1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
|
/*
* Copyright (c) The Piglit project 2008
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* Test whether resizing a texture and switching from/to mipmapping
* works correctly.
*/
#include <stdarg.h>
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
static const int CellSize = 8; /* see cell_coords */
static int testnr;
static void make_color(int nr, float* result)
{
int i;
for(i = 0; i < 4; ++i) {
result[i] = ((nr & 3) + 1) * 0.2;
nr >>= 2;
}
}
static void cell_coords(int cellnr, int *px, int *py)
{
*px = CellSize * (cellnr & 15); /* Hard-coded things! */
*py = CellSize * (cellnr / 16);
assert(cellnr < 256);
}
/** Load a texture image with a constant color generated by \ref make_color */
static void teximage2d(GLuint lvl, GLuint w, GLuint h, int colornum)
{
float color[4];
float* tex;
int i;
make_color(colornum, color);
tex = (float*)malloc(w*h*4*sizeof(float));
for(i = 0; i < w*h; ++i) {
tex[4*i] = color[0];
tex[4*i + 1] = color[1];
tex[4*i + 2] = color[2];
tex[4*i + 3] = color[3];
}
glTexImage2D(GL_TEXTURE_2D, lvl, GL_RGBA, w, h, 0, GL_RGBA, GL_FLOAT, tex);
free(tex);
}
/** Render the given texture level into the given cell and verify the resulting color*/
static int cell(int cellnr, int lvl, GLuint basew, GLuint baseh, int colornr,
const char* testnamefmt, ...)
{
float color[4];
float *readback;
float tcx = (float)CellSize / basew * (1 << lvl);
float tcy = (float)CellSize / baseh * (1 << lvl);
int cellx, celly;
int x, y;
make_color(colornr, color);
cell_coords(cellnr, &cellx, &celly);
glBegin(GL_QUADS);
glTexCoord2f(0, 0);
glVertex2f(cellx, celly);
glTexCoord2f(tcx, 0);
glVertex2f(cellx+CellSize, celly);
glTexCoord2f(tcx, tcy);
glVertex2f(cellx+CellSize, celly+CellSize);
glTexCoord2f(0, tcy);
glVertex2f(cellx, celly+CellSize);
glEnd();
readback = (float*)malloc(CellSize*CellSize*4*sizeof(float));
glReadPixels(cellx, celly, CellSize, CellSize, GL_RGBA, GL_FLOAT, readback);
for(y = 0; y < CellSize; ++y) {
for(x = 0; x < CellSize; ++x) {
float *read = readback + 4*(y*CellSize + x);
float eps = 0.01;
if (fabs(read[0] - color[0]) > eps ||
fabs(read[1] - color[1]) > eps ||
fabs(read[2] - color[2]) > eps ||
fabs(read[3] - color[3]) > eps) {
va_list args;
va_start(args, testnamefmt);
fprintf(stderr, "Test #%i failed: ", cellnr+1);
vfprintf(stderr, testnamefmt, args);
fprintf(stderr, "\n First failing pixel %i,%i in cell at %d,%d\n", x, y, cellx, celly);
fprintf(stderr, " Expected: %f %f %f %f\n", color[0], color[1], color[2], color[3]);
fprintf(stderr, " Readback: %f %f %f %f\n", read[0], read[1], read[2], read[3]);
va_end(args);
free(readback);
return 0;
}
}
}
free(readback);
return 1;
}
/** Run a couple of tests with the given base texture size */
static int test_size(GLuint basew, GLuint baseh)
{
int lvls, lvl;
GLuint w = basew;
GLuint h = baseh;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
teximage2d(0, w, h, testnr);
if (!cell(testnr, 0, basew, baseh, testnr,
"Nearest filtering, base size %ix%i", basew, baseh))
return 0;
testnr++;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
for(lvls = 0; w >= 1 || h >= 1; lvls++, w >>= 1, h >>= 1) {
if (!w)
w = 1;
if (!h)
h = 1;
teximage2d(lvls, w, h, testnr+lvls);
}
for(lvl = 0; lvl < lvls; ++lvl) {
if (!cell(testnr+lvl, lvl, basew, baseh, testnr+lvl,
"Mip filtering, base size %ix%i, level %i",
basew, baseh, lvl))
return 0;
}
testnr += lvls;
return 1;
}
struct size {
GLuint w, h;
};
static const struct size sizes[] = {
{ 16, 16 },
{ 32, 16 },
{ 16, 32 },
{ 32, 32 },
{ 16, 16 }
};
enum piglit_result
piglit_display(void)
{
GLboolean pass = GL_TRUE;
int sizeidx;
testnr = 0;
piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
glClearColor(0.5, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
for(sizeidx = 0; sizeidx < sizeof(sizes)/sizeof(sizes[0]); ++sizeidx) {
if (!test_size(sizes[sizeidx].w, sizes[sizeidx].h)) {
pass = GL_FALSE;
}
}
glDisable(GL_TEXTURE_2D);
piglit_present_results();
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
void piglit_init(int argc, char **argv)
{
}
|