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|
/*
* Copyright (C) 2006,2007 Lauri Leukkunen <lle@rahina.org>
*
* Licensed under LGPL version 2.1, see top level LICENSE file for details.
*/
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <dirent.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#ifdef _GNU_SOURCE
#undef _GNU_SOURCE
#include <string.h>
#include <libgen.h>
#define _GNU_SOURCE
#else
#include <string.h>
#include <libgen.h>
#endif
#include <limits.h>
#include <sys/param.h>
#include <sys/file.h>
#include <assert.h>
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <mapping.h>
#include <sb2.h>
/* ------------ WARNING WARNING WARNING ------------
* A SERIOUS WARNING ABOUT THE "pthread" LIBRARY:
* The libpthread.so library interferes with some other libraries on
* Linux. It is enough to just load the library to memory. For example,
* /usr/bin/html2text on debian "etch" crashes if libpthread.so is loaded,
* but works fine if libpthread is not loaded (the crash is caused by
* a segfault inside libstdc++)
*
* Because of this, a special interface to the pthread library must be used:
* We must use the run-time interface to dynamic linker and detect if the
* pthread library has already been loaded (most likely, by the real program
* that we are serving).
*/
#include <dlfcn.h>
int pthread_library_is_available = 0; /* flag */
static int pthread_detection_done = 0;
/* pointers to pthread library functions, if the pthread library is in use.
*/
static int (*pthread_key_create_fnptr)(pthread_key_t *key,
void (*destructor)(void*)) = NULL;
static void *(*pthread_getspecific_fnptr)(pthread_key_t key) = NULL;
static int (*pthread_setspecific_fnptr)(pthread_key_t key,
const void *value) = NULL;
static int (*pthread_once_fnptr)(pthread_once_t *, void (*)(void)) = NULL;
pthread_t (*pthread_self_fnptr)(void) = NULL;
int (*pthread_mutex_lock_fnptr)(pthread_mutex_t *mutex) = NULL;
int (*pthread_mutex_unlock_fnptr)(pthread_mutex_t *mutex) = NULL;
static void check_pthread_library()
{
if (pthread_detection_done == 0) {
/* these are available only in libpthread: */
pthread_key_create_fnptr = dlsym(RTLD_DEFAULT,
"pthread_key_create");
pthread_getspecific_fnptr = dlsym(RTLD_DEFAULT,
"pthread_getspecific");
pthread_setspecific_fnptr = dlsym(RTLD_DEFAULT,
"pthread_setspecific");
pthread_once_fnptr = dlsym(RTLD_DEFAULT,
"pthread_once");
pthread_mutex_lock_fnptr = dlsym(RTLD_DEFAULT,
"pthread_mutex_lock");
pthread_mutex_unlock_fnptr = dlsym(RTLD_DEFAULT,
"pthread_mutex_unlock");
/* Linux/glibc: pthread_self seems to exist in both
* glibc and libpthread. */
pthread_self_fnptr = dlsym(RTLD_DEFAULT,
"pthread_self");
if (pthread_key_create_fnptr &&
pthread_getspecific_fnptr &&
pthread_setspecific_fnptr &&
pthread_once_fnptr) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"pthread library FOUND");
pthread_detection_done = 1;
pthread_library_is_available = 1;
} else if (!pthread_key_create_fnptr &&
!pthread_getspecific_fnptr &&
!pthread_setspecific_fnptr &&
!pthread_once_fnptr) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"pthread library not found");
pthread_detection_done = -1;
pthread_library_is_available = 0;
} else {
SB_LOG(SB_LOGLEVEL_ERROR,
"pthread library is only partially available"
" - operation may become unstable");
pthread_detection_done = -2;
pthread_library_is_available = 0;
}
} else {
SB_LOG(SB_LOGLEVEL_NOISE,
"pthread detection already done (%d)",
pthread_detection_done);
}
}
/* ------------ End Of pthreads Warnings & Interface Code ------------ */
#define __set_errno(e) errno = e
void mapping_log_write(char *msg);
static int lua_bind_sb_functions(lua_State *l);
static pthread_key_t lua_key;
static pthread_once_t lua_key_once = PTHREAD_ONCE_INIT;
static char *read_string_variable_from_lua(
struct lua_instance *luaif,
const char *name)
{
char *result = NULL;
if (luaif && name && *name) {
lua_getglobal(luaif->lua, name);
result = (char *)lua_tostring(luaif->lua, -1);
if (result) {
result = strdup(result);
}
lua_pop(luaif->lua, 1);
SB_LOG(SB_LOGLEVEL_DEBUG,
"Lua variable %s = '%s', gettop=%d",
name, (result ? result : "<NULL>"),
lua_gettop(luaif->lua));
}
return(result);
}
static void free_lua(void *buf)
{
