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## FBDRI
FBDRI is an easy way to support 3D graphics in the Framebuffer console, yet it is not a new OpenGL implementation written from scratch.
Rather it reuses the GLX and XF86DRI code with significant modifications to run it independantly of a 2D windowing system. Despite the modifications, the reuse of XF86DRI makes it possible to support 3D in the framebuffer console shortly after any new X windows driver comes out.
### Resources
* [[FBDRI project homepage|http://fbdri.sourceforge.net/]]
### See also
* [[DriWithoutX|DriWithoutX]]
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[[CategoryGlossary|CategoryGlossary]]
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