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|
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nsc/durango.c,v 1.4 2003/01/14 09:34:30 alanh Exp $ */
/*
* $Workfile: durango.c $
* $Revision$
* $Author$
*
* This is the main file used to add Durango graphics support to a software
* project. The main reason to have a single file include the other files
* is that it centralizes the location of the compiler options. This file
* should be tuned for a specific implementation, and then modified as needed
* for new Durango releases. The releases.txt file indicates any updates to
* this main file, such as a new definition for a new hardware platform.
*
* In other words, this file should be copied from the Durango source files
* once when a software project starts, and then maintained as necessary.
* It should not be recopied with new versions of Durango unless the
* developer is willing to tune the file again for the specific project.
*/
/*
* NSC_LIC_ALTERNATIVE_PREAMBLE
*
* Revision 1.0
*
* National Semiconductor Alternative GPL-BSD License
*
* National Semiconductor Corporation licenses this software
* ("Software"):
*
* Durango
*
* under one of the two following licenses, depending on how the
* Software is received by the Licensee.
*
* If this Software is received as part of the Linux Framebuffer or
* other GPL licensed software, then the GPL license designated
* NSC_LIC_GPL applies to this Software; in all other circumstances
* then the BSD-style license designated NSC_LIC_BSD shall apply.
*
* END_NSC_LIC_ALTERNATIVE_PREAMBLE */
/* NSC_LIC_BSD
*
* National Semiconductor Corporation Open Source License for Durango
*
* (BSD License with Export Notice)
*
* Copyright (c) 1999-2001
* National Semiconductor Corporation.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* * Neither the name of the National Semiconductor Corporation nor
* the names of its contributors may be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* NATIONAL SEMICONDUCTOR CORPORATION OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE,
* INTELLECTUAL PROPERTY INFRINGEMENT, OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* EXPORT LAWS: THIS LICENSE ADDS NO RESTRICTIONS TO THE EXPORT LAWS OF
* YOUR JURISDICTION. It is licensee's responsibility to comply with
* any export regulations applicable in licensee's jurisdiction. Under
* CURRENT (2001) U.S. export regulations this software
* is eligible for export from the U.S. and can be downloaded by or
* otherwise exported or reexported worldwide EXCEPT to U.S. embargoed
* destinations which include Cuba, Iraq, Libya, North Korea, Iran,
* Syria, Sudan, Afghanistan and any other country to which the U.S.
* has embargoed goods and services.
*
* END_NSC_LIC_BSD */
/* NSC_LIC_GPL
*
* National Semiconductor Corporation Gnu General Public License for Durango
*
* (GPL License with Export Notice)
*
* Copyright (c) 1999-2001
* National Semiconductor Corporation.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted under the terms of the GNU General
* Public License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version
*
* In addition to the terms of the GNU General Public License, neither
* the name of the National Semiconductor Corporation nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* NATIONAL SEMICONDUCTOR CORPORATION OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE,
* INTELLECTUAL PROPERTY INFRINGEMENT, OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE. See the GNU General Public License for more details.
*
* EXPORT LAWS: THIS LICENSE ADDS NO RESTRICTIONS TO THE EXPORT LAWS OF
* YOUR JURISDICTION. It is licensee's responsibility to comply with
* any export regulations applicable in licensee's jurisdiction. Under
* CURRENT (2001) U.S. export regulations this software
* is eligible for export from the U.S. and can be downloaded by or
* otherwise exported or reexported worldwide EXCEPT to U.S. embargoed
* destinations which include Cuba, Iraq, Libya, North Korea, Iran,
* Syria, Sudan, Afghanistan and any other country to which the U.S.
* has embargoed goods and services.
