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authorJeremy White <jwhite@codeweavers.com>2019-12-31 10:52:12 -0600
committerFrediano Ziglio <fziglio@redhat.com>2020-04-07 10:13:00 +0100
commit2c36a2474b96dc781040d29de726c5b60b318b56 (patch)
treeb26c4828570f499c64839e9d39866a3925f1b3d5
parent8b238f0eeb15d1e3354be715633596e574eb92a4 (diff)
Allow pointer events to go through our videos.
If a video covers up a substantial portion of the screen, you can no longer interact with it. This change allows pointer events to flow through to our canvas. Acked-by: Frediano Ziglio <fziglio@redhat.com>
-rw-r--r--src/display.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/display.js b/src/display.js
index cac0715..4941884 100644
--- a/src/display.js
+++ b/src/display.js
@@ -571,7 +571,7 @@ SpiceDisplayConn.prototype.process_channel_message = function(msg)
top += this.surfaces[m.surface_id].canvas.offsetTop;
}
document.getElementById(this.parent.screen_id).appendChild(v);
- v.setAttribute('style', "position: absolute; top:" + top + "px; left:" + left + "px;");
+ v.setAttribute('style', "pointer-events:none; position: absolute; top:" + top + "px; left:" + left + "px;");
media.addEventListener('sourceopen', handle_video_source_open, false);
media.addEventListener('sourceended', handle_video_source_ended, false);