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/*
* Copyright (c) 2011 Intel Corporation. All Rights Reserved.
* Copyright (c) Imagination Technologies Limited, UK
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/******************************************************************************
@File msvdx_vec_h264_reg_io2.h
@Title MSVDX Offsets
@Platform </b>\n
@Description </b>\n This file contains the MSVDX_VEC_H264_REG_IO2_H Defintions.
******************************************************************************/
#if !defined (__MSVDX_VEC_H264_REG_IO2_H__)
#define __MSVDX_VEC_H264_REG_IO2_H__
#ifdef __cplusplus
extern "C" {
#endif
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_OFFSET (0x025C)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_STRIDE (8)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_NO_ENTRIES (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_BOT_FOC BOTTOMFIELDORDERCNT
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_BOTTOMFIELDORDERCNT_MASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_BOTTOMFIELDORDERCNT_LSBMASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BOT_FOC_BOTTOMFIELDORDERCNT_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_OFFSET (0x0258)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_STRIDE (8)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_NO_ENTRIES (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_TOP_FOC TOPFIELDORDERCNT
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_TOPFIELDORDERCNT_MASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_TOPFIELDORDERCNT_LSBMASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_TOP_FOC_TOPFIELDORDERCNT_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_OFFSET (0x02FC)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_STRIDE (4)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_NO_ENTRIES (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0_INVERSE REFPICLISTINVERSE0_3
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_3_MASK (0x1F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_3_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_3_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0_INVERSE REFPICLISTINVERSE0_2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_2_MASK (0x001F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_2_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_2_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0_INVERSE REFPICLISTINVERSE0_1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_1_MASK (0x00001F00)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_1_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_1_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0_INVERSE REFPICLISTINVERSE0_0
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_0_MASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_0_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_INVERSE_REFPICLISTINVERSE0_0_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_OFFSET (0x031C)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_STRIDE (4)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_NO_ENTRIES (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 BOTTOMFIELDFLAG1_3
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_3_MASK (0x80000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_3_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_3_SHIFT (31)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 REFPICLIST1_3
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_3_MASK (0x0F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_3_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_3_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 BOTTOMFIELDFLAG1_2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_2_MASK (0x00800000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_2_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_2_SHIFT (23)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 REFPICLIST1_2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_2_MASK (0x000F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_2_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_2_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 BOTTOMFIELDFLAG1_1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_1_MASK (0x00008000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_1_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_1_SHIFT (15)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 REFPICLIST1_1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_1_MASK (0x00000F00)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_1_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_1_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 BOTTOMFIELDFLAG1_0
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_0_MASK (0x00000080)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_0_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_BOTTOMFIELDFLAG1_0_SHIFT (7)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST1 REFPICLIST1_0
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_0_MASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_0_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST1_REFPICLIST1_0_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_OFFSET (0x033C)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_STRIDE (4)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_NO_ENTRIES (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 BOTTOMFIELDFLAG0_3
