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authorPaolo Bonzini <pbonzini@redhat.com>2011-09-12 13:57:37 +0200
committerPaolo Bonzini <pbonzini@redhat.com>2011-10-21 18:14:30 +0200
commit946fb27c1dc158f10a6e3ce0374a161dce04c27b (patch)
tree1825f63a5fff335fd8b43980261fb4551a8193ba /cpus.c
parentdc2dfcf0002b4e6be494959a1ed2589dd109def0 (diff)
qemu-timer: move icount to cpus.c
None of this is needed by tools, and most of it can even be made static inside cpus.c. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'cpus.c')
-rw-r--r--cpus.c295
1 files changed, 277 insertions, 18 deletions
diff --git a/cpus.c b/cpus.c
index 5f5b763e2c..21538e67da 100644
--- a/cpus.c
+++ b/cpus.c
@@ -65,6 +65,281 @@
static CPUState *next_cpu;
/***********************************************************/
+/* guest cycle counter */
+
+/* Conversion factor from emulated instructions to virtual clock ticks. */
+static int icount_time_shift;
+/* Arbitrarily pick 1MIPS as the minimum allowable speed. */
+#define MAX_ICOUNT_SHIFT 10
+/* Compensate for varying guest execution speed. */
+static int64_t qemu_icount_bias;
+static QEMUTimer *icount_rt_timer;
+static QEMUTimer *icount_vm_timer;
+static QEMUTimer *icount_warp_timer;
+static int64_t vm_clock_warp_start;
+static int64_t qemu_icount;
+
+typedef struct TimersState {
+ int64_t cpu_ticks_prev;
+ int64_t cpu_ticks_offset;
+ int64_t cpu_clock_offset;
+ int32_t cpu_ticks_enabled;
+ int64_t dummy;
+} TimersState;
+
+TimersState timers_state;
+
+/* Return the virtual CPU time, based on the instruction counter. */
+int64_t cpu_get_icount(void)
+{
+ int64_t icount;
+ CPUState *env = cpu_single_env;;
+
+ icount = qemu_icount;
+ if (env) {
+ if (!can_do_io(env)) {
+ fprintf(stderr, "Bad clock read\n");
+ }
+ icount -= (env->icount_decr.u16.low + env->icount_extra);
+ }
+ return qemu_icount_bias + (icount << icount_time_shift);
+}
+
+/* return the host CPU cycle counter and handle stop/restart */
+int64_t cpu_get_ticks(void)
+{
+ if (use_icount) {
+ return cpu_get_icount();
+ }
+ if (!timers_state.cpu_ticks_enabled) {
+ return timers_state.cpu_ticks_offset;
+ } else {
+ int64_t ticks;
+ ticks = cpu_get_real_ticks();
+ if (timers_state.cpu_ticks_prev > ticks) {
+ /* Note: non increasing ticks may happen if the host uses
+ software suspend */
+ timers_state.cpu_ticks_offset += timers_state.cpu_ticks_prev - ticks;
+ }
+ timers_state.cpu_ticks_prev = ticks;
+ return ticks + timers_state.cpu_ticks_offset;
+ }
+}
+
+/* return the host CPU monotonic timer and handle stop/restart */
+int64_t cpu_get_clock(void)
+{
+ int64_t ti;
+ if (!timers_state.cpu_ticks_enabled) {
+ return timers_state.cpu_clock_offset;
+ } else {
+ ti = get_clock();
+ return ti + timers_state.cpu_clock_offset;
+ }
+}
+
+/* enable cpu_get_ticks() */
+void cpu_enable_ticks(void)
+{
+ if (!timers_state.cpu_ticks_enabled) {
+ timers_state.cpu_ticks_offset -= cpu_get_real_ticks();
+ timers_state.cpu_clock_offset -= get_clock();
+ timers_state.cpu_ticks_enabled = 1;
+ }
+}
+
+/* disable cpu_get_ticks() : the clock is stopped. You must not call
+ cpu_get_ticks() after that. */
+void cpu_disable_ticks(void)
+{
+ if (timers_state.cpu_ticks_enabled) {
+ timers_state.cpu_ticks_offset = cpu_get_ticks();
+ timers_state.cpu_clock_offset = cpu_get_clock();
+ timers_state.cpu_ticks_enabled = 0;
+ }
+}
+
+/* Correlation between real and virtual time is always going to be
+ fairly approximate, so ignore small variation.
