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+/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite
+ *
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author:
+ * Gareth Hughes <gareth@valinux.com>
+ * Kevin E. Martin <martin@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * Converted to common header format:
+ * Jens Owen <jens@tungstengraphics.com>
+ *
+ * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.1 2002/10/30 12:52:13 alanh Exp $
+ *
+ */
+
+#ifndef _RADEON_COMMON_H_
+#define _RADEON_COMMON_H_
+
+#include "xf86drm.h"
+
+/* WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (radeon_drm.h)
+ */
+
+/* Driver specific DRM command indices
+ * NOTE: these are not OS specific, but they are driver specific
+ */
+#define DRM_RADEON_CP_INIT 0x00
+#define DRM_RADEON_CP_START 0x01
+#define DRM_RADEON_CP_STOP 0x02
+#define DRM_RADEON_CP_RESET 0x03
+#define DRM_RADEON_CP_IDLE 0x04
+#define DRM_RADEON_RESET 0x05
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP 0x07
+#define DRM_RADEON_CLEAR 0x08
+#define DRM_RADEON_VERTEX 0x09
+#define DRM_RADEON_INDICES 0x0a
+#define DRM_RADEON_STIPPLE 0x0c
+#define DRM_RADEON_INDIRECT 0x0d
+#define DRM_RADEON_TEXTURE 0x0e
+#define DRM_RADEON_VERTEX2 0x0f
+#define DRM_RADEON_CMDBUF 0x10
+#define DRM_RADEON_GETPARAM 0x11
+#define DRM_RADEON_FLIP 0x12
+#define DRM_RADEON_ALLOC 0x13
+#define DRM_RADEON_FREE 0x14
+#define DRM_RADEON_INIT_HEAP 0x15
+#define DRM_RADEON_IRQ_EMIT 0x16
+#define DRM_RADEON_IRQ_WAIT 0x17
+#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39
+
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+#define RADEON_STENCIL 0x8
+
+#define RADEON_CLEAR_X1 0
+#define RADEON_CLEAR_Y1 1
+#define RADEON_CLEAR_X2 2
+#define RADEON_CLEAR_Y2 3
+#define RADEON_CLEAR_DEPTH 4
+
+
+typedef struct {
+ enum {
+ DRM_RADEON_INIT_CP = 0x01,
+ DRM_RADEON_CLEANUP_CP = 0x02,
+ DRM_RADEON_INIT_R200_CP = 0x03
+ } func;
+ unsigned long sarea_priv_offset;
+ int is_pci;
+ int cp_mode;
+ int agp_size;
+ int ring_size;
+ int usec_timeout;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long ring_offset;
+ unsigned long ring_rptr_offset;
+ unsigned long buffers_offset;
+ unsigned long agp_textures_offset;
+} drmRadeonInit;
+
+typedef struct {
+ int flush;
+ int idle;
+} drmRadeonCPStop;
+
+typedef struct {
+ int idx;
+ int start;
+ int end;
+ int discard;
+} drmRadeonIndirect;
+
+typedef union drmRadeonClearR {
+ float f[5];
+ unsigned int ui[5];
+} drmRadeonClearRect;
+
+typedef struct drmRadeonClearT {
+ unsigned int flags;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+ unsigned int color_mask;
+ unsigned int depth_mask; /* misnamed field: should be stencil */
+ drmRadeonClearRect *depth_boxes;
+} drmRadeonClearType;
+
+typedef struct drmRadeonFullscreenT {
+ enum {
+ RADEON_INIT_FULLSCREEN = 0x01,
+ RADEON_CLEANUP_FULLSCREEN = 0x02
+ } func;
+} drmRadeonFullscreenType;
+
+typedef struct {
+ unsigned int *mask;
+} drmRadeonStipple;
+
+typedef struct {
+ unsigned int x;
+ unsigned int y;
+ unsigned int width;
+ unsigned int height;
+ const void *data;
+} drmRadeonTexImage;
+
+typedef struct {
+ int offset;
+ int pitch;
+ int format;
+ int width; /* Texture image coordinates */
+ int height;
+ drmRadeonTexImage *image;
+} drmRadeonTexture;
+
+
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+/* Layout matches drm_radeon_state_t in linux drm_radeon.h.
+ */
+typedef struct {
+ struct {
+ unsigned int pp_misc; /* 0x1c14 */
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+ unsigned int pp_cntl; /* 0x1c38 */
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ } context;
+ struct {
+ unsigned int se_cntl;
+ } setup1;
+ struct {
+ unsigned int se_coord_fmt; /* 0x1c50 */
+ } vertex;
+ struct {
+ unsigned int re_line_pattern; /* 0x1cd0 */
+ unsigned int re_line_state;
+ unsigned int se_line_width; /* 0x1db8 */
+ } line;
+ struct {
+ unsigned int pp_lum_matrix; /* 0x1d00 */
+ unsigned int pp_rot_matrix_0; /* 0x1d58 */
+ unsigned int pp_rot_matrix_1;
+ } bumpmap;
+ struct {
+ unsigned int rb3d_stencilrefmask; /* 0x1d7c */
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+ } mask;
+ struct {
+ unsigned int se_vport_xscale; /* 0x1d98 */
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+ } viewport;
+ struct {
+ unsigned int se_cntl_status; /* 0x2140 */
+ } setup2;
+ struct {
+ unsigned int re_top_left; /*ignored*/ /* 0x26c0 */
+ unsigned int re_misc;
+ } misc;
+ struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+ unsigned int pp_border_color;
+ } texture[RADEON_MAX_TEXTURE_UNITS];
+ struct {
+ unsigned int se_zbias_factor;
+ unsigned int se_zbias_constant;
+ } zbias;
+ unsigned int dirty;
+} drmRadeonState;
+
+/* 1.1 vertex ioctl. Used in compatibility modes.