free(buf);
}
static void alloc_lua_key(void)
{
if (pthread_key_create_fnptr)
(*pthread_key_create_fnptr)(&lua_key, free_lua);
}
/* used only if pthread lib is not available: */
static struct lua_instance *my_lua_instance = NULL;
static void load_and_execute_lua_file(struct lua_instance *luaif, const char *filename)
{
const char *errmsg;
switch(luaL_loadfile(luaif->lua, filename)) {
case LUA_ERRFILE:
fprintf(stderr, "Error loading %s\n", filename);
exit(1);
case LUA_ERRSYNTAX:
errmsg = lua_tostring(luaif->lua, -1);
fprintf(stderr, "Syntax error in %s (%s)\n", filename,
(errmsg?errmsg:""));
exit(1);
case LUA_ERRMEM:
fprintf(stderr, "Memory allocation error while "
"loading %s\n", filename);
exit(1);
default:
;
}
lua_call(luaif->lua, 0, 0);
}
static struct lua_instance *alloc_lua(void)
{
struct lua_instance *tmp;
char *main_lua_script = NULL;
char *lua_if_version = NULL;
if (pthread_getspecific_fnptr) {
tmp = (*pthread_getspecific_fnptr)(lua_key);
if (tmp != NULL) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"alloc_lua: already done (pt-getspec.)");
return(tmp);
}
} else if (my_lua_instance) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"alloc_lua: already done (has my_lua_instance)");
return(my_lua_instance);
}
tmp = malloc(sizeof(struct lua_instance));
if (!tmp) {
SB_LOG(SB_LOGLEVEL_ERROR,
"alloc_lua: Failed to allocate memory");
return(NULL);
}
memset(tmp, 0, sizeof(struct lua_instance));
if (pthread_setspecific_fnptr) {
(*pthread_setspecific_fnptr)(lua_key, tmp);
} else {
my_lua_instance = tmp;
}
if (!sbox_session_dir || !*sbox_session_dir) {
SB_LOG(SB_LOGLEVEL_ERROR,
"alloc_lua: no SBOX_SESSION_DIR");
return(NULL); /* can't live without a session */
}
sbox_session_dir = strdup(sbox_session_dir);
if (asprintf(&main_lua_script, "%s/lua_scripts/main.lua",
sbox_session_dir) < 0) {
SB_LOG(SB_LOGLEVEL_ERROR,
"alloc_lua: asprintf failed to allocate memory");
return(NULL);
}
SB_LOG(SB_LOGLEVEL_DEBUG, "Loading '%s'", main_lua_script);
tmp->lua = luaL_newstate();
disable_mapping(tmp);
luaL_openlibs(tmp->lua);
lua_bind_sb_functions(tmp->lua); /* register our sb_ functions */
load_and_execute_lua_file(tmp, main_lua_script);
enable_mapping(tmp);
/* check Lua/C interface version. */
lua_if_version = read_string_variable_from_lua(tmp,
"sb2_lua_c_interface_version");
if (!lua_if_version) {
SB_LOG(SB_LOGLEVEL_ERROR, "FATAL ERROR: "
"sb2's Lua scripts didn't provide"
" 'sb2_lua_c_interface_version' identifier!");
exit(1);
}
if (strcmp(lua_if_version, SB2_LUA_C_INTERFACE_VERSION)) {
SB_LOG(SB_LOGLEVEL_ERROR, "FATAL ERROR: "
"sb2's Lua script interface version mismatch:"
" scripts provide '%s', but '%s' was expected",
lua_if_version, SB2_LUA_C_INTERFACE_VERSION);
exit(1);
}
free(lua_if_version);
SB_LOG(SB_LOGLEVEL_DEBUG, "lua initialized.");
SB_LOG(SB_LOGLEVEL_NOISE, "gettop=%d", lua_gettop(tmp->lua));
free(main_lua_script);
return(tmp);
}
struct lua_instance *get_lua(void)
{
struct lua_instance *ptr = NULL;
if (!sb2_global_vars_initialized__) sb2_initialize_global_variables();
if (!SB_LOG_INITIALIZED()) sblog_init();
if (pthread_detection_done == 0) check_pthread_library();
if (pthread_library_is_available) {
if (pthread_once_fnptr)
(*pthread_once_fnptr)(&lua_key_once, alloc_lua_key);
if (pthread_getspecific_fnptr)
ptr = (*pthread_getspecific_fnptr)(lua_key);
if (!ptr) ptr = alloc_lua();
if (!ptr) {
SB_LOG(SB_LOGLEVEL_ERROR,
"Something's wrong with"
" the pthreads support");
fprintf(stderr, "FATAL: sb2 preload library:"
" Something's wrong with"
" the pthreads support.\n");
exit(1);
}
} else {
/* no pthreads, single-thread application */
ptr = my_lua_instance;
if (!ptr) ptr = alloc_lua();
if (!ptr) {
SB_LOG(SB_LOGLEVEL_ERROR,
"Failed to get Lua instance"
" (and the pthreads support is "
" disabled!)");
fprintf(stderr, "FATAL: sb2 preload library:"
" Failed to get Lua instance"
" (and the pthreads support is disabled!)\n");
exit(1);
}
}
return(ptr);
}
/* Preload library constructor. Unfortunately this can
* be called after other parts of this library have been called
* if the program uses multiple threads (unbelievable, but true!),
* so this isn't really too useful. Lua initialization was
* moved to get_lua() because of this.
