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authorMarkus Armbruster <armbru@redhat.com>2018-02-11 10:36:01 +0100
committerEric Blake <eblake@redhat.com>2018-03-02 13:45:50 -0600
commit9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch)
tree9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /io
parent252dc3105fc494182e236e97fe20f2d6b1d652cb (diff)
Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'io')
-rw-r--r--io/channel-socket.c1
-rw-r--r--io/dns-resolver.c1
2 files changed, 2 insertions, 0 deletions
diff --git a/io/channel-socket.c b/io/channel-socket.c
index 563e297357..8359b6683a 100644
--- a/io/channel-socket.c
+++ b/io/channel-socket.c
@@ -20,6 +20,7 @@
#include "qemu/osdep.h"
#include "qapi/error.h"
+#include "qapi/qapi-visit-sockets.h"
#include "io/channel-socket.h"
#include "io/channel-watch.h"
#include "trace.h"
diff --git a/io/dns-resolver.c b/io/dns-resolver.c
index c072d121c3..8c924071c4 100644
--- a/io/dns-resolver.c
+++ b/io/dns-resolver.c
@@ -21,6 +21,7 @@
#include "qemu/osdep.h"
#include "io/dns-resolver.h"
#include "qapi/clone-visitor.h"
+#include "qapi/qapi-visit-sockets.h"
#include "qemu/sockets.h"
#include "qapi/error.h"
#include "qemu/cutils.h"