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/*
* Copyright © 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef EVDEV_MT_TOUCHPAD_H
#define EVDEV_MT_TOUCHPAD_H
#include <stdbool.h>
#include "evdev.h"
#include "filter.h"
#include "timer.h"
#define TOUCHPAD_HISTORY_LENGTH 4
#define TOUCHPAD_MIN_SAMPLES 4
enum touchpad_event {
TOUCHPAD_EVENT_NONE = 0,
TOUCHPAD_EVENT_MOTION = (1 << 0),
TOUCHPAD_EVENT_BUTTON_PRESS = (1 << 1),
TOUCHPAD_EVENT_BUTTON_RELEASE = (1 << 2),
};
enum touch_state {
TOUCH_NONE = 0,
TOUCH_BEGIN,
TOUCH_UPDATE,
TOUCH_END
};
enum button_event {
BUTTON_EVENT_IN_BOTTOM_R = 30,
BUTTON_EVENT_IN_BOTTOM_L,
BUTTON_EVENT_IN_TOP_R,
BUTTON_EVENT_IN_TOP_M,
BUTTON_EVENT_IN_TOP_L,
BUTTON_EVENT_IN_AREA,
BUTTON_EVENT_UP,
BUTTON_EVENT_PRESS,
BUTTON_EVENT_RELEASE,
BUTTON_EVENT_TIMEOUT,
};
enum button_state {
BUTTON_STATE_NONE,
BUTTON_STATE_AREA,
BUTTON_STATE_BOTTOM,
BUTTON_STATE_TOP,
BUTTON_STATE_TOP_NEW,
BUTTON_STATE_TOP_TO_IGNORE,
BUTTON_STATE_IGNORE,
};
enum tp_tap_state {
TAP_STATE_IDLE = 4,
TAP_STATE_TOUCH,
TAP_STATE_HOLD,
TAP_STATE_TAPPED,
TAP_STATE_TOUCH_2,
TAP_STATE_TOUCH_2_HOLD,
TAP_STATE_TOUCH_3,
TAP_STATE_TOUCH_3_HOLD,
TAP_STATE_DRAGGING_OR_DOUBLETAP,
TAP_STATE_DRAGGING,
TAP_STATE_DRAGGING_WAIT,
TAP_STATE_DRAGGING_2,
TAP_STATE_DEAD, /**< finger count exceeded */
};
enum tp_tap_touch_state {
TAP_TOUCH_STATE_IDLE = 16, /**< not in touch */
TAP_TOUCH_STATE_TOUCH, /**< touching, may tap */
TAP_TOUCH_STATE_DEAD, /**< exceeded motion/timeout */
};
struct tp_motion {
int32_t x;
int32_t y;
};
struct tp_touch {
struct tp_dispatch *tp;
enum touch_state state;
bool dirty;
bool fake; /* a fake touch */
bool is_pointer; /* the pointer-controlling touch */
bool is_palm;
int32_t x;
int32_t y;
uint64_t millis;
struct {
struct tp_motion samples[TOUCHPAD_HISTORY_LENGTH];
unsigned int index;
unsigned int count;
} history;
struct {
int32_t center_x;
int32_t center_y;
} hysteresis;
/* A pinned touchpoint is the one that pressed the physical button
* on a clickpad. After the release, it won't move until the center
* moves more than a threshold away from the original coordinates
*/
struct {
bool is_pinned;
int32_t center_x;
int32_t center_y;
} pinned;
/* Software-button state and timeout if applicable */
struct {
enum button_state state;
/* We use button_event here so we can use == on events */
enum button_event curr;
struct libinput_timer timer;
} button;
struct {
enum tp_tap_touch_state state;
} tap;
};
struct tp_dispatch {
struct evdev_dispatch base;
struct evdev_device *device;
unsigned int nfingers_down; /* number of fingers down */
unsigned int slot; /* current slot */
bool has_mt;
unsigned int ntouches; /* number of slots */
struct tp_touch *touches; /* len == ntouches */
unsigned int fake_touches; /* fake touch mask */
struct {
int32_t margin_x;
int32_t margin_y;
} hysteresis;
struct motion_filter *filter;
struct {
double x_scale_coeff;
double y_scale_coeff;
} accel;
struct {
bool is_clickpad; /* true for clickpads */
bool has_topbuttons;
bool use_clickfinger; /* number of fingers decides button number */
bool click_pending;
uint32_t state;
uint32_t old_state;
uint32_t motion_dist; /* for pinned touches */
unsigned int active; /* currently active button, for release event */
/* Only used for clickpads. The software button areas are
* always 2 horizontal stripes across the touchpad.
* The buttons are split according to the edge settings.
*/
struct {
int32_t top_edge;
int32_t rightbutton_left_edge;
} bottom_area;
struct {
int32_t bottom_edge;
int32_t rightbutton_left_edge;
int32_t leftbutton_right_edge;
} top_area;
} buttons; /* physical buttons */
struct {
enum libinput_pointer_axis direction;
} scroll;
enum touchpad_event queued;
struct {
struct libinput_device_config_tap config;
bool enabled;
struct libinput_timer timer;
enum tp_tap_state state;
} tap;
struct {
int32_t right_edge;
int32_t left_edge;
} palm;
};
#define tp_for_each_touch(_tp, _t) \
for (unsigned int _i = 0; _i < (_tp)->ntouches && (_t = &(_tp)->touches[_i]); _i++)
void
tp_get_delta(struct tp_touch *t, double *dx, double *dy);
void
tp_set_pointer(struct tp_dispatch *tp, struct tp_touch *t);
int
tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time);
int
tp_init_tap(struct tp_dispatch *tp);
void
tp_destroy_tap(struct tp_dispatch *tp);
int
tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
void
tp_destroy_buttons(struct tp_dispatch *tp);
int
tp_process_button(struct tp_dispatch *tp,
const struct input_event *e,
uint64_t time);
int
tp_post_button_events(struct tp_dispatch *tp, uint64_t time);
int
tp_button_handle_state(struct tp_dispatch *tp, uint64_t time);
int
tp_button_touch_active(struct tp_dispatch *tp, struct tp_touch *t);
bool
tp_button_is_inside_softbutton_area(struct tp_dispatch *tp, struct tp_touch *t);
#endif
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