*/
#ifdef __GNUC__
void sb2_preload_library_constructor(void) __attribute((constructor));
#endif
void sb2_preload_library_constructor(void)
{
SB_LOG(SB_LOGLEVEL_DEBUG, "sb2_preload_library_constructor called");
sblog_init();
SB_LOG(SB_LOGLEVEL_DEBUG, "sb2_preload_library_constructor: done");
}
/* Read string variables from lua.
* Note that this function is exported from libsb2.so (for sb2-show etc): */
char *sb2__read_string_variable_from_lua__(const char *name)
{
struct lua_instance *luaif;
luaif = get_lua();
return(read_string_variable_from_lua(luaif, name));
}
/* Read and execute an lua file. Used from sb2-show, useful
* for debugging and benchmarking since the script is executed
* in a context which already contains all SB2's varariables etc.
* Note that this function is exported from libsb2.so:
*/
void sb2__load_and_execute_lua_file__(const char *filename)
{
struct lua_instance *luaif;
luaif = get_lua();
load_and_execute_lua_file(luaif, filename);
}
#if 0 /* DISABLED 2008-10-23/LTA: sb_decolonize_path() is not currently available*/
/* "sb.decolonize_path", to be called from lua code */
static int lua_sb_decolonize_path(lua_State *l)
{
int n;
char *path;
char *resolved_path;
n = lua_gettop(l);
if (n != 1) {
lua_pushstring(l, NULL);
return 1;
}
path = strdup(lua_tostring(l, 1));
resolved_path = sb_decolonize_path(path);
lua_pushstring(l, resolved_path);
free(resolved_path);
free(path);
return 1;
}
#endif
/* "sb.readlink", to be called from lua code */
static int lua_sb_readlink(lua_State *l)
{
int n;
char *path;
char resolved_path[PATH_MAX + 1];
n = lua_gettop(l);
if (n != 1) {
lua_pushstring(l, NULL);
return 1;
}
memset(resolved_path, '\0', PATH_MAX + 1);
path = strdup(lua_tostring(l, 1));
if (readlink(path, resolved_path, PATH_MAX) < 0) {
free(path);
lua_pushstring(l, NULL);
return 1;
} else {
free(path);
lua_pushstring(l, resolved_path);
return 1;
}
}
#if 0 /* Not used anymore. */
/* "sb.getdirlisting", to be called from lua code */
static int lua_sb_getdirlisting(lua_State *l)
{
DIR *d;
struct dirent *de;
char *path;
int count;
int n = lua_gettop(l);
if (n != 1) {
lua_pushstring(l, NULL);
return 1;
}
path = strdup(lua_tostring(l, 1));
if ( (d = opendir(path)) == NULL ) {
lua_pushstring(l, NULL);
return 1;
}
count = 1; /* Lua indexes tables from 1 */
lua_newtable(l); /* create a new table on the stack */
while ( (de = readdir(d)) != NULL) { /* get one dirent at a time */
lua_pushnumber(l, count);
lua_pushstring(l, de->d_name); /* push the entries to
* lua stack */
lua_settable(l, -3);
count++;
}
closedir(d);
free(path);
return 1;
}
#endif
/* "sb.log": interface from lua to the logging system.