*
* You should have received a copy of the GNU General Public License
* along with this file; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* END_NSC_LIC_GPL */
/* COMPILER OPTIONS
* These compiler options specify how the Durango routines are compiled
* for the different hardware platforms. For best performance, a driver
* would build for a specific platform. The "dynamic" switches are set
* by diagnostic applications such as Darwin that will run on a variety
* of platforms and use the appropriate code at runtime. Each component
* may be separately dynamic, so that a driver has the option of being
* tuned for a specific 2D accelerator, but will still run with a variety
* of chipsets.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define GFX_DISPLAY_DYNAMIC 1 /* runtime selection */
#define GFX_DISPLAY_GU1 1 /* 1st generation display controller */
#define GFX_DISPLAY_GU2 1 /* 2nd generation display controller */
#define GFX_INIT_DYNAMIC 1 /* runtime selection */
#define GFX_INIT_GU1 1 /* Geode family */
#define GFX_INIT_GU2 1 /* Redcloud */
#define GFX_MSR_DYNAMIC 1 /* runtime selection */
#define GFX_MSR_REDCLOUD 1 /* Redcloud */
#define GFX_2DACCEL_DYNAMIC 1 /* runtime selection */
#define GFX_2DACCEL_GU1 1 /* 1st generation 2D accelerator */
#define GFX_2DACCEL_GU2 1 /* 2nd generation 2D accelerator */
#define GFX_VIDEO_DYNAMIC 1 /* runtime selection */
#define GFX_VIDEO_CS5530 1 /* support for CS5530 */
#define GFX_VIDEO_SC1200 1 /* support for SC1200 */
#define GFX_VIDEO_REDCLOUD 1 /* support for Redcloud */
#define GFX_VIP_DYNAMIC 1 /* runtime selection */
#define GFX_VIP_SC1200 1 /* support for SC1200 */
#define GFX_DECODER_DYNAMIC 1 /* runtime selection */
#define GFX_DECODER_SAA7114 1 /* Philips SAA7114 decoder */
#define GFX_TV_DYNAMIC 1 /* runtime selection */
#define GFX_TV_FS451 0 /* Focus Enhancements FS450 */
#define GFX_TV_SC1200 1 /* SC1200 integrated TV encoder */
#define GFX_I2C_DYNAMIC 1 /* runtime selection */
#define GFX_I2C_ACCESS 1 /* support for ACCESS.BUS */
#define GFX_I2C_GPIO 1 /* support for CS5530 GPIOs */
#define GFX_VGA_DYNAMIC 1 /* runtime selection */
#define GFX_VGA_GU1 1 /* 1st generation graphics unit */
#define FB4MB 1 /* Set to use 4Mb video ram for Pyramid */
#define GFX_NO_IO_IN_WAIT_MACROS 1 /* Set to remove I/O accesses in GP bit testing */
/* ROUTINES TO READ VALUES
* These are routines used by Darwin or other diagnostics to read the
* current state of the hardware. Display drivers or embedded applications can
* reduce the size of the Durango code by not including these routines.
*/
#define GFX_READ_ROUTINES 1 /* add routines to read values */
/* HEADER FILE FOR DURANGO ROUTINE DEFINITIONS
* Needed since some of the Durango routines call other Durango routines.
* Also defines the size of chipset array (GFX_CSPTR_SIZE).
*/
#include "gfx_rtns.h" /* routine definitions */
/* VARIABLES USED FOR RUNTIME SELECTION
* If part of the graphics subsystem is declared as dynamic, then the
* following variables are used to specify which platform has been detected.
* The variables are set in the "gfx_detect_cpu" routine. The values should
* be bit flags to allow masks to be used to check for multiple platforms.
*/
#if GFX_DISPLAY_DYNAMIC
int gfx_display_type = 0;
#endif
#if GFX_INIT_DYNAMIC
int gfx_init_type = 0;
#endif
#if GFX_MSR_DYNAMIC
int gfx_msr_type = 0;
#endif
#if GFX_2DACCEL_DYNAMIC
int gfx_2daccel_type = 0;
#endif
#if GFX_VIDEO_DYNAMIC
int gfx_video_type = 0;
#endif
#if GFX_VIP_DYNAMIC
int gfx_vip_type = 0;
#endif
#if GFX_DECODER_DYNAMIC
int gfx_decoder_type = 0;
#endif
#if GFX_TV_DYNAMIC
int gfx_tv_type = 0;
#endif
#if GFX_I2C_DYNAMIC
int gfx_i2c_type = 0;
#endif
#if GFX_VGA_DYNAMIC
int gfx_vga_type = 0;
#endif
/* DEFINE POINTERS TO MEMORY MAPPED REGIONS
* These pointers are used by the Durango routines to access the hardware.