+ When the guest is idle real and virtual time will be aligned in
+ the IO wait loop. */
+#define ICOUNT_WOBBLE (get_ticks_per_sec() / 10)
+
+static void icount_adjust(void)
+{
+ int64_t cur_time;
+ int64_t cur_icount;
+ int64_t delta;
+ static int64_t last_delta;
+ /* If the VM is not running, then do nothing. */
+ if (!runstate_is_running()) {
+ return;
+ }
+ cur_time = cpu_get_clock();
+ cur_icount = qemu_get_clock_ns(vm_clock);
+ delta = cur_icount - cur_time;
+ /* FIXME: This is a very crude algorithm, somewhat prone to oscillation. */
+ if (delta > 0
+ && last_delta + ICOUNT_WOBBLE < delta * 2
+ && icount_time_shift > 0) {
+ /* The guest is getting too far ahead. Slow time down. */
+ icount_time_shift--;
+ }
+ if (delta < 0
+ && last_delta - ICOUNT_WOBBLE > delta * 2
+ && icount_time_shift < MAX_ICOUNT_SHIFT) {
+ /* The guest is getting too far behind. Speed time up. */
+ icount_time_shift++;
+ }
+ last_delta = delta;
+ qemu_icount_bias = cur_icount - (qemu_icount << icount_time_shift);
+}
+
+static void icount_adjust_rt(void *opaque)
+{
+ qemu_mod_timer(icount_rt_timer,
+ qemu_get_clock_ms(rt_clock) + 1000);
+ icount_adjust();
+}
+
+static void icount_adjust_vm(void *opaque)
+{
+ qemu_mod_timer(icount_vm_timer,
+ qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
+ icount_adjust();
+}
+
+static int64_t qemu_icount_round(int64_t count)
+{
+ return (count + (1 << icount_time_shift) - 1) >> icount_time_shift;
+}
+
+static void icount_warp_rt(void *opaque)
+{
+ if (vm_clock_warp_start == -1) {
+ return;
+ }
+
+ if (runstate_is_running()) {
+ int64_t clock = qemu_get_clock_ns(rt_clock);
+ int64_t warp_delta = clock - vm_clock_warp_start;
+ if (use_icount == 1) {
+ qemu_icount_bias += warp_delta;
+ } else {
+ /*
+ * In adaptive mode, do not let the vm_clock run too
+ * far ahead of real time.
+ */
+ int64_t cur_time = cpu_get_clock();
+ int64_t cur_icount = qemu_get_clock_ns(vm_clock);
+ int64_t delta = cur_time - cur_icount;
+ qemu_icount_bias += MIN(warp_delta, delta);
+ }
+ if (qemu_clock_expired(vm_clock)) {
+ qemu_notify_event();
+ }
+ }
+ vm_clock_warp_start = -1;
+}
+
+void qemu_clock_warp(QEMUClock *clock)
+{
+ int64_t deadline;
+
+ /*
+ * There are too many global variables to make the "warp" behavior
+ * applicable to other clocks. But a clock argument removes the
+ * need for if statements all over the place.
+ */
+ if (clock != vm_clock || !use_icount) {
+ return;
+ }
+
+ /*
+ * If the CPUs have been sleeping, advance the vm_clock timer now. This
+ * ensures that the deadline for the timer is computed correctly below.
+ * This also makes sure that the insn counter is synchronized before the
+ * CPU starts running, in case the CPU is woken by an event other than
+ * the earliest vm_clock timer.
+ */
+ icount_warp_rt(NULL);
+ if (!all_cpu_threads_idle() || !qemu_clock_has_timers(vm_clock)) {
+ qemu_del_timer(icount_warp_timer);
+ return;
+ }
+
+ vm_clock_warp_start = qemu_get_clock_ns(rt_clock);
+ deadline = qemu_clock_deadline(vm_clock);
+ if (deadline > 0) {
+ /*
+ * Ensure the vm_clock proceeds even when the virtual CPU goes to
+ * sleep. Otherwise, the CPU might be waiting for a future timer
+ * interrupt to wake it up, but the interrupt never comes because
+ * the vCPU isn't running any insns and thus doesn't advance the
+ * vm_clock.