* Parameters:
* 1. log level (string)
* 2. log message (string)
*/
static int lua_sb_log(lua_State *luastate)
{
char *logmsg;
char *loglevel;
int n = lua_gettop(luastate);
if (n != 2) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"sb_log_from_lua: wrong number of params (%d)", n);
lua_pushstring(luastate, NULL);
return 1;
}
/* FIXME: is it necessary to use strdup here? */
loglevel = strdup(lua_tostring(luastate, 1));
logmsg = strdup(lua_tostring(luastate, 2));
if(!strcmp(loglevel, "debug"))
SB_LOG(SB_LOGLEVEL_DEBUG, ">> %s", logmsg);
else if(!strcmp(loglevel, "info"))
SB_LOG(SB_LOGLEVEL_INFO, "INFO: %s", logmsg);
else if(!strcmp(loglevel, "warning"))
SB_LOG(SB_LOGLEVEL_WARNING, "WARNING: %s", logmsg);
else if(!strcmp(loglevel, "notice"))
SB_LOG(SB_LOGLEVEL_NOTICE, "NOTICE: %s", logmsg);
else if(!strcmp(loglevel, "error"))
SB_LOG(SB_LOGLEVEL_ERROR, "ERROR: %s", logmsg);
else if(!strcmp(loglevel, "noise"))
SB_LOG(SB_LOGLEVEL_NOISE, ">>>>: %s", logmsg);
else if(!strcmp(loglevel, "noise2"))
SB_LOG(SB_LOGLEVEL_NOISE2, ">>>>>>: %s", logmsg);
else /* default to level "error" */
SB_LOG(SB_LOGLEVEL_ERROR, "%s", logmsg);
free(loglevel);
free(logmsg);
lua_pushnumber(luastate, 1);
return 1;
}
static int lua_sb_setenv(lua_State *luastate)
{
int n = lua_gettop(luastate);
if (n != 2) {
SB_LOG(SB_LOGLEVEL_DEBUG,
"sb_log_from_lua: wrong number of params (%d)", n);
lua_pushstring(luastate, NULL);
return 1;
}
setenv(strdup(lua_tostring(luastate, 1)), strdup(lua_tostring(luastate, 2)), 1);
return 1;
}
/* "sb.path_exists", to be called from lua code
* returns true if file or directory exists at the specified real path,
* false if not.
*/
static int lua_sb_path_exists(lua_State *l)
{
int n;
n = lua_gettop(l);
if (n != 1) {
lua_pushboolean(l, 0);
} else {
char *path = strdup(lua_tostring(l, 1));
int result = 0;
SB_LOG(SB_LOGLEVEL_DEBUG, "lua_sb_path_exists testing '%s'",
path);
if (access_nomap_nolog(path, F_OK) == 0) {
/* target exists */
lua_pushboolean(l, 1);
result=1;
} else {
lua_pushboolean(l, 0);
result=0;
}
SB_LOG(SB_LOGLEVEL_DEBUG, "lua_sb_path_exists got %d",
result);
free(path);
}
return 1;
}
/* "sb.debug_messages_enabled", to be called from lua code
* returns true if SB_LOG messages have been enabled for the debug levels
* (debug,noise,noise2...)
*/
static int lua_sb_debug_messages_enabled(lua_State *l)
{
if (SB_LOG_IS_ACTIVE(SB_LOGLEVEL_DEBUG)) {
lua_pushboolean(l, 1);
} else {
lua_pushboolean(l, 0);
}
return 1;
}
/* "sb.getcwd", to be called from lua code */
static int lua_sb_getcwd(lua_State *l)
{
char cwd[PATH_MAX + 1];
if (getcwd_nomap_nolog(cwd, sizeof(cwd))) {
lua_pushstring(l, cwd);
} else {
lua_pushstring(l, NULL);
}
return 1;
}
/* "sb.get_binary_name", to be called from lua code */
static int lua_sb_get_binary_name(lua_State *l)
{
lua_pushstring(l, sbox_binary_name);
return 1;
}
/* "sb.get_forced_mapmode", to be called from lua code */
static int lua_sb_get_forced_mapmode(lua_State *l)
{
if (sbox_session_mode) lua_pushstring(l, sbox_session_mode);
else lua_pushnil(l);
return 1;
}
/* "sb.get_session_perm", to be called from lua code */
static int lua_sb_get_session_perm(lua_State *l)
{
if (sbox_session_perm) lua_pushstring(l, sbox_session_perm);
else lua_pushnil(l);
return 1;
}
/* "sb.isprefix(a,b)", to be called from lua code
* Return true if "a" is prefix of "b"
*/
static int lua_sb_isprefix(lua_State *l)
{
int n = lua_gettop(l);
if (n != 2) {
lua_pushboolean(l, 0);
} else {
const char *str_a = lua_tostring(l, 1);
const char *str_b = lua_tostring(l, 2);
int result = 0;
if (str_a && str_b) {
int prefixlen = strlen(str_a);
if (!strncmp(str_a, str_b, prefixlen)) result = 1;
}
SB_LOG(SB_LOGLEVEL_DEBUG, "lua_sb_isprefix '%s','%s' => %d",
str_a, str_b, result);
lua_pushboolean(l, result);
}
return 1;
}
/* "sb.test_path_match(path, rule.dir, rule.prefix, rule.path)":
* This is used from find_rule(); implementing this in C improves preformance.