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_3_MASK (0x80000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_3_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_3_SHIFT (31)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 REFPICLIST0_3
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_3_MASK (0x0F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_3_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_3_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 BOTTOMFIELDFLAG0_2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_2_MASK (0x00800000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_2_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_2_SHIFT (23)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 REFPICLIST0_2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_2_MASK (0x000F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_2_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_2_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 BOTTOMFIELDFLAG0_1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_1_MASK (0x00008000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_1_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_1_SHIFT (15)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 REFPICLIST0_1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_1_MASK (0x00000F00)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_1_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_1_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 BOTTOMFIELDFLAG0_0
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_0_MASK (0x00000080)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_0_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_BOTTOMFIELDFLAG0_0_SHIFT (7)
// MSVDX_VEC_H264 CR_VEC_H264_BE_LIST0 REFPICLIST0_0
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_0_MASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_0_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_LIST0_REFPICLIST0_0_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_OFFSET (0x0200)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 H264_FE_SPS0_4BIT_SGM_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_4BIT_SGM_FLAG_MASK (0x00004000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_4BIT_SGM_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_4BIT_SGM_FLAG_SHIFT (14)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 MIN_LUMA_BIPRED_SIZE_8X8
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_MIN_LUMA_BIPRED_SIZE_8X8_MASK (0x00000800)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_MIN_LUMA_BIPRED_SIZE_8X8_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_MIN_LUMA_BIPRED_SIZE_8X8_SHIFT (11)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 DIRECT_8X8_INFERENCE_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_DIRECT_8X8_INFERENCE_FLAG_MASK (0x00000400)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_DIRECT_8X8_INFERENCE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_DIRECT_8X8_INFERENCE_FLAG_SHIFT (10)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 CHROMA_FORMAT_IDC
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_CHROMA_FORMAT_IDC_MASK (0x00000200)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_CHROMA_FORMAT_IDC_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_CHROMA_FORMAT_IDC_SHIFT (9)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 FRAME_MBS_ONLY_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_FRAME_MBS_ONLY_FLAG_MASK (0x00000100)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_FRAME_MBS_ONLY_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_FRAME_MBS_ONLY_FLAG_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 H264_FE_SPS0_SPARE7
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_SPARE7_MASK (0x00000080)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_SPARE7_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_H264_FE_SPS0_SPARE7_SHIFT (7)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPS0 PICWIDTHINMBSLESS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_PICWIDTHINMBSLESS1_MASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_PICWIDTHINMBSLESS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPS0_PICWIDTHINMBSLESS1_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_OFFSET (0x0204)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 H264_FE_PPS0_SPARE31DOWNTO7
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE31DOWNTO7_MASK (0xFFFFFF80)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE31DOWNTO7_LSBMASK (0x01FFFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE31DOWNTO7_SHIFT (7)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 NUM_SLICE_GROUPS_MINUS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_NUM_SLICE_GROUPS_MINUS1_MASK (0x00000070)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_NUM_SLICE_GROUPS_MINUS1_LSBMASK (0x00000007)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_NUM_SLICE_GROUPS_MINUS1_SHIFT (4)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 H264_FE_PPS0_SPARE3
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE3_MASK (0x00000008)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE3_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_H264_FE_PPS0_SPARE3_SHIFT (3)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 ENTROPY_CODING_MODE_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_ENTROPY_CODING_MODE_FLAG_MASK (0x00000004)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_ENTROPY_CODING_MODE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_ENTROPY_CODING_MODE_FLAG_SHIFT (2)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 CONSTRAINED_INTRA_PRED_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_CONSTRAINED_INTRA_PRED_FLAG_MASK (0x00000002)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_CONSTRAINED_INTRA_PRED_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_CONSTRAINED_INTRA_PRED_FLAG_SHIFT (1)