* The variables must be set by the project's initialization code after
* mapping the regions in the appropriate manner.
*/
/* DEFINE VIRTUAL ADDRESSES */
/* Note: These addresses define the starting base expected by all */
/* Durango offsets. Under an OS that requires these pointers */
/* to be mapped to linear addresses (i.e Windows), it may not */
/* be possible to keep these base offsets. In these cases, */
/* the addresses are modified to point to the beginning of the */
/* relevant memory region and the access macros are adjusted */
/* to subtract the offset from the default base. For example, */
/* the register pointer could be moved to be 0x40008000, while */
/* the WRITE_REG* macros are modified to subtract 0x8000 from */
/* the offset. */
unsigned char *gfx_virt_regptr = (unsigned char *)0x40000000;
unsigned char *gfx_virt_fbptr = (unsigned char *)0x40800000;
unsigned char *gfx_virt_vidptr = (unsigned char *)0x40010000;
unsigned char *gfx_virt_vipptr = (unsigned char *)0x40015000;
unsigned char *gfx_virt_spptr = (unsigned char *)0x40000000;
unsigned char *gfx_virt_gpptr = (unsigned char *)0x40000000;
/* DEFINE PHYSICAL ADDRESSES */
unsigned char *gfx_phys_regptr = (unsigned char *)0x40000000;
unsigned char *gfx_phys_fbptr = (unsigned char *)0x40800000;
unsigned char *gfx_phys_vidptr = (unsigned char *)0x40010000;
unsigned char *gfx_phys_vipptr = (unsigned char *)0x40015000;
/* HEADER FILE FOR GRAPHICS REGISTER DEFINITIONS
* This contains only constant definitions, so it should be able to be
* included in any software project as is.
*/
#include "gfx_regs.h" /* graphics register definitions */
/* HEADER FILE FOR REGISTER ACCESS MACROS
* This file contains the definitions of the WRITE_REG32 and similar macros
* used by the Durango routines to access the hardware. The file assumes
* that the environment can handle 32-bit pointer access. If this is not
* the case, or if there are special requirements, then this header file
* should not be included and the project must define the macros itself.
* (A project may define WRITE_REG32 to call a routine, for example).
*/
#include "gfx_defs.h" /* register access macros */
/* IO MACROS AND ROUTINES
* These macros must be defined before the initialization or I2C
* routines will work properly.
*/
#if defined(OS_WIN32) /* For Windows */
/* VSA II CALL */
void
gfx_msr_asm_read(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
unsigned long temp1, temp2;
_asm {
mov dx, 0x0AC1C
mov eax, 0x0FC530007
out dx, eax
add dl, 2
mov ecx, msrAddr
mov cx, msrReg
in ax, dx;
;EDX:EAX will contain MSR contents.
