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Diffstat (limited to 'src/radeon_common.h')
-rw-r--r-- | src/radeon_common.h | 432 |
1 files changed, 432 insertions, 0 deletions
diff --git a/src/radeon_common.h b/src/radeon_common.h new file mode 100644 index 0000000..bbc80a7 --- /dev/null +++ b/src/radeon_common.h @@ -0,0 +1,432 @@ +/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite + * + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Author: + * Gareth Hughes <gareth@valinux.com> + * Kevin E. Martin <martin@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + * + * Converted to common header format: + * Jens Owen <jens@tungstengraphics.com> + * + * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_common.h,v 1.1 2002/10/30 12:52:13 alanh Exp $ + * + */ + +#ifndef _RADEON_COMMON_H_ +#define _RADEON_COMMON_H_ + +#include "xf86drm.h" + +/* WARNING: If you change any of these defines, make sure to change + * the kernel include file as well (radeon_drm.h) + */ + +/* Driver specific DRM command indices + * NOTE: these are not OS specific, but they are driver specific + */ +#define DRM_RADEON_CP_INIT 0x00 +#define DRM_RADEON_CP_START 0x01 +#define DRM_RADEON_CP_STOP 0x02 +#define DRM_RADEON_CP_RESET 0x03 +#define DRM_RADEON_CP_IDLE 0x04 +#define DRM_RADEON_RESET 0x05 +#define DRM_RADEON_FULLSCREEN 0x06 +#define DRM_RADEON_SWAP 0x07 +#define DRM_RADEON_CLEAR 0x08 +#define DRM_RADEON_VERTEX 0x09 +#define DRM_RADEON_INDICES 0x0a +#define DRM_RADEON_STIPPLE 0x0c +#define DRM_RADEON_INDIRECT 0x0d +#define DRM_RADEON_TEXTURE 0x0e +#define DRM_RADEON_VERTEX2 0x0f +#define DRM_RADEON_CMDBUF 0x10 +#define DRM_RADEON_GETPARAM 0x11 +#define DRM_RADEON_FLIP 0x12 +#define DRM_RADEON_ALLOC 0x13 +#define DRM_RADEON_FREE 0x14 +#define DRM_RADEON_INIT_HEAP 0x15 +#define DRM_RADEON_IRQ_EMIT 0x16 +#define DRM_RADEON_IRQ_WAIT 0x17 +#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39 + + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 + +#define RADEON_CLEAR_X1 0 +#define RADEON_CLEAR_Y1 1 +#define RADEON_CLEAR_X2 2 +#define RADEON_CLEAR_Y2 3 +#define RADEON_CLEAR_DEPTH 4 + + +typedef struct { + enum { + DRM_RADEON_INIT_CP = 0x01, + DRM_RADEON_CLEANUP_CP = 0x02, + DRM_RADEON_INIT_R200_CP = 0x03 + } func; + unsigned long sarea_priv_offset; + int is_pci; + int cp_mode; + int agp_size; + int ring_size; + int usec_timeout; + + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long ring_offset; + unsigned long ring_rptr_offset; + unsigned long buffers_offset; + unsigned long agp_textures_offset; +} drmRadeonInit; + +typedef struct { + int flush; + int idle; +} drmRadeonCPStop; + +typedef struct { + int idx; + int start; + int end; + int discard; +} drmRadeonIndirect; + +typedef union drmRadeonClearR { + float f[5]; + unsigned int ui[5]; +} drmRadeonClearRect; + +typedef struct drmRadeonClearT { + unsigned int flags; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; /* misnamed field: should be stencil */ + drmRadeonClearRect *depth_boxes; +} drmRadeonClearType; + +typedef struct drmRadeonFullscreenT { + enum { + RADEON_INIT_FULLSCREEN = 0x01, + RADEON_CLEANUP_FULLSCREEN = 0x02 + } func; +} drmRadeonFullscreenType; + +typedef struct { + unsigned int *mask; +} drmRadeonStipple; + +typedef struct { + unsigned int x; + unsigned int y; + unsigned int width; + unsigned int height; + const void *data; +} drmRadeonTexImage; + +typedef struct { + int offset; + int pitch; + int format; + int width; /* Texture image coordinates */ + int height; + drmRadeonTexImage *image; +} drmRadeonTexture; + + +#define RADEON_MAX_TEXTURE_UNITS 3 + +/* Layout matches drm_radeon_state_t in linux drm_radeon.h. + */ +typedef struct { + struct { + unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + unsigned int pp_cntl; /* 0x1c38 */ + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + } context; + struct { + unsigned int se_cntl; + } setup1; + struct { + unsigned int se_coord_fmt; /* 0x1c50 */ + } vertex; + struct { + unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_state; + unsigned int se_line_width; /* 0x1db8 */ + } line; + struct { + unsigned int pp_lum_matrix; /* 0x1d00 */ + unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_1; + } bumpmap; + struct { + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + } mask; + struct { + unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + } viewport; + struct { + unsigned int se_cntl_status; /* 0x2140 */ + } setup2; + struct { + unsigned int re_top_left; /*ignored*/ /* 0x26c0 */ + unsigned int re_misc; + } misc; + struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + unsigned int pp_border_color; + } texture[RADEON_MAX_TEXTURE_UNITS]; + struct { + unsigned int se_zbias_factor; + unsigned int se_zbias_constant; + } zbias; + unsigned int dirty; +} drmRadeonState; + +/* 1.1 vertex ioctl. Used in compatibility modes. + */ +typedef struct { + int prim; + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ +} drmRadeonVertex; + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim:8; + unsigned int stateidx:8; + unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ + unsigned int vc_format; +} drmRadeonPrim; + +typedef struct { + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ + int nr_states; + drmRadeonState *state; + int nr_prims; + drmRadeonPrim *prim; +} drmRadeonVertex2; + +#define RADEON_MAX_STATES 16 +#define RADEON_MAX_PRIMS 64 + +/* Command buffer. Replace