+ *
+ * An extreme solution for this problem would be to never let VCPUs
+ * sleep in icount mode if there is a pending vm_clock timer; rather
+ * time could just advance to the next vm_clock event. Instead, we
+ * do stop VCPUs and only advance vm_clock after some "real" time,
+ * (related to the time left until the next event) has passed. This
+ * rt_clock timer will do this. This avoids that the warps are too
+ * visible externally---for example, you will not be sending network
+ * packets continously instead of every 100ms.
+ */
+ qemu_mod_timer(icount_warp_timer, vm_clock_warp_start + deadline);
+ } else {
+ qemu_notify_event();
+ }
+}
+
+static const VMStateDescription vmstate_timers = {
+ .name = "timer",
+ .version_id = 2,
+ .minimum_version_id = 1,
+ .minimum_version_id_old = 1,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT64(cpu_ticks_offset, TimersState),
+ VMSTATE_INT64(dummy, TimersState),
+ VMSTATE_INT64_V(cpu_clock_offset, TimersState, 2),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+void configure_icount(const char *option)
+{
+ vmstate_register(NULL, 0, &vmstate_timers, &timers_state);
+ if (!option) {
+ return;
+ }
+
+ icount_warp_timer = qemu_new_timer_ns(rt_clock, icount_warp_rt, NULL);
+ if (strcmp(option, "auto") != 0) {
+ icount_time_shift = strtol(option, NULL, 0);
+ use_icount = 1;
+ return;
+ }
+
+ use_icount = 2;
+
+ /* 125MIPS seems a reasonable initial guess at the guest speed.
+ It will be corrected fairly quickly anyway. */
+ icount_time_shift = 3;
+
+ /* Have both realtime and virtual time triggers for speed adjustment.
+ The realtime trigger catches emulated time passing too slowly,
+ the virtual time trigger catches emulated time passing too fast.
+ Realtime triggers occur even when idle, so use them less frequently
+ than VM triggers. */
+ icount_rt_timer = qemu_new_timer_ms(rt_clock, icount_adjust_rt, NULL);
+ qemu_mod_timer(icount_rt_timer,
+ qemu_get_clock_ms(rt_clock) + 1000);
+ icount_vm_timer = qemu_new_timer_ns(vm_clock, icount_adjust_vm, NULL);
+ qemu_mod_timer(icount_vm_timer,
+ qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
+}
+
+/***********************************************************/
void hw_error(const char *fmt, ...)
{
va_list ap;
@@ -686,7 +961,7 @@ static void *qemu_tcg_cpu_thread_fn(void *arg)
while (1) {
cpu_exec_all();
- if (use_icount && qemu_next_icount_deadline() <= 0) {
+ if (use_icount && qemu_clock_deadline(vm_clock) <= 0) {
qemu_notify_event();
}
qemu_tcg_wait_io_event();
@@ -914,7 +1189,7 @@ static int tcg_cpu_exec(CPUState *env)
qemu_icount -= (env->icount_decr.u16.low + env->icount_extra);
env->icount_decr.u16.low = 0;
env->icount_extra = 0;
- count = qemu_icount_round(qemu_next_icount_deadline());
+ count = qemu_icount_round(qemu_clock_deadline(vm_clock));
qemu_icount += count;
decr = (count > 0xffff) ? 0xffff : count;
count -= decr;
@@ -1006,22 +1281,6 @@ void set_cpu_log_filename(const char *optarg)
cpu_set_log_filename(optarg);
}
-/* Return the virtual CPU time, based on the instruction counter. */
-int64_t cpu_get_icount(void)
-{
- int64_t icount;
- CPUState *env = cpu_single_env;;
-
- icount = qemu_icount;
- if (env) {
- if (!can_do_io(env)) {
- fprintf(stderr, "Bad clock read\n");
- }
- icount -= (env->icount_decr.u16.low + env->icount_extra);
- }
- return qemu_icount_bias + (icount << icount_time_shift);
-}
-
void list_cpus(FILE *f, fprintf_function cpu_fprintf, const char *optarg)
{
/* XXX: implement xxx_cpu_list for targets that still miss it */