// MSVDX_VEC_H264 CR_VEC_H264_FE_PPS0 TRANSFORM_8X8_MODE_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_TRANSFORM_8X8_MODE_FLAG_MASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_TRANSFORM_8X8_MODE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_PPS0_TRANSFORM_8X8_MODE_FLAG_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_OFFSET (0x0208)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 H264_FE_CUR_PIC0_SPARE29
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE29_MASK (0x20000000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE29_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE29_SHIFT (29)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 PICSIZEINMBSLESS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICSIZEINMBSLESS1_MASK (0x1FFF0000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICSIZEINMBSLESS1_LSBMASK (0x00001FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICSIZEINMBSLESS1_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 PICHEIGHTINMBSLESS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICHEIGHTINMBSLESS1_MASK (0x00007F00)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICHEIGHTINMBSLESS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_PICHEIGHTINMBSLESS1_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 H264_FE_CUR_PIC0_SPARE7DOWNTO5
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE7DOWNTO5_MASK (0x000000E0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE7DOWNTO5_LSBMASK (0x00000007)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE7DOWNTO5_SHIFT (5)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 H264_FE_CUR_PIC0_SPARE3
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE3_MASK (0x00000008)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE3_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_H264_FE_CUR_PIC0_SPARE3_SHIFT (3)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 MBAFFFRAMEFLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_MBAFFFRAMEFLAG_MASK (0x00000004)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_MBAFFFRAMEFLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_MBAFFFRAMEFLAG_SHIFT (2)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 FIELD_PIC_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_FIELD_PIC_FLAG_MASK (0x00000002)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_FIELD_PIC_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_FIELD_PIC_FLAG_SHIFT (1)
// MSVDX_VEC_H264 CR_VEC_H264_FE_CUR_PIC0 BOTTOM_FIELD_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_BOTTOM_FIELD_FLAG_MASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_BOTTOM_FIELD_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_CUR_PIC0_BOTTOM_FIELD_FLAG_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_OFFSET (0x020C)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE0 H264_FE_SLICE0_SPARE25DOWNTO18
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_H264_FE_SLICE0_SPARE25DOWNTO18_MASK (0x03FC0000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_H264_FE_SLICE0_SPARE25DOWNTO18_LSBMASK (0x000000FF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_H264_FE_SLICE0_SPARE25DOWNTO18_SHIFT (18)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE0 SLICETYPE
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICETYPE_MASK (0x00030000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICETYPE_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICETYPE_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE0 CABAC_INIT_IDC
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_CABAC_INIT_IDC_MASK (0x0000C000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_CABAC_INIT_IDC_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_CABAC_INIT_IDC_SHIFT (14)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE0 SLICECOUNT
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICECOUNT_MASK (0x00003FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICECOUNT_LSBMASK (0x00003FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE0_SLICECOUNT_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_OFFSET (0x0210)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 FIRST_MB_IN_SLICE_Y
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_Y_MASK (0x7F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_Y_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_Y_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 H264_FE_SLICE1_SPARE23
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_H264_FE_SLICE1_SPARE23_MASK (0x00800000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_H264_FE_SLICE1_SPARE23_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_H264_FE_SLICE1_SPARE23_SHIFT (23)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 FIRST_MB_IN_SLICE_X
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_X_MASK (0x007F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_X_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_FIRST_MB_IN_SLICE_X_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 SLICEQPY
