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#include <stdlib.h>
#include <string.h>
#include "razor-internal.h"
void
array_init(struct array *array)
{
memset(array, 0, sizeof *array);
}
void
array_release(struct array *array)
{
free(array->data);
}
void *
array_add(struct array *array, int size)
{
int alloc;
void *data, *p;
if (array->alloc > 0)
alloc = array->alloc;
else
alloc = 16;
while (alloc < array->size + size)
alloc *= 2;
if (array->alloc < alloc) {
data = realloc(array->data, alloc);
if (data == NULL)
return 0;
array->data = data;
array->alloc = alloc;
}
p = array->data + array->size;
array->size += size;
return p;
}
/* RAZOR_IMMEDIATE and RAZOR_ENTRY_LAST must have the same value */
#define RAZOR_ENTRY_LAST 0x80
#define RAZOR_IMMEDIATE 0x80
#define RAZOR_EMPTY_LIST 0xff
void
list_set_empty(struct list_head *head)
{
head->list_ptr = ~0;
head->flags = RAZOR_EMPTY_LIST;
}
void
list_set_ptr(struct list_head *head, uint32_t ptr)
{
head->list_ptr = ptr;
head->flags = 0;
}
void
list_set_array(struct list_head *head, struct array *pool,
struct array *items, int force_indirect)
{
struct list *p;
if (!force_indirect) {
if (items->size == 0) {
list_set_empty(head);
return;
} else if (items->size == sizeof (uint32_t)) {
head->list_ptr = *(uint32_t *) items->data;
head->flags = RAZOR_IMMEDIATE;
return;
}
}
p = array_add(pool, items->size);
memcpy(p, items->data, items->size);
p[items->size / sizeof *p - 1].flags = RAZOR_ENTRY_LAST;
list_set_ptr(head, p - (struct list *) pool->data);
}
struct list *
list_first(struct list_head *head, struct array *pool)
{
if (head->flags == RAZOR_EMPTY_LIST)
return NULL;
else if (head->flags == RAZOR_IMMEDIATE)
return (struct list *) head;
else
return (struct list *) pool->data + head->list_ptr;
}
struct list *
list_next(struct list *list)
{
if (list->flags)
return NULL;
return ++list;
}
void
list_remap_pool(struct array *pool, uint32_t *map)
{
struct list *p, *end;
end = pool->data + pool->size;
for (p = pool->data; p < end; p++)
p->data = map[p->data];
}
void
list_remap_head(struct list_head *head, uint32_t *map)
{
if (head->flags == RAZOR_IMMEDIATE)
head->list_ptr = map[head->list_ptr];
}
void
hashtable_init(struct hashtable *table, struct array *pool)
{
array_init(&table->buckets);
table->pool = pool;
}
void
hashtable_release(struct hashtable *table)
{
array_release(&table->buckets);
}
static unsigned int
hash_string(const char *key)
{
const char *p;
unsigned int hash = 0;
for (p = key; *p; p++)
hash = (hash * 617) ^ *p;
return hash;
}
uint32_t
hashtable_lookup(struct hashtable *table, const char *key)
{
unsigned int mask, start, i;
uint32_t *b;
char *pool;
pool = table->pool->data;
mask = table->buckets.alloc - 1;
start = hash_string(key) * sizeof(uint32_t);
for (i = 0; i < table->buckets.alloc; i += sizeof *b) {
b = table->buckets.data + ((start + i) & mask);
if (*b == 0)
return 0;
if (strcmp(key, &pool[*b]) == 0)
return *b;
}
return 0;
}
static void
do_insert(struct hashtable *table, uint32_t value)
{
unsigned int mask, start, i;
uint32_t *b;
const char *key;
key = (char *) table->pool->data + value;
mask = table->buckets.alloc - 1;
start = hash_string(key) * sizeof(uint32_t);
for (i = 0; i < table->buckets.alloc; i += sizeof *b) {
b = table->buckets.data + ((start + i) & mask);
if (*b == 0) {
*b = value;
break;
}
}
}
static uint32_t
add_to_string_pool(struct hashtable *table, const char *key)
{
int len;
char *p;
len = strlen(key) + 1;
p = array_add(table->pool, len);
memcpy(p, key, len);
return p - (char *) table->pool->data;
}
uint32_t
hashtable_insert(struct hashtable *table, const char *key)
{
uint32_t value, *buckets, *b, *end;
int alloc;
alloc = table->buckets.alloc;
array_add(&table->buckets, 4 * sizeof *buckets);
if (alloc != table->buckets.alloc) {
end = table->buckets.data + alloc;
memset(end, 0, table->buckets.alloc - alloc);
for (b = table->buckets.data; b < end; b++) {
value = *b;
if (value != 0) {
*b = 0;
do_insert(table, value);
}
}
}
value = add_to_string_pool(table, key);
do_insert (table, value);
return value;
}
uint32_t
hashtable_tokenize(struct hashtable *table, const char *string)
{
uint32_t token;
if (string == NULL)
string = "";
token = hashtable_lookup(table, string);
if (token != 0)
return token;
return hashtable_insert(table, string);
}
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