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authorAlex Bennée <alex.bennee@linaro.org>2018-02-27 12:52:48 +0300
committerPaolo Bonzini <pbonzini@redhat.com>2018-03-12 17:10:36 +0100
commitd759c951f3287fad04210a52f2dc93f94cf58c7f (patch)
tree5af67500a854ba2e25bc7690bf346bf3c2bbb810 /include
parent1a423896fa4fc2ea49c64e7a493d88a8b251950d (diff)
replay: push replay_mutex_lock up the call tree
Now instead of using the replay_lock to guard the output of the log we now use it to protect the whole execution section. This replaces what the BQL used to do when it was held during TCG execution. We also introduce some rules for locking order - mainly that you cannot take the replay_mutex while holding the BQL. This leads to some slight sophistry during start-up and extending the replay_mutex_destroy function to unlock the mutex without checking for the BQL condition so it can be cleanly dropped in the non-replay case. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Tested-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095248.1060.40374.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
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