1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
|
# telepathy-sunshine is the GaduGadu connection manager for Telepathy
#
# Copyright (C) 2006-2007 Ali Sabil <ali.sabil@gmail.com>
# Copyright (C) 2010 Krzysztof Klinikowski <kkszysiu@gmail.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import logging
import weakref
from string import ascii_letters, digits
import dbus
import telepathy
from sunshine.channel.contact_list import SunshineContactListChannelFactory
from sunshine.channel.group import SunshineGroupChannel
from sunshine.channel.text import SunshineTextChannel, SunshineRoomTextChannel
#from sunshine.channel.media import SunshineMediaChannel
from sunshine.handle import SunshineHandleFactory
#from butterfly.Channel_Interface_Conference import CHANNEL_INTERFACE_CONFERENCE
__all__ = ['SunshineChannelManager']
logger = logging.getLogger('Sunshine.ChannelManager')
_ASCII_ALNUM = ascii_letters + digits
# copy/pasted from tp-glib's libtpcodegen
def escape_as_identifier(identifier):
"""Escape the given string to be a valid D-Bus object path or service
name component, using a reversible encoding to ensure uniqueness.
The reversible encoding is as follows:
* The empty string becomes '_'
* Otherwise, each non-alphanumeric character is replaced by '_' plus
two lower-case hex digits; the same replacement is carried out on
the first character, if it's a digit
"""
# '' -> '_'
if not identifier:
return '_'
# A bit of a fast path for strings which are already OK.
# We deliberately omit '_' because, for reversibility, that must also
# be escaped.
if (identifier.strip(_ASCII_ALNUM) == '' and
identifier[0] in ascii_letters):
return identifier
# The first character may not be a digit
if identifier[0] not in ascii_letters:
ret = ['_%02x' % ord(identifier[0])]
else:
ret = [identifier[0]]
# Subsequent characters may be digits or ASCII letters
for c in identifier[1:]:
if c in _ASCII_ALNUM:
ret.append(c)
else:
ret.append('_%02x' % ord(c))
return ''.join(ret)
class SunshineChannelManager(telepathy.server.ChannelManager):
__text_channel_id = 1
__media_channel_id = 1
def __init__(self, connection):
telepathy.server.ChannelManager.__init__(self, connection)
classes = [
({telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_TEXT,
telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_CONTACT)},
[telepathy.CHANNEL_INTERFACE + '.TargetHandle',
telepathy.CHANNEL_INTERFACE + '.TargetID']),
({telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_TEXT,
telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_ROOM)},
[telepathy.CHANNEL_INTERFACE + '.TargetHandle',
telepathy.CHANNEL_INTERFACE + '.TargetID']),
]
self.implement_channel_classes(telepathy.CHANNEL_TYPE_TEXT, self._get_text_channel, classes)
classes = [
({telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_CONTACT_LIST,
telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_GROUP)},
[telepathy.CHANNEL_INTERFACE + '.TargetHandle',
telepathy.CHANNEL_INTERFACE + '.TargetID']),
({telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_CONTACT_LIST,
telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_LIST)},
[telepathy.CHANNEL_INTERFACE + '.TargetHandle',
telepathy.CHANNEL_INTERFACE + '.TargetID'])
]
self.implement_channel_classes(telepathy.CHANNEL_TYPE_CONTACT_LIST, self._get_list_channel, classes)
# classes = [
# ({telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_STREAMED_MEDIA,
# telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_CONTACT)},
# [telepathy.CHANNEL_INTERFACE + '.TargetHandle',
# telepathy.CHANNEL_INTERFACE + '.TargetID',
# telepathy.CHANNEL_TYPE_STREAMED_MEDIA + '.InitialAudio',
# telepathy.CHANNEL_TYPE_STREAMED_MEDIA + '.InitialVideo'])
# ]
# self.implement_channel_classes(telepathy.CHANNEL_TYPE_STREAMED_MEDIA, self._get_media_channel, classes)
#
# fixed = {telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_TEXT,
# telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_CONTACT)}
# self._implement_channel_class(telepathy.CHANNEL_TYPE_TEXT,
# self._get_text_channel, fixed, [])
#
# fixed = {telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_TEXT,
# telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_ROOM)}
# self._implement_channel_class(telepathy.CHANNEL_TYPE_TEXT,
# self._get_text_channel, fixed, [])
#
# fixed = {telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_CONTACT_LIST}
# self._implement_channel_class(telepathy.CHANNEL_TYPE_CONTACT_LIST,
# self._get_list_channel, fixed, [])
# fixed = {telepathy.CHANNEL_INTERFACE + '.ChannelType': telepathy.CHANNEL_TYPE_STREAMED_MEDIA,
# telepathy.CHANNEL_INTERFACE + '.TargetHandleType': dbus.UInt32(telepathy.HANDLE_TYPE_CONTACT)}
# self._implement_channel_class(telepathy.CHANNEL_TYPE_STREAMED_MEDIA,
# self._get_media_channel, fixed, [telepathy.CHANNEL_INTERFACE + '.TargetHandle'])
def _get_list_channel(self, props):
_, surpress_handler, handle = self._get_type_requested_handle(props)
logger.debug('New contact list channel')
if handle.get_type() == telepathy.HANDLE_TYPE_GROUP:
path = "RosterChannel/Group/%s" % escape_as_identifier(handle.get_name())
channel = SunshineGroupChannel(self._conn, self, props, object_path=path)
else:
channel = SunshineContactListChannelFactory(self._conn,
self, handle, props)
return channel
# def _get_list_channel(self, props):
# _, surpress_handler, handle = self._get_type_requested_handle(props)
#
# if handle.get_type() == telepathy.HANDLE_TYPE_GROUP:
# channel = SunshineGroupChannel(self._conn, self, props)
# logger.debug('New group channel')
# else:
# channel = SunshineContactListChannelFactory(self._conn,
# self, handle, props)
# logger.debug('New contact list channel: %s' % (handle.name))
# return channel
def _get_text_channel(self, props, conversation=None):
_, surpress_handler, handle = self._get_type_requested_handle(props)
path = "TextChannel%d" % self.__text_channel_id
self.__text_channel_id += 1
if handle.get_type() == telepathy.HANDLE_TYPE_CONTACT:
logger.debug('New text channel for contact handle, name: %s, id: %s, type: %s' % (handle.name, handle.id, handle.type))
channel = SunshineTextChannel(self._conn, self, conversation, props, object_path=path)
return channel
elif handle.get_type() == telepathy.HANDLE_TYPE_ROOM:
logger.debug('New text channel for room handle, name: %s, id: %s, type: %s' % (handle.name, handle.id, handle.type))
channel = SunshineRoomTextChannel(self._conn, self, conversation, props, object_path=path)
return channel
else:
raise telepathy.NotImplemented('Unknown handle for text channel.')
# def _get_media_channel(self, props, call=None):
# _, surpress_handler, handle = self._get_type_requested_handle(props)
#
# if handle.get_type() != telepathy.HANDLE_TYPE_CONTACT:
# raise telepathy.NotImplemented('Only contacts are allowed')
#
# contact = handle.contact
#
## if contact.presence == papyon.Presence.OFFLINE:
## raise telepathy.NotAvailable('Contact not available')
#
# logger.debug('New media channel')
#
# if call is None:
# client = self._conn.msn_client
# call = client.call_manager.create_call(contact)
#
# return GaduMediaChannel(self._conn, self, call, handle, props)
|