with true dma stream? + */ +typedef struct { + int bufsz; + char *buf; + int nbox; + drmClipRect *boxes; +} drmRadeonCmdBuffer; + +/* New style per-packet identifiers for use in cmd_buffer ioctl with + * the RADEON_EMIT_PACKET command. Comments relate new packets to old + * state bits and the packet size: + */ +#define RADEON_EMIT_PP_MISC 0 /* context/7 */ +#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ +#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ +#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ +#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ +#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ +#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ +#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ +#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ +#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ +#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ +#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ +#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ +#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ +#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ +#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ +#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ +#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ +#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ +#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ +#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ +#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ +#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ +#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ +#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ +#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ +#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */ +#define R200_EMIT_TFACTOR_0 30 /* tf/6 */ +#define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */ +#define R200_EMIT_VAP_CTL 32 /* vap/1 */ +#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ +#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ +#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ +#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ +#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ +#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ +#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ +#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ +#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ +#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ +#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ +#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ +#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ +#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ +#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ +#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ +#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ +#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ +#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ +#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ +#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ +#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ +#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ +#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ +#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ +#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ +#define RADEON_MAX_STATE_PACKETS 61 + + +/* Commands understood by cmd_buffer ioctl. More can be added but + * obviously these can't be removed or changed: + */ +#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ +#define RADEON_CMD_SCALARS 2 /* emit scalar data */ +#define RADEON_CMD_VECTORS 3 /* emit vector data */ +#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ +#define RADEON_CMD_PACKET3 5 /* emit hw packet */ +#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ +#define RADEON_CMD_SCALARS2 7 /* R200 stopgap */ +#define RADEON_CMD_WAIT 8 /* synchronization */ + +typedef union { + int i; + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + struct { + unsigned char cmd_type, packet_id, pad0, pad1; + } packet; + struct { + unsigned char cmd_type, offset, stride, count; + } scalars; + struct { + unsigned char cmd_type, offset, stride, count; + } vectors; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; +} drmRadeonCmdHeader; + + +#define RADEON_WAIT_2D 0x1 +#define RADEON_WAIT_3D 0x2 + + +typedef struct drm_radeon_getparam { + int param; + int *value; +} drmRadeonGetParam; + +#define RADEON_PARAM_AGP_BUFFER_OFFSET 1 +#define RADEON_PARAM_LAST_FRAME 2 +#define RADEON_PARAM_LAST_DISPATCH 3 +#define RADEON_PARAM_LAST_CLEAR 4 +#define RADEON_PARAM_IRQ_NR 5 +#define RADEON_PARAM_AGP_BASE 6 + + +#define RADEON_MEM_REGION_AGP 1 +#define RADEON_MEM_REGION_FB 2 + +typedef struct drm_radeon_mem_alloc { + int region; + int alignment; + int size; + int *region_offset; /* offset from start of fb or agp */ +} drmRadeonMemAlloc; + +typedef struct drm_radeon_mem_free { + int region; + int region_offset; +} drmRadeonMemFree; + +typedef struct drm_radeon_mem_init_heap { + int region; + int size; + int start; +} drmRadeonMemInitHeap; + +/* 1.6: Userspace can request & wait on irq's: + */ +typedef struct drm_radeon_irq_emit { + int *irq_seq; +} drmRadeonIrqEmit; + +typedef struct drm_radeon_irq_wait { + int irq_seq; +} drmRadeonIrqWait; + + +#endif |