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// BEGIN_COPYRIGHT -*- glean -*-
//
// Copyrigth (C) 2007 Intel Corporation
// Copyright (C) 1999 Allen Akin All Rights Reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the
// Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
// KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ALLEN AKIN BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// END_COPYRIGHT
//
// Authors:
// Shuang He <shuang.he@intel.com>
//
// tfbo.h: Test OpenGL Extension GL_EXT_framebuffer_objec
#ifndef __tfbo_h__
#define __tfbo_h__
#include "tmultitest.h"
namespace GLEAN {
#define windowSize 100
class FBOTest: public MultiTest
{
public:
FBOTest(const char* testName, const char* filter,
const char *extensions, const char* description):
MultiTest(testName, filter, extensions, description)
{
}
virtual void runOne(MultiTestResult &r, Window &w);
private:
typedef bool (FBOTest::*TestFunc)(MultiTestResult &r);
typedef bool (FBOTest::*SubTestFunc)(void);
GLfloat tolerance[5];
void reset(void);
bool testFunctionality(MultiTestResult &r);
bool testPerformance(MultiTestResult &r);
bool testSanity(void);
bool testRender2SingleTexture(void);
bool testRender2MultiTexture(void);
bool testRender2depthTexture(void);
bool testRender2MipmapTexture(void);
bool testErrorHandling(void);
void runSubTests(MultiTestResult &r);
bool setup(void);
bool checkResult(const GLfloat exp[4], const int depth, const int stencil) const;
bool equalColors(const GLfloat a[4], const GLfloat b[4]) const;
void reportFailure(const char *msg, int line) const;
void reportFailure(const char *msg, GLenum target, int line) const;
};
} // namespace GLEAN
#endif // __tfbo_h__
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