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/*
 * Copyright © 2011 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "piglit-util.h"

/**
 * @file discard-bitmap.c
 *
 * Tests that GL_RASTERIZER_DISCARD appropriately affects glBitmap().
 *
 * From the EXT_transform_feedback spec:
 *
 *     "Primitives can be optionally discarded before rasterization by
 *      calling Enable and Disable with RASTERIZER_DISCARD_EXT. When
 *      enabled, primitives are discared right before the
 *      rasterization stage, but after the optional transform feedback
 *      stage. When disabled, primitives are passed through to the
 *      rasterization stage to be processed
 *      normally. RASTERIZER_DISCARD_EXT applies to the DrawPixels,
 *      CopyPixels, Bitmap, Clear and Accum commands as well."
 */

PIGLIT_GL_TEST_MAIN(
    32 /*window_width*/,
    32 /*window_height*/,
    GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA)

enum piglit_result
piglit_display(void)
{
	bool pass = true;
	float green[4] = {0.0, 1.0, 0.0, 0.0};
	void *buf;

	/* Massively overallocate the bitmap, and set it to all on */
	buf = malloc(piglit_width * piglit_height);
	memset(buf, 0xff, piglit_width * piglit_height);

	glClearColor(0.5, 0.5, 0.5, 0.5);
	glClear(GL_COLOR_BUFFER_BIT);

	/* Bitmap render that should draw the whole screen. */
	glDisable(GL_RASTERIZER_DISCARD);
	glColor4f(0.0, 1.0, 0.0, 0.0);
	glRasterPos2i(-1, -1);
	glBitmap(piglit_width, piglit_height, 0, 0, 0, 0, buf);

	/* Bitmap render that should not draw full screen. */
	glEnable(GL_RASTERIZER_DISCARD);
	glColor4f(1.0, 0.0, 0.0, 0.0);
	glRasterPos2i(-1, -1);
	glBitmap(piglit_width, piglit_height, 0, 0, 0, 0, buf);

	glDisable(GL_RASTERIZER_DISCARD);

	pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green);

	piglit_present_results();

	free(buf);

	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}

void
piglit_init(int argc, char **argv)
{
	piglit_require_transform_feedback();
}