glossentry> <glossterm><function>TrueColor</function></glossterm> <glossdef> -<!-- .IN "TrueColor" "" "@DEF@" --> +<indexterm significance="preferred"><primary>TrueColor</primary></indexterm> <para> <emphasis role='bold'>TrueColor</emphasis> can be viewed as a degenerate case of @@ -1225,7 +1225,7 @@ The values are typically linear or near-linear increasing ramps. <glossentry> <glossterm><function>Type</function></glossterm> <glossdef> -<!-- .IN "Type" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Type</primary></indexterm> <para> A type is an arbitrary atom used to identify the interpretation of property data. @@ -1238,7 +1238,7 @@ and are solely for the benefit of clients. <glossentry> <glossterm><function>Viewable</function></glossterm> <glossdef> -<!-- .IN "Viewable" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Viewable</primary></indexterm> <para> A window is viewable if it and all of its ancestors are mapped. This does not imply that any portion of the window is actually visible. @@ -1252,7 +1252,7 @@ backing store. <glossentry> <glossterm><function>Visible</function></glossterm> <glossdef> -<!-- .IN "Visible" "" "@DEF@" --> +<indexterm significance="preferred"><primary>Visible</primary></indexterm> <para> A region of a window is visible if someone looking at the screen can actually see it; @@ -1290,7 +1290,7 @@ Manipulation of windows on the screen and much of the user interface <glossentry> <glossterm><function>XYFormat</function></glossterm> <glossdef> -<!-- .IN "XYFormat" "" "@DEF@" --> +<indexterm significance="preferred"><primary>XYFormat</primary></indexterm> <para> The data for a pixmap is said to be in XY format if it is organized as a set of bitmaps representing individual bit planes, with the planes @@ -1302,7 +1302,7 @@ appearing from most-significant to least-significant in bit order. <glossentry> <glossterm><function>ZFormat</function></glossterm> <glossdef> -<!-- .IN "ZFormat" "" "@DEF@" --> +<indexterm significance="preferred"><primary>ZFormat</primary></indexterm> <para> The data for a pixmap is said to be in Z format if it is organized as a set of pixel values in scanline order. |