1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
|
/* $Xorg: resource.c,v 1.4 2001/02/09 02:05:42 xorgcvs Exp $ */
/*
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
* Copyright 1990, 1991 Network Computing Devices;
* Portions Copyright 1987 by Digital Equipment Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of Network Computing Devices,
* or Digital not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Network Computing Devices, or Digital
* make no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* NETWORK COMPUTING DEVICES, AND DIGITAL DISCLAIM ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS, IN NO EVENT SHALL NETWORK COMPUTING DEVICES, OR DIGITAL BE
* LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* %W% %G%
*
*/
/* $XFree86: xc/programs/xfs/difs/resource.c,v 3.8 2002/10/15 01:45:02 dawes Exp $ */
/*
* a resource is a 32 bit quantity. the upper 12 bits are client id.
* client provides a 19 bit resource id. this is "hashed" by me by
* taking the 10 lower bits and xor'ing with the mid 10 bits.
*
* It is sometimes necessary for the server to create an ID that looks
* like it belongs to a client. This ID, however, must not be one
* the client actually can create, or we have the potential for conflict.
* The 20th bit of the ID is resevered for the server's use for this
* purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
* 1, and an otherwise unused ID in the low 19 bits, we can create a
* resource "owned" by the client.
*
* The following IDs are currently reserved for siccing on the client:
* 1 - allocated color to be freed when the client dies
*/
#include "FS.h"
#include "misc.h"
#include "os.h"
#include "fsresource.h"
#include "clientstr.h"
#include "dispatch.h"
#include "globals.h"
static void rebuild_table(int client);
#define INITBUCKETS 64
#define INITHASHSIZE 6
#define MAXHASHSIZE 11
typedef struct _Resource {
struct _Resource *next;
FSID id;
RESTYPE type;
pointer value;
} ResourceRec, *ResourcePtr;
#define NullResource ((ResourcePtr)NULL)
typedef struct _ClientResource {
ResourcePtr *resources;
int elements;
int buckets;
int hashsize; /* log(2)(buckets) */
FSID fakeID;
FSID endFakeID;
FSID expectID;
} ClientResourceRec;
static RESTYPE lastResourceType;
static RESTYPE lastResourceClass;
static RESTYPE TypeMask;
typedef int (*DeleteType) (void *, FSID);
extern int CloseClientFont(ClientPtr, FSID);
static DeleteType *DeleteFuncs = (DeleteType *) NULL;
#ifdef NOTYET
RESTYPE
CreateNewResourceType(DeleteType deleteFunc)
{
RESTYPE next = lastResourceType + 1;
DeleteType *funcs;
if (next & lastResourceClass)
return 0;
funcs = (DeleteType *) fsrealloc(DeleteFuncs,
(next + 1) * sizeof(DeleteType));
if (!funcs)
return 0;
lastResourceType = next;
DeleteFuncs = funcs;
DeleteFuncs[next] = deleteFunc;
return next;
}
RESTYPE
CreateNewResourceClass(void)
{
RESTYPE next = lastResourceClass >> 1;
if (next & lastResourceType)
return 0;
lastResourceClass = next;
TypeMask = next - 1;
return next;
}
#endif /* NOTYET */
ClientResourceRec clientTable[MAXCLIENTS];
/*****************
* InitClientResources
* When a new client is created, call this to allocate space
* in resource table
*****************/
int
NoneDeleteFunc (void *ptr, FSID id)
{
return FSSuccess;
}
Bool
InitClientResources(ClientPtr client)
{
register int i,
j;
if (client == serverClient) {
lastResourceType = RT_LASTPREDEF;
lastResourceClass = RC_LASTPREDEF;
TypeMask = RC_LASTPREDEF - 1;
if (DeleteFuncs)
fsfree(DeleteFuncs);
DeleteFuncs = (DeleteType *) fsalloc((lastResourceType + 1) *
sizeof(DeleteType));
if (!DeleteFuncs)
return FALSE;
DeleteFuncs[RT_NONE & TypeMask] = NoneDeleteFunc;