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_SLICEQPY_MASK (0x0000FC00)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_SLICEQPY_LSBMASK (0x0000003F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_SLICEQPY_SHIFT (10)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 NUM_REF_IDX_L1_ACTIVE_MINUS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L1_ACTIVE_MINUS1_MASK (0x000003E0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L1_ACTIVE_MINUS1_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L1_ACTIVE_MINUS1_SHIFT (5)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE1 NUM_REF_IDX_L0_ACTIVE_MINUS1
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L0_ACTIVE_MINUS1_MASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L0_ACTIVE_MINUS1_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE1_NUM_REF_IDX_L0_ACTIVE_MINUS1_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_BASE_ADDR_SGM_OFFSET (0x0214)
// MSVDX_VEC_H264 CR_VEC_H264_FE_BASE_ADDR_SGM MAPUNITTOSLICEGROUPMAP
#define MSVDX_VEC_H264_CR_VEC_H264_FE_BASE_ADDR_SGM_MAPUNITTOSLICEGROUPMAP_MASK (0xFFFFF000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_BASE_ADDR_SGM_MAPUNITTOSLICEGROUPMAP_LSBMASK (0x000FFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_BASE_ADDR_SGM_MAPUNITTOSLICEGROUPMAP_SHIFT (12)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_OFFSET (0x0218)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE2 H264_FE_SLICE2_SPARE31DOWNTO30
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE31DOWNTO30_MASK (0xC0000000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE31DOWNTO30_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE31DOWNTO30_SHIFT (30)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE2 FIRST_MB_IN_SLICE
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_FIRST_MB_IN_SLICE_MASK (0x3FFF0000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_FIRST_MB_IN_SLICE_LSBMASK (0x00003FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_FIRST_MB_IN_SLICE_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SLICE2 H264_FE_SLICE2_SPARE15DOWNTO12
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE15DOWNTO12_MASK (0x0000F000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE15DOWNTO12_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SLICE2_H264_FE_SLICE2_SPARE15DOWNTO12_SHIFT (12)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE0_OFFSET (0x021C)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPARE0 H264_FE_SPARE0_SPARE31DOWNTO12
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE0_H264_FE_SPARE0_SPARE31DOWNTO12_MASK (0xFFFFF000)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE0_H264_FE_SPARE0_SPARE31DOWNTO12_LSBMASK (0x000FFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE0_H264_FE_SPARE0_SPARE31DOWNTO12_SHIFT (12)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE1_OFFSET (0x0220)
// MSVDX_VEC_H264 CR_VEC_H264_FE_SPARE1 H264_FE_SPARE1_SPARE31DOWNTO0
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE1_H264_FE_SPARE1_SPARE31DOWNTO0_MASK (0xFFFFFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE1_H264_FE_SPARE1_SPARE31DOWNTO0_LSBMASK (0xFFFFFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_FE_SPARE1_H264_FE_SPARE1_SPARE31DOWNTO0_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC0_OFFSET (0x0250)
// MSVDX_VEC_H264 CR_VEC_H264_BE_FOC0 TOPFIELDORDERCNT_CURR
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC0_TOPFIELDORDERCNT_CURR_MASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC0_TOPFIELDORDERCNT_CURR_LSBMASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC0_TOPFIELDORDERCNT_CURR_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC1_OFFSET (0x0254)
// MSVDX_VEC_H264 CR_VEC_H264_BE_FOC1 BOTTOMFIELDORDERCNT_CURR
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC1_BOTTOMFIELDORDERCNT_CURR_MASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC1_BOTTOMFIELDORDERCNT_CURR_LSBMASK (0x0001FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_FOC1_BOTTOMFIELDORDERCNT_CURR_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_OFFSET (0x02D8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 H264_BE_SPS0_DEFAULT_MATRIX_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_DEFAULT_MATRIX_FLAG_MASK (0x00040000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_DEFAULT_MATRIX_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_DEFAULT_MATRIX_FLAG_SHIFT (18)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 H264_BE_SPS0_2PASS_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_2PASS_FLAG_MASK (0x00010000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_2PASS_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_H264_BE_SPS0_2PASS_FLAG_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 BE_PROFILEIDC
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PROFILEIDC_MASK (0x00003000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PROFILEIDC_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PROFILEIDC_SHIFT (12)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 BE_MIN_LUMA_BIPRED_SIZE_8X8
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_MIN_LUMA_BIPRED_SIZE_8X8_MASK (0x00000800)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_MIN_LUMA_BIPRED_SIZE_8X8_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_MIN_LUMA_BIPRED_SIZE_8X8_SHIFT (11)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 BE_DIRECT_8X8_INFERENCE_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_DIRECT_8X8_INFERENCE_FLAG_MASK (0x00000400)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_DIRECT_8X8_INFERENCE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_DIRECT_8X8_INFERENCE_FLAG_SHIFT (10)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 BE_CHROMA_FORMAT_IDC
