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piglit is an OpenGL test suite (mirrored from https://gitlab.freedesktop.org/mesa/piglit)
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glsl-1.30
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Commit message (
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Author
Files
Lines
2024-11-07
glsl-1.30: move tests requiring uint from glsl-1.20
Pavel Ondračka
4
-0
/
+260
2024-08-22
glsl: update recently added implicit matching test
Timothy Arceri
1
-3
/
+8
2024-08-01
glsl: test function linking with implicit param conversions
Timothy Arceri
1
-0
/
+51
2024-05-03
glsl-1.30: Test uint to float conversion of sign extended value
Ian Romanick
2
-0
/
+90
2023-05-03
glsl-1.30: change offset for gl_ClipDistance test
Juan A. Suarez Romero
1
-2
/
+2
2023-04-08
glsl: try harder to prevent the compiler from moving uniforms to the next shader
Marek Olšák
3
-13
/
+14
2022-08-29
fix the spelling in whole piglit
David Heidelberg
13
-13
/
+13
2022-05-31
glsl-1.30: Replace open-coded version of piglit_require_GLSL_version()
Ian Romanick
1
-15
/
+1
2022-05-31
Delete spurious version checks
Ian Romanick
1
-1
/
+0
2022-03-17
glsl-1.30: Test out-of-bounds access to large local array
Danylo Piliaiev
2
-0
/
+95
2022-03-17
glsl-1.30: Test out-of-bounds access to gl_ClipDistance
Danylo Piliaiev
2
-0
/
+98
2022-01-26
glsl-1.30: Test some logic joined comparisons with NaN
Ian Romanick
2
-0
/
+103
2022-01-05
glsl-1.30: test nested preprocessor concat
Timothy Arceri
1
-0
/
+26
2021-10-01
fs-uint-interpolation: add dummy uniform
Qiang Yu
1
-1
/
+4
2021-10-01
fs-int-interpolation: add dummy uniform
Qiang Yu
1
-1
/
+4
2021-10-01
varying-packing-mixed-types: add dummy uniform
Qiang Yu
1
-2
/
+7
2021-09-30
glsl-1.30: add test for division with negation
Marcin Ślusarz
1
-0
/
+27
2021-08-21
glsl-1.30: test shadow var in a switch
Timothy Arceri
1
-0
/
+36
2021-08-20
glsl-1.30: add tests for incorrect "compare to 0" optimizations
Marcin Ślusarz
2
-0
/
+61
2021-08-13
glsl-1.30: test that switch expression is evaluated once
Bastien Lecoeur
1
-0
/
+34
2021-03-26
glsl-1.30: Test range analysis of saturate in the presence of NaN
Ian Romanick
1
-0
/
+71
2021-03-26
glsl-1.30: Test range analysis of min and max in the presence of NaN
Ian Romanick
2
-0
/
+60
2021-03-26
glsl-1.30: test right-shift of a left-shift
Ian Romanick
1
-0
/
+40
2020-07-20
glsl-1.30: move some tests to the glsl-1.30 dir
Timothy Arceri
8
-0
/
+502
2020-06-30
glsl-1.30: move some loop unroll tests to the glsl-1.30 dir
Timothy Arceri
2
-0
/
+111
2020-06-28
glsl: move open-coded-bitfieldReverse tests to where they belong
Timothy Arceri
1
-0
/
+48
2020-06-28
glsl-1.30: move builtin trunc test to glsl-1.30 dir
Timothy Arceri
1
-0
/
+30
2020-06-28
glsl-1.30: move cosh builtin test to glsl-1.30 dir
Timothy Arceri
1
-0
/
+20
2020-04-16
glsl-1.30: add a test with gl_ClipDistance as dead code
Marek Olšák
1
-0
/
+47
2019-11-12
glsl-1.30: Add tests involving isnan() combined with other comparisons
Ian Romanick
2
-0
/
+110
2019-08-09
glsl-1.30: Add a test for bad optimizations of (a << b) << c
Ian Romanick
1
-0
/
+41
2018-10-30
glsl-1.30: update linker test for inter stage in/out vars usage
Vadym Shovkoplias
1
-1
/
+4
2018-10-24
glsl-1.30: Verify that gl_ClipDistance cannot be redeclared to change qualifi...
Ian Romanick
9
-0
/
+117
2018-08-29
glsl-1.30: add linker test for inter stage in/out vars usage
Vadym Shovkoplias
1
-0
/
+33
2017-12-02
Port glsl 1.20 and 1.30 glean tests to Piglit.
Fabian Bieler
1
-0
/
+17
2017-11-14
isinf-and-isnan: add clamp / min / max tests
Roland Scheidegger
1
-0
/
+9
2017-07-06
glsl-1.30: set KHR_no_error status
Timothy Arceri
9
-0
/
+9
2017-07-06
glsl-1.30: alphabetise build list
Timothy Arceri
1
-1
/
+1
2017-05-18
tests: mark KHR_no_error compatible tests
Timothy Arceri
2
-0
/
+2
2017-03-20
glsl-1.30: Test multiple large local arrays
Glenn Kennard
1
-0
/
+35
2017-03-20
glsl-1.30: Test large local vec3 array
Glenn Kennard
1
-0
/
+27
2017-03-20
glsl-1.30: Test large vec2 local array
Glenn Kennard
1
-0
/
+27
2017-03-20
glsl-1.30: Test large vec4 local array
Glenn Kennard
1
-0
/
+28
2017-03-20
glsl-1.30: Test large local array (v2)
Glenn Kennard
1
-0
/
+57
2017-01-25
glsl-1.30: add a test that gl_ClipDistance actually affects all primitive types
Nicolai Hähnle
1
-0
/
+68
2016-10-04
Add glsl-1.30/execution/fs-loop-cont-else-bug
Nicolai Hähnle
1
-0
/
+44
2016-06-15
Add glsl-1.30/execution/fs-fwidth-color.shader_test
Nicolai Hähnle
1
-0
/
+44
2016-04-29
gen_flat_interpolation_qualifier.py: Adds non-flat interpolation tests generator
Andres Gomez
5
-135
/
+0
2016-04-16
Remove fs-discard-exit-3
Marek Olšák
1
-76
/
+0
2016-03-04
shaders: add test for recursive variable indexing into arrays
Iago Toral Quiroga
1
-0
/
+45
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