DeleteFuncs[RT_FONT & TypeMask] = (DeleteType)CloseClientFont;
DeleteFuncs[RT_AUTHCONT & TypeMask] = (DeleteType)DeleteAuthCont;
}
clientTable[i = client->index].resources =
(ResourcePtr *) fsalloc(INITBUCKETS * sizeof(ResourcePtr));
if (!clientTable[i].resources)
return FALSE;
clientTable[i].buckets = INITBUCKETS;
clientTable[i].elements = 0;
clientTable[i].hashsize = INITHASHSIZE;
clientTable[i].fakeID = SERVER_BIT;
clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
for (j = 0; j < INITBUCKETS; j++) {
clientTable[i].resources[j] = NullResource;
}
return TRUE;
}
static int
hash(int client, FSID id)
{
id &= RESOURCE_ID_MASK;
switch (clientTable[client].hashsize) {
case 6:
return ((int) (0x03F & (id ^ (id >> 6) ^ (id >> 12))));
case 7:
return ((int) (0x07F & (id ^ (id >> 7) ^ (id >> 13))));
case 8:
return ((int) (0x0FF & (id ^ (id >> 8) ^ (id >> 16))));
case 9:
return ((int) (0x1FF & (id ^ (id >> 9))));
case 10:
return ((int) (0x3FF & (id ^ (id >> 10))));
case 11:
return ((int) (0x7FF & (id ^ (id >> 11))));
}
return -1;
}
static Font
AvailableID(
register int client,
register FSID id,
register FSID maxid,
register FSID goodid)
{
register ResourcePtr res;
if ((goodid >= id) && (goodid <= maxid))
return goodid;
for (; id <= maxid; id++)
{
res = clientTable[client].resources[hash(client, id)];
while (res && (res->id != id))
res = res->next;
if (!res)
return id;
}
return 0;
}
/*
* Return the next usable fake client ID.
*
* Normally this is just the next one in line, but if we've used the last
* in the range, we need to find a new range of safe IDs to avoid
* over-running another client.
*/
FSID
FakeClientID(int client)
{
register FSID id, maxid;
register ResourcePtr *resp;
register ResourcePtr res;
register int i;
FSID goodid;
id = clientTable[client].fakeID++;
if (id != clientTable[client].endFakeID)
return id;
id = ((Mask)client << CLIENTOFFSET) | SERVER_BIT;
maxid = id | RESOURCE_ID_MASK;
goodid = 0;
for (resp = clientTable[client].resources, i = clientTable[client].buckets;
--i >= 0;)
{
for (res = *resp++; res; res = res->next)
{
if ((res->id < id) || (res->id > maxid))
continue;
if (((res->id - id) >= (maxid - res->id)) ?
(goodid = AvailableID(client, id, res->id - 1, goodid)) :
!(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
maxid = res->id - 1;
else
id = res->id + 1;
}
}
if (id > maxid) {
if (!client)
FatalError("FakeClientID: server internal ids exhausted\n");
MarkClientException(clients[client]);
id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
maxid = id | RESOURCE_ID_MASK;
}
clientTable[client].fakeID = id + 1;
clientTable[client].endFakeID = maxid + 1;
return id;
}
Bool
AddResource(
int cid,
FSID id,
RESTYPE type,
pointer value)
{
register ClientResourceRec *rrec;
register ResourcePtr res,
*head;
rrec = &clientTable[cid];
if (!rrec->buckets) {
ErrorF("AddResource(%x, %x, %x), client=%d \n",
id, type, value, cid);
FatalError("client not in use\n");
}
if ((rrec->elements >= 4 * rrec->buckets) &&
(rrec->hashsize < MAXHASHSIZE))
rebuild_table(cid);
head = &rrec->resources[hash(cid, id)];
res = (ResourcePtr) fsalloc(sizeof(ResourceRec));
if (!res) {
(*DeleteFuncs[type & TypeMask]) (value, id);
return FALSE;
}
res->next = *head;
res->id = id;
res->type = type;
res->value = value;
*head = res;
rrec->elements++;
if (!(id & SERVER_BIT) && (id >= rrec->expectID))
rrec->expectID = id + 1;
return TRUE;
}
static void
rebuild_table(int client)
{
register int j;
register ResourcePtr res,
next;
ResourcePtr **tails,
*resources;
register ResourcePtr **tptr,
*rptr;
/*
* For now, preserve insertion order, since some ddx layers depend on
* resources being free in the opposite order they are added.