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_CHROMA_FORMAT_IDC_MASK (0x00000200)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_CHROMA_FORMAT_IDC_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_CHROMA_FORMAT_IDC_SHIFT (9)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SPS0 BE_PICWIDTHINMBSLESS1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PICWIDTHINMBSLESS1_MASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PICWIDTHINMBSLESS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SPS0_BE_PICWIDTHINMBSLESS1_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_OFFSET (0x02DC)
// MSVDX_VEC_H264 CR_VEC_H264_BE_PPS0 BE_SECOND_CHROMA_QP_INDEX_OFFSET
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_SECOND_CHROMA_QP_INDEX_OFFSET_MASK (0x1F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_SECOND_CHROMA_QP_INDEX_OFFSET_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_SECOND_CHROMA_QP_INDEX_OFFSET_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_PPS0 BE_CHROMA_QP_INDEX_OFFSET
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CHROMA_QP_INDEX_OFFSET_MASK (0x001F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CHROMA_QP_INDEX_OFFSET_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CHROMA_QP_INDEX_OFFSET_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_PPS0 BE_WEIGHTED_BIPRED_IDC
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_WEIGHTED_BIPRED_IDC_MASK (0x00000300)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_WEIGHTED_BIPRED_IDC_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_WEIGHTED_BIPRED_IDC_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_PPS0 BE_CONSTRAINED_INTRA_PREDICTION_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CONSTRAINED_INTRA_PREDICTION_FLAG_MASK (0x00000002)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CONSTRAINED_INTRA_PREDICTION_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_PPS0_BE_CONSTRAINED_INTRA_PREDICTION_FLAG_SHIFT (1)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_OFFSET (0x02E0)
// MSVDX_VEC_H264 CR_VEC_H264_BE_CUR_PIC0 BE_PICHEIGHTINMBSLESS1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_PICHEIGHTINMBSLESS1_MASK (0x00007F00)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_PICHEIGHTINMBSLESS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_PICHEIGHTINMBSLESS1_SHIFT (8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_CUR_PIC0 BE_REFERENCE_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_REFERENCE_FLAG_MASK (0x00000008)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_REFERENCE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_REFERENCE_FLAG_SHIFT (3)
// MSVDX_VEC_H264 CR_VEC_H264_BE_CUR_PIC0 BE_MBAFFFRAMEFLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_MBAFFFRAMEFLAG_MASK (0x00000004)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_MBAFFFRAMEFLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_MBAFFFRAMEFLAG_SHIFT (2)
// MSVDX_VEC_H264 CR_VEC_H264_BE_CUR_PIC0 BE_FIELD_PIC_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_FIELD_PIC_FLAG_MASK (0x00000002)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_FIELD_PIC_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_FIELD_PIC_FLAG_SHIFT (1)
// MSVDX_VEC_H264 CR_VEC_H264_BE_CUR_PIC0 BE_BOTTOM_FIELD_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_BOTTOM_FIELD_FLAG_MASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_BOTTOM_FIELD_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_CUR_PIC0_BE_BOTTOM_FIELD_FLAG_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_OFFSET (0x02E4)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 BE_DIRECT_SPATIAL_MV_PRED_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_DIRECT_SPATIAL_MV_PRED_FLAG_MASK (0x80000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_DIRECT_SPATIAL_MV_PRED_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_DIRECT_SPATIAL_MV_PRED_FLAG_SHIFT (31)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_SPARE30
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE30_MASK (0x40000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE30_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE30_SHIFT (30)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_DISABLE_DEBLOCK_FILTER_IDC
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_DISABLE_DEBLOCK_FILTER_IDC_MASK (0x30000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_DISABLE_DEBLOCK_FILTER_IDC_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_DISABLE_DEBLOCK_FILTER_IDC_SHIFT (28)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_ALPHA_CO_OFFSET_DIV2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_ALPHA_CO_OFFSET_DIV2_MASK (0x0F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_ALPHA_CO_OFFSET_DIV2_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_ALPHA_CO_OFFSET_DIV2_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_BETA_OFFSET_DIV2
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_BETA_OFFSET_DIV2_MASK (0x00F00000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_BETA_OFFSET_DIV2_LSBMASK (0x0000000F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_BETA_OFFSET_DIV2_SHIFT (20)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_FIELD_TYPE
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_FIELD_TYPE_MASK (0x000C0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_FIELD_TYPE_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_FIELD_TYPE_SHIFT (18)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 BE_SLICETYPE