+ */
+typedef struct {
+ int prim;
+ int idx; /* Index of vertex buffer */
+ int count; /* Number of vertices in buffer */
+ int discard; /* Client finished with buffer? */
+} drmRadeonVertex;
+
+typedef struct {
+ unsigned int start;
+ unsigned int finish;
+ unsigned int prim:8;
+ unsigned int stateidx:8;
+ unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
+ unsigned int vc_format;
+} drmRadeonPrim;
+
+typedef struct {
+ int idx; /* Index of vertex buffer */
+ int discard; /* Client finished with buffer? */
+ int nr_states;
+ drmRadeonState *state;
+ int nr_prims;
+ drmRadeonPrim *prim;
+} drmRadeonVertex2;
+
+#define RADEON_MAX_STATES 16
+#define RADEON_MAX_PRIMS 64
+
+/* Command buffer. Replace with true dma stream?
+ */
+typedef struct {
+ int bufsz;
+ char *buf;
+ int nbox;
+ drmClipRect *boxes;
+} drmRadeonCmdBuffer;
+
+/* New style per-packet identifiers for use in cmd_buffer ioctl with
+ * the RADEON_EMIT_PACKET command. Comments relate new packets to old
+ * state bits and the packet size:
+ */
+#define RADEON_EMIT_PP_MISC 0 /* context/7 */
+#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
+#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
+#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
+#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
+#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
+#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
+#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
+#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
+#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
+#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
+#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
+#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
+#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
+#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
+#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
+#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
+#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
+#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
+#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
+#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
+#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
+#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
+#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
+#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
+#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
+#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */
+#define R200_EMIT_TFACTOR_0 30 /* tf/6 */
+#define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */
+#define R200_EMIT_VAP_CTL 32 /* vap/1 */
+#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
+#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
+#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
+#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
+#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
+#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
+#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
+#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
+#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
+#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
+#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
+#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
+#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
+#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
+#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
+#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
+#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
+#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
+#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
+#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
+#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
+#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
+#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
+#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
+#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
+#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
+#define RADEON_MAX_STATE_PACKETS 61
+
+
+/* Commands understood by cmd_buffer ioctl. More can be added but
+ * obviously these can't be removed or changed:
+ */
+#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
+#define RADEON_CMD_SCALARS 2 /* emit scalar data */
+#define RADEON_CMD_VECTORS 3 /* emit vector data */
+#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
+#define RADEON_CMD_PACKET3 5 /* emit hw packet */
+#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
+#define RADEON_CMD_SCALARS2 7 /* R200 stopgap */
+#define RADEON_CMD_WAIT 8 /* synchronization */
+
+typedef union {
+ int i;
+ struct {
+ unsigned char cmd_type, pad0, pad1, pad2;
+ } header;
+ struct {
+ unsigned char cmd_type, packet_id, pad0, pad1;
+ } packet;
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } scalars;
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } vectors;
+ struct {
+ unsigned char cmd_type, buf_idx, pad0, pad1;
+ } dma;
+ struct {
+ unsigned char cmd_type, flags, pad0, pad1;
+ } wait;
+} drmRadeonCmdHeader;
+
+
+#define RADEON_WAIT_2D 0x1
+#define RADEON_WAIT_3D 0x2
+
+
+typedef struct drm_radeon_getparam {
+ int param;
+ int *value;
+} drmRadeonGetParam;
+
+#define RADEON_PARAM_AGP_BUFFER_OFFSET 1
+#define RADEON_PARAM_LAST_FRAME 2
+#define RADEON_PARAM_LAST_DISPATCH 3
+#define RADEON_PARAM_LAST_CLEAR 4
+#define RADEON_PARAM_IRQ_NR 5
+#define RADEON_PARAM_AGP_BASE 6
+
+
+#define RADEON_MEM_REGION_AGP 1
+#define RADEON_MEM_REGION_FB 2
+
+typedef struct drm_radeon_mem_alloc {
+ int region;
+ int alignment;
+ int size;
+ int *region_offset; /* offset from start of fb or agp */
+} drmRadeonMemAlloc;
+
+typedef struct drm_radeon_mem_free {
+ int region;
+ int region_offset;
+} drmRadeonMemFree;
+
+typedef struct drm_radeon_mem_init_heap {
+ int region;
+ int size;
+ int start;
+} drmRadeonMemInitHeap;
+
+/* 1.6: Userspace can request & wait on irq's:
+ */
+typedef struct drm_radeon_irq_emit {
+ int *irq_seq;
+} drmRadeonIrqEmit;
+
+typedef struct drm_radeon_irq_wait {
+ int irq_seq;
+} drmRadeonIrqWait;
+
+
+#endif