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authorths <ths@c046a42c-6fe2-441c-8c8c-71466251a162>2007-12-17 04:42:29 +0000
committerths <ths@c046a42c-6fe2-441c-8c8c-71466251a162>2007-12-17 04:42:29 +0000
commit4fddf62a74c26f8da3c5ee61600e4d61052b0610 (patch)
treee4127ee9c9531e070614267f4c84d62452720baa /audio/dsoundaudio.c
parentf60d39bc4d4f0cc7bbbba172b05e24e1c1a36bc3 (diff)
Use WIN32_LEAN_AND_MEAN, by Stefan Weil.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@3832 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'audio/dsoundaudio.c')
-rw-r--r--audio/dsoundaudio.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c
index a955cf4dc1..41ddf4a18c 100644
--- a/audio/dsoundaudio.c
+++ b/audio/dsoundaudio.c
@@ -32,7 +32,9 @@
#define AUDIO_CAP "dsound"
#include "audio_int.h"
+#define WIN32_LEAN_AND_MEAN
#include <windows.h>
+#include <mmsystem.h>
#include <objbase.h>
#include <dsound.h>