*/
j = 2 * clientTable[client].buckets;
tails = (ResourcePtr **) ALLOCATE_LOCAL(j * sizeof(ResourcePtr *));
if (!tails)
return;
resources = (ResourcePtr *) fsalloc(j * sizeof(ResourcePtr));
if (!resources) {
DEALLOCATE_LOCAL(tails);
return;
}
for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) {
*rptr = NullResource;
*tptr = rptr;
}
clientTable[client].hashsize++;
for (j = clientTable[client].buckets,
rptr = clientTable[client].resources;
--j >= 0;
rptr++) {
for (res = *rptr; res; res = next) {
next = res->next;
res->next = NullResource;
tptr = &tails[hash(client, res->id)];
**tptr = res;
*tptr = &res->next;
}
}
DEALLOCATE_LOCAL(tails);
clientTable[client].buckets *= 2;
fsfree(clientTable[client].resources);
clientTable[client].resources = resources;
}
void
FreeResource(
int cid,
FSID id,
RESTYPE skipDeleteFuncType)
{
register ResourcePtr res;
register ResourcePtr *prev,
*head;
register int *eltptr;
int elements;
Bool gotOne = FALSE;
if (clientTable[cid].buckets) {
head = &clientTable[cid].resources[hash(cid, id)];
eltptr = &clientTable[cid].elements;
prev = head;
while ((res = *prev) != (ResourcePtr) 0) {
if (res->id == id) {
RESTYPE rtype = res->type;
*prev = res->next;
elements = --*eltptr;
if (rtype != skipDeleteFuncType)
(*DeleteFuncs[rtype & TypeMask]) (res->value, res->id);
fsfree(res);
if (*eltptr != elements)
prev = head;/* prev may no longer be valid */
gotOne = TRUE;
} else
prev = &res->next;
}
}
if (!gotOne)
FatalError("freeing resource id=%X which isn't there\n", id);
}
#ifdef NOTYET
void
FreeResourceByType(
int cid,
FSID id,
RESTYPE type,
Bool skipFree)
{
register ResourcePtr res;
register ResourcePtr *prev,
*head;
if (clientTable[cid].buckets) {
head = &clientTable[cid].resources[hash(cid, id)];
prev = head;
while (res = *prev) {
if (res->id == id && res->type == type) {
*prev = res->next;
if (!skipFree)
(*DeleteFuncs[type & TypeMask]) (res->value, res->id);
fsfree(res);
break;
} else
prev = &res->next;
}
}
}
/*
* Change the value associated with a resource id. Caller
* is responsible for "doing the right thing" with the old
* data
*/
Bool
ChangeResourceValue(
int cid,
FSID id,
RESTYPE rtype,
pointer value)
{
register ResourcePtr res;
if (clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type == rtype)) {
res->value = value;
return TRUE;
}
}
return FALSE;
}
#endif /* NOTYET */
void
FreeClientResources(ClientPtr client)
{
register ResourcePtr *resources;
register ResourcePtr this;
int j;
/*
* This routine shouldn't be called with a null client, but just in case
* ...
*/
if (!client)
return;
resources = clientTable[client->index].resources;
for (j = 0; j < clientTable[client->index].buckets; j++) {
/*
* It may seem silly to update the head of this resource list as we
* delete the members, since the entire list will be deleted any way,
* but there are some resource deletion functions "FreeClientPixels"
* for one which do a LookupID on another resource id (a Colormap id
* in this case), so the resource list must be kept valid up to the
* point that it is deleted, so every time we delete a resource, we
* must update the head, just like in free_resource. I hope that this
* doesn't slow down mass deletion appreciably. PRH
*/
ResourcePtr *head;
head = &resources[j];
for (this = *head; this; this = *head) {
RESTYPE rtype = this->type;
*head = this->next;
(*DeleteFuncs[rtype & TypeMask]) (this->value, this->id);
fsfree(this);
}
}
fsfree(clientTable[client->index].resources);
clientTable[client->index].buckets = 0;
}
void
FreeAllResources(void)
{
int i;
for (i = 0; i < currentMaxClients; i++) {
if (clientTable[i].buckets)
FreeClientResources(clients[i]);
}
}
/*
* lookup_id_by_type returns the object with the given id and type, else NULL.
*/
pointer
LookupIDByType(
int cid,
FSID id,
RESTYPE rtype)
{
register ResourcePtr res;
if (clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type == rtype))
return res->value;
}
return (pointer) NULL;
}
#ifdef NOTYET
/*
* lookup_ID_by_class returns the object with the given id and any one of the
* given classes, else NULL.
*/
pointer
LookupIDByClass(
FSID id,
RESTYPE classes)
{
int cid;
register ResourcePtr res;
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type & classes))
return res->value;
}
return (pointer) NULL;
}
#endif /* NOTYET */
|