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authorGaetan Nadon <memsize@videotron.ca>2013-12-10 11:13:27 -0500
committerZhigang Gong <zhigang.gong@gmail.com>2013-12-16 22:50:41 +0800
commit18da2b06f76369dfcc81aaa54603e813f168d509 (patch)
treef31b1007bfffd4962cf496fec66b6b740995241f
parent00ebe938e996f2fd12e1b193e46aa5cf8e02c374 (diff)
README: fix typos and update information
- Fix a few typos - Update the bottom section as glamor is a component of xorg and not a product - Provide glamor information following the same boiler plate pattern as all the other xorg modules Signed-off-by: Gaetan Nadon <memsize@videotron.ca> Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
-rw-r--r--README30
1 files changed, 16 insertions, 14 deletions
diff --git a/README b/README
index fd53d90..e6a5bbc 100644
--- a/README
+++ b/README
@@ -22,16 +22,16 @@ It consists of two packages:
functions to create and initialize OpenGL/EGL context.
-It’s somehow hardware independently. And could be a building
+It’s somehow hardware independent. And could be a building
block of any X server’s DDX driver:
Xorg’s DDX driver could leverage glamor-egl package to
create an egl context without any native X system. This
package can support every platform which has OpenGL and
gbm and drm libraries.
- Now the xf86-intel-video driver uses glamor as one of its
+ Now the xf86-video-intel driver uses glamor as one of its
option. When you build it with --enable-glamor, then it
- will use glamor as its rendering enginee.
+ will use glamor as its rendering engine.
Why glamor
----------------------------------------------
@@ -65,7 +65,7 @@ according to the rendering request. Normally, it will prepare
a serial of hardware dependent command, and then upload the
command to the GFX device through DRM interface.
-Glamor just providess the third access method:
+Glamor just provides the third access method:
Each pixmap has a normal texture object. Bind the texture
object to a frame buffer object. Writing shaders according
to the rendering type and then call GL functions to render
@@ -78,20 +78,22 @@ the normal 2D driver.
Where to get more information about the driver
----------------------------------------------
- http://www.freedesktop.org/wiki/Software/Glamor
+Please submit bugs & patches to the Xorg bugzilla:
-Mailing list for communication with users and developers of
-glamor:
+ https://bugs.freedesktop.org/enter_bug.cgi?product=xorg
- Note: Subscription is required before posting, but anyone is
- free to subscribe. See instructions (and archives) here:
+All questions regarding this software should be directed at the
+glamor mailing list:
- http://lists.freedesktop.org/mailman/listinfo/glamor
+ http://lists.freedesktop.org/mailman/listinfo/glamor
-To report bugs encountered with the driver, see:
+The master development code repository can be found at:
- TBD.
+ git://anongit.freedesktop.org/git/xorg/driver/glamor
-To see bugs that are targeted to be fixed in the next release:
+ http://cgit.freedesktop.org/xorg/driver/glamor
+
+For more information on the git code manager, see:
+
+ http://wiki.x.org/wiki/GitPage
- TBD.