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICETYPE_MASK (0x00030000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICETYPE_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICETYPE_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 H264_BE_SLICE0_SPARE15DOWNTO14
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE15DOWNTO14_MASK (0x0000C000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE15DOWNTO14_LSBMASK (0x00000003)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_H264_BE_SLICE0_SPARE15DOWNTO14_SHIFT (14)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE0 BE_SLICECOUNT
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICECOUNT_MASK (0x00003FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICECOUNT_LSBMASK (0x00003FFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE0_BE_SLICECOUNT_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_OFFSET (0x02E8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 H264_BE_SLICE1_SPARE31
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE31_MASK (0x80000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE31_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE31_SHIFT (31)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 BE_FIRST_MB_IN_SLICE_Y
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_Y_MASK (0x7F000000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_Y_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_Y_SHIFT (24)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 H264_BE_SLICE1_SPARE23
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE23_MASK (0x00800000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE23_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_H264_BE_SLICE1_SPARE23_SHIFT (23)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 BE_FIRST_MB_IN_SLICE_X
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_X_MASK (0x007F0000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_X_LSBMASK (0x0000007F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_FIRST_MB_IN_SLICE_X_SHIFT (16)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 BE_SLICEQPY
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_SLICEQPY_MASK (0x0000FC00)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_SLICEQPY_LSBMASK (0x0000003F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_SLICEQPY_SHIFT (10)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 BE_NUM_REF_IDX_L1_ACTIVE_MINUS1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L1_ACTIVE_MINUS1_MASK (0x000003E0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L1_ACTIVE_MINUS1_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L1_ACTIVE_MINUS1_SHIFT (5)
// MSVDX_VEC_H264 CR_VEC_H264_BE_SLICE1 BE_NUM_REF_IDX_L0_ACTIVE_MINUS1
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L0_ACTIVE_MINUS1_MASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L0_ACTIVE_MINUS1_LSBMASK (0x0000001F)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_SLICE1_BE_NUM_REF_IDX_L0_ACTIVE_MINUS1_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_CUR_PIC_OFFSET (0x02EC)
// MSVDX_VEC_H264 CR_VEC_H264_BE_BASE_ADDR_CUR_PIC CURRPIC_PARAMS_BASE_ADDRESS
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_CUR_PIC_CURRPIC_PARAMS_BASE_ADDRESS_MASK (0xFFFFF000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_CUR_PIC_CURRPIC_PARAMS_BASE_ADDRESS_LSBMASK (0x000FFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_CUR_PIC_CURRPIC_PARAMS_BASE_ADDRESS_SHIFT (12)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_REF0_OFFSET (0x02F0)
// MSVDX_VEC_H264 CR_VEC_H264_BE_REF0 BE_LONGTERMFRAMEFLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_REF0_BE_LONGTERMFRAMEFLAG_MASK (0x0000FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_REF0_BE_LONGTERMFRAMEFLAG_LSBMASK (0x0000FFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_REF0_BE_LONGTERMFRAMEFLAG_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_OFFSET (0x02F4)
// MSVDX_VEC_H264 CR_VEC_H264_BE_COL_PIC0 COL_NOTFRAMEFLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_NOTFRAMEFLAG_MASK (0x00000010)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_NOTFRAMEFLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_NOTFRAMEFLAG_SHIFT (4)
// MSVDX_VEC_H264 CR_VEC_H264_BE_COL_PIC0 COL_MBAFFFRAMEFLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_MBAFFFRAMEFLAG_MASK (0x00000004)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_MBAFFFRAMEFLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_MBAFFFRAMEFLAG_SHIFT (2)
// MSVDX_VEC_H264 CR_VEC_H264_BE_COL_PIC0 COL_BOTTOM_FIELD_FLAG
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_BOTTOM_FIELD_FLAG_MASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_BOTTOM_FIELD_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_COL_PIC0_COL_BOTTOM_FIELD_FLAG_SHIFT (0)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_COL_PIC_OFFSET (0x02F8)
// MSVDX_VEC_H264 CR_VEC_H264_BE_BASE_ADDR_COL_PIC COL_PIC_PARAMS_BASE_ADDRESS
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_COL_PIC_COL_PIC_PARAMS_BASE_ADDRESS_MASK (0xFFFFF000)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_COL_PIC_COL_PIC_PARAMS_BASE_ADDRESS_LSBMASK (0x000FFFFF)
#define MSVDX_VEC_H264_CR_VEC_H264_BE_BASE_ADDR_COL_PIC_COL_PIC_PARAMS_BASE_ADDRESS_SHIFT (12)
#ifdef __cplusplus
}
#endif
#endif /* __MSVDX_VEC_H264_REG_IO2_H__ */
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