* Returns min.path length if a match is found, otherwise returns -1
*/
static int lua_sb_test_path_match(lua_State *l)
{
int n = lua_gettop(l);
int result = -1;
if (n == 4) {
const char *str_path = lua_tostring(l, 1);
const char *str_rule_dir = lua_tostring(l, 2);
const char *str_rule_prefix = lua_tostring(l, 3);
const char *str_rule_path = lua_tostring(l, 4);
const char *match_type = "no match";
if (str_path && str_rule_dir && (*str_rule_dir != '\0')) {
int prefixlen = strlen(str_rule_dir);
/* test a directory prefix: the next char after the
* prefix must be '\0' or '/', unless we are accessing
* the root directory */
if (!strncmp(str_path, str_rule_dir, prefixlen)) {
if ( ((prefixlen == 1) && (*str_path=='/')) ||
(str_path[prefixlen] == '/') ||
(str_path[prefixlen] == '\0') ) {
result = prefixlen;
match_type = "dir";
}
}
}
if ((result == -1) && str_path
&& str_rule_prefix && (*str_rule_prefix != '\0')) {
int prefixlen = strlen(str_rule_prefix);
if (!strncmp(str_path, str_rule_prefix, prefixlen)) {
result = prefixlen;
match_type = "prefix";
}
}
if ((result == -1) && str_path && str_rule_path) {
if (!strcmp(str_path, str_rule_path)) {
result = strlen(str_rule_path);
match_type = "path";
}
}
SB_LOG(SB_LOGLEVEL_NOISE2,
"lua_sb_test_path_match '%s','%s','%s' => %d (%s)",
str_path, str_rule_prefix, str_rule_path,
result, match_type);
}
lua_pushnumber(l, result);
return 1;
}
/* "sb.procfs_mapping_request", to be called from lua code */
static int lua_sb_procfs_mapping_request(lua_State *l)
{
int n;
char *path;
char *resolved_path;
n = lua_gettop(l);
if (n != 1) {
lua_pushstring(l, NULL);
return 1;
}
path = strdup(lua_tostring(l, 1));
resolved_path = procfs_mapping_request(path);
if (resolved_path) {
/* mapped to somewhere else */
lua_pushstring(l, resolved_path);
free(resolved_path);
} else {
/* no need to map this path */
lua_pushnil(l);
}
free(path);
return 1;
}
/* mappings from c to lua */
static const luaL_reg reg[] =
{
#if 0
{"getdirlisting", lua_sb_getdirlisting},
#endif
{"readlink", lua_sb_readlink},
#if 0
{"decolonize_path", lua_sb_decolonize_path},
#endif
{"log", lua_sb_log},
{"setenv", lua_sb_setenv},
{"path_exists", lua_sb_path_exists},
{"debug_messages_enabled", lua_sb_debug_messages_enabled},
{"getcwd", lua_sb_getcwd},
{"get_binary_name", lua_sb_get_binary_name},
{"get_forced_mapmode", lua_sb_get_forced_mapmode},
{"get_session_perm", lua_sb_get_session_perm},
{"isprefix", lua_sb_isprefix},
{"test_path_match", lua_sb_test_path_match},
{"procfs_mapping_request", lua_sb_procfs_mapping_request},
{NULL, NULL}
};
static int lua_bind_sb_functions(lua_State *l)
{
luaL_register(l, "sb", reg);
lua_pushliteral(l,"version");
lua_pushstring(l, "2.0" );
lua_settable(l,-3);
return 0;
}
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