mov temp1, edx
mov temp2, eax
}
*ptrHigh = temp1;
*ptrLow = temp2;
}
void
gfx_msr_asm_write(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
unsigned long temp1 = *ptrHigh;
unsigned long temp2 = *ptrLow;
_asm {
mov dx, 0x0AC1C
mov eax, 0x0FC530007
out dx, eax i
add dl, 2
;ECX contains msrAddr | msrReg
mov ecx, msrAddr
mov cx, msrReg
;<OR_mask_hi >
mov ebx, temp1
;<OR_mask_hi >
mov eax, temp2
;<AND_mask_hi >
mov esi, 0
;<AND_mask_lo >
mov edi, 0
;MSR is written at this point
out dx, ax
}
}
unsigned char
gfx_inb(unsigned short port)
{
unsigned char data;
_asm {
pushf
mov dx, port
in al, dx
mov data, al
popf
}
return (data);
}
unsigned short
gfx_inw(unsigned short port)
{
unsigned short data;
_asm {
pushf
mov dx, port
in ax, dx
mov data, ax
popf
}
return (data);
}
unsigned long
gfx_ind(unsigned short port)
{
unsigned long data;
_asm {
pushf
mov dx, port
in eax, dx
mov data, eax
popf
}
return (data);
}
void
gfx_outb(unsigned short port, unsigned char data)
{
_asm {
pushf
mov al, data
mov dx, port
out dx, al
popf
}
}
void
gfx_outw(unsigned short port, unsigned short data)
{
_asm {
pushf
mov ax, data
mov dx, port
out dx, ax
popf
}
}
void
gfx_outd(unsigned short port, unsigned long data)
{
_asm {
pushf
mov eax, data
mov dx, port
out dx, eax
popf
}
}
#elif defined(OS_VXWORKS) || defined (OS_LINUX) /* VxWorks and Linux */
extern unsigned long nsc_asm_msr_vsa_rd(unsigned long, unsigned long *,
unsigned long *);
extern unsigned long nsc_asm_msr_vsa_wr(unsigned long, unsigned long,
unsigned long);
void
gfx_msr_asm_read(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
unsigned long addr, val1, val2;
addr = msrAddr | (unsigned long)msrReg;
nsc_asm_msr_vsa_rd(addr, &val2, &val1);
*ptrHigh = val2;
*ptrLow = val1;
}
void
gfx_msr_asm_write(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
unsigned long addr, val1, val2;
val2 = *ptrHigh;
val1 = *ptrLow;
addr = (msrAddr & 0xFFFF0000) | (unsigned long)msrReg;
nsc_asm_msr_vsa_wr(addr, val2, val1);
}
unsigned char
gfx_inb(unsigned short port)
{
unsigned char value;
__asm__ volatile ("inb %1,%0":"=a" (value):"d"(port));
return value;
}
unsigned short
gfx_inw(unsigned short port)
{
unsigned short value;
__asm__ volatile ("in %1,%0":"=a" (value):"d"(port));
return value;
}
unsigned long
gfx_ind(unsigned short port)
{
unsigned long value;
__asm__ volatile ("inl %1,%0":"=a" (value):"d"(port));
return value;
}
void
gfx_outb(unsigned short port, unsigned char data)
{
__asm__ volatile ("outb %0,%1"::"a" (data), "d"(port));
}
void
gfx_outw(unsigned short port, unsigned short data)
{
__asm__ volatile ("out %0,%1"::"a" (data), "d"(port));
}
void
gfx_outd(unsigned short port, unsigned long data)
{
__asm__ volatile ("outl %0,%1"::"a" (data), "d"(port));
}
#elif defined(XFree86Server)
#include <compiler.h>
#define INB(port) inb(port)
#define INW(port) inw(port)
#define IND(port) inl(port)
#define OUTB(port,data) outb(port, data)
#define OUTW(port,data) outw(port, data)
#define OUTD(port,data) outl(port, data)
unsigned char gfx_inb(unsigned short port);
unsigned short gfx_inw(unsigned short port);
unsigned long gfx_ind(unsigned short port);
void gfx_outb(unsigned short port, unsigned char data);
void gfx_outw(unsigned short port, unsigned short data);
void gfx_outd(unsigned short port, unsigned long data);
unsigned char
gfx_inb(unsigned short port)
{
return inb(port);
}
unsigned short
gfx_inw(unsigned short port)
{
return inw(port);
}
unsigned long
gfx_ind(unsigned short port)
{
return inl(port);
}
void
gfx_outb(unsigned short port, unsigned char data)
{
outb(port, data);
}
void
gfx_outw(unsigned short port, unsigned short data)
{
outw(port, data);
}
void
