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authorThomas Huth <thuth@redhat.com>2017-01-31 09:46:38 +0100
committerGerd Hoffmann <kraxel@redhat.com>2017-03-01 15:12:03 +0100
commitbcf19777df78193f7cdb108a55db44fd4f20d5b5 (patch)
treee71dcb56e7f543ba35c1240929c35480a898d551 /memory_mapping.c
parent1ffc266539d443f83d5eb487593be50ef496f09e (diff)
audio/sdlaudio: Allow audio playback with SDL2
When compiling with SDL2, the semaphore trick used in sdlaudio.c does not work - QEMU locks up completely in this case. To avoid the hang and get at least some audio playback up and running (it's a little bit crackling, but better than nothing), we can use the SDL locking functions SDL_LockAudio() and SDL_UnlockAudio() to sync with the sound playback thread instead. Signed-off-by: Thomas Huth <thuth@redhat.com> Message-id: 1485852398-2327-1-git-send-email-thuth@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'memory_mapping.c')
0 files changed, 0 insertions, 0 deletions