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// BEGIN_COPYRIGHT -*- glean -*-
//
// Copyright (C) 1999 Allen Akin All Rights Reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the
// Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
// KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ALLEN AKIN BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// END_COPYRIGHT
// dsurf.h: utilities for manipulating drawing surfaces
#ifndef __dsurf_h__
#define __dsurf_h__
#include "glwrap.h"
namespace GLEAN {
class WindowSystem; // Forward and mutually-recursive references
class DrawingSurfaceConfig;
class DrawingSurface {
public:
DrawingSurface(WindowSystem& ws, DrawingSurfaceConfig& c);
virtual ~DrawingSurface() { }
WindowSystem* winSys; // Window system that owns this surface.
DrawingSurfaceConfig* config; // Configuration of this surface.
protected:
void commonDestructorCode();
}; // class DrawingSurface
/* we have to create a utility test window for BeOS */
# if defined(__BEWIN__)
class GLTestWindow : public BWindow {
public:
GLTestWindow(BRect frame, const char *title);
void SwapBuffers();
// void SwapBuffers( bool vSync );
private:
BGLView *tView;
};
# endif
class Window: public DrawingSurface {
public:
Window(WindowSystem& ws, DrawingSurfaceConfig& c, int w, int h,
int x = 10, int y = 10);
~Window();
// Utilities:
void swap();
// XXX Add constructors for more specialized window creation --
// for example, at a particular screen location, with a particular
// parent window, etc. -- as needed by new tests.
# if defined(__X11__)
::Window xWindow;
# elif defined(__WIN__)
::HWND hWindow;
::HDC hDC;
::HDC get_dc() const {return hDC;}
static LRESULT CALLBACK WindowProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam);
# elif defined(__BEWIN__)
GLTestWindow *tWindow;
# elif defined(__AGL__)
::WindowRef macWindow;
# endif
}; // class Window
} // namespace GLEAN
#endif // __dsurf_h__
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