gfx_outd(unsigned short port, unsigned long data)
{
outl(port, data);
}
#ifdef __i386__
extern unsigned long nsc_asm_msr_vsa_rd(unsigned long, unsigned long *,
unsigned long *);
extern unsigned long nsc_asm_msr_vsa_wr(unsigned long, unsigned long,
unsigned long);
#endif
void
gfx_msr_asm_read(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
#ifdef __i386__
unsigned long addr, val1, val2;
addr = msrAddr | (unsigned long)msrReg;
nsc_asm_msr_vsa_rd(addr, &val2, &val1);
*ptrHigh = val2;
*ptrLow = val1;
#endif
}
void
gfx_msr_asm_write(unsigned short msrReg, unsigned long msrAddr,
unsigned long *ptrHigh, unsigned long *ptrLow)
{
#ifdef __i386__
unsigned long addr, val1, val2;
val2 = *ptrHigh;
val1 = *ptrLow;
addr = (msrAddr & 0xFFFF0000) | (unsigned long)msrReg;
nsc_asm_msr_vsa_wr(addr, val2, val1);
#endif
}
#else /* else nothing */
unsigned char
gfx_inb(unsigned short port)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
return (0);
}
unsigned short
gfx_inw(unsigned short port)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
return (0);
}
unsigned long
gfx_ind(unsigned short port)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
return (0);
}
void
gfx_outb(unsigned short port, unsigned char data)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
}
void
gfx_outw(unsigned short port, unsigned short data)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
}
void
gfx_outd(unsigned short port, unsigned long data)
{
/* ADD OS SPECIFIC IMPLEMENTATION */
}
#endif
#ifndef XFree86Server
#define INB(port) gfx_inb(port)
#define INW(port) gfx_inw(port)
#define IND(port) gfx_ind(port)
#define OUTB(port, data) gfx_outb(port, data)
#define OUTW(port, data) gfx_outw(port, data)
#define OUTD(port, data) gfx_outd(port, data)
#endif
/* INITIALIZATION ROUTINES
* These routines are used during the initialization of the driver to
* perform such tasks as detecting the type of CPU and video hardware.
* The routines require the use of IO, so the above IO routines need
* to be implemented before the initialization routines will work
* properly.
*/
#include "gfx_init.c"
/* INCLUDE MSR ACCESS ROUTINES */
#include "gfx_msr.c"
/* INCLUDE GRAPHICS ENGINE ROUTINES
* These routines are used to program the 2D graphics accelerator. If
* the project does not use graphics acceleration (direct frame buffer
* access only), then this file does not need to be included.
*/
#include "gfx_rndr.c" /* graphics engine routines */
/* INCLUDE DISPLAY CONTROLLER ROUTINES
* These routines are used if the display mode is set directly. If the
* project uses VGA registers to set a display mode, then these files
* do not need to be included.
*/
#include "gfx_mode.h" /* display mode tables */
#include "gfx_disp.c" /* display controller routines */
/* INCLUDE VIDEO OVERLAY ROUTINES
* These routines control the video overlay hardware.
*/
#include "gfx_vid.c" /* video overlay routines */
/* VIDEO PORT AND VIDEO DECODER ROUTINES
* These routines rely on the I2C routines.
*/
#include "gfx_vip.c" /* video port routines */
#include "gfx_dcdr.c" /* video decoder routines */
/* I2C BUS ACCESS ROUTINES
* These routines are used by the video decoder and possibly an
* external TV encoer.
*/
#include "gfx_i2c.c" /* I2C bus access routines */
/* TV ENCODER ROUTINES
* This file does not need to be included if the system does not
* support TV output.
*/
#include "gfx_tv.c" /* TV encoder routines */
/* VGA ROUTINES
* This file is used if setting display modes using VGA registers.
*/
#include "gfx_vga.c" /* VGA routines */
/* Hardware Register reading functions */
#include "nsc_regacc.c"
/* END OF FILE */
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