diff options
author | Fabian Bieler <fabianbieler@fastmail.fm> | 2017-11-14 14:47:00 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2017-11-15 16:06:49 -0700 |
commit | 8ba0734d9176feddfd4d463b78b43838f4d11e53 (patch) | |
tree | a71f3e790c067c6f5727c4176522335aa4c78987 /tests/spec/gl-2.0 | |
parent | 0dcbe55e90dc9fdf30cbbbfb449cec0e2d70026c (diff) |
Port texture unit test from Glean to Piglit
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'tests/spec/gl-2.0')
-rw-r--r-- | tests/spec/gl-2.0/api/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/gl-2.0/api/texture-units.c | 260 |
2 files changed, 261 insertions, 0 deletions
diff --git a/tests/spec/gl-2.0/api/CMakeLists.gl.txt b/tests/spec/gl-2.0/api/CMakeLists.gl.txt index fe59747b9..b4481d9b5 100644 --- a/tests/spec/gl-2.0/api/CMakeLists.gl.txt +++ b/tests/spec/gl-2.0/api/CMakeLists.gl.txt @@ -12,5 +12,6 @@ piglit_add_executable (gl-2.0-active-sampler-conflict active-sampler-conflict.c) piglit_add_executable (attrib-assignments attrib-assignments.c) piglit_add_executable (getattriblocation-conventional getattriblocation-conventional.c) piglit_add_executable (clip-flag-behavior clip-flag-behavior.c) +piglit_add_executable (gl-2.0-texture-units texture-units.c) # vim: ft=cmake: diff --git a/tests/spec/gl-2.0/api/texture-units.c b/tests/spec/gl-2.0/api/texture-units.c new file mode 100644 index 000000000..2deb0567e --- /dev/null +++ b/tests/spec/gl-2.0/api/texture-units.c @@ -0,0 +1,260 @@ +/* + * Copyright (C) 2008 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, + * copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following + * conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY + * KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE + * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR + * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ALLEN AKIN BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + */ + +/** + * @file texture-unit.c: Test texture unit things + * Author: Brian Paul 31 Dec 2008 + * + * We're generally just testing API-related things, not rendering. + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 20; + config.window_visual = PIGLIT_GL_VISUAL_RGB; + config.khr_no_error_support = PIGLIT_HAS_ERRORS; + +PIGLIT_GL_TEST_CONFIG_END + +static int max_combined_units; +static int max_image_units; +static int max_coord_units; +static int max_units; + +static void +setup(void) +{ + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, + &max_combined_units); + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_image_units); + glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_coord_units); + glGetIntegerv(GL_MAX_TEXTURE_UNITS, &max_units); +} + +static bool +test_limits(void) +{ + if (max_image_units < max_units) { + printf("GL_MAX_TEXTURE_IMAGE_UNITS < GL_MAX_TEXTURE_UNITS"); + return false; + } + if (max_coord_units < max_units) { + printf("GL_MAX_TEXTURE_COORD_UNITS < GL_MAX_TEXTURE_UNITS"); + return false; + } + return true; +} + +static bool +test_active_texture(void) +{ + /* test glActiveTexture() */ + for (int i = 0; i < max_combined_units; i++) { + glActiveTexture(GL_TEXTURE0 + i); + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("glActiveTexture(GL_TEXTURE%d) failed", i); + return false; + } + + int unit; + glGetIntegerv(GL_ACTIVE_TEXTURE, &unit); + if (!piglit_check_gl_error(GL_NO_ERROR) || + unit != GL_TEXTURE0 + i) { + printf("glGetIntegerv(GL_ACTIVE_TEXTURE) failed"); + return false; + } + } + + /* this should fail: */ + glActiveTexture(GL_TEXTURE0 + max_combined_units); + if (!piglit_check_gl_error(GL_INVALID_ENUM)) { + printf("glActiveTexture(GL_TEXTURE%d) failed to generate an " + "error", max_combined_units); + return false; + } + + + /* test glClientActiveTexture() */ + for (int i = 0; i < max_coord_units; i++) { + glClientActiveTexture(GL_TEXTURE0 + i); + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("glClientActiveTexture(GL_TEXTURE%d) failed", + i); + return false; + } + + int unit; + glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &unit); + if (!piglit_check_gl_error(GL_NO_ERROR) || + unit != GL_TEXTURE0 + i) { + printf("glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE) " + "failed"); + return false; + } + } + + /* this should fail: */ + glClientActiveTexture(GL_TEXTURE0 + max_coord_units); + if (!piglit_check_gl_error(GL_INVALID_ENUM)) { + printf("glClientActiveTexture(GL_TEXTURE%d) failed to " + "generate an error", max_coord_units); + return false; + } + + return true; +} + +static bool +test_texture_matrices(void) +{ + glActiveTexture(GL_TEXTURE0); + glMatrixMode(GL_TEXTURE); + + /* set texture matrices */ + for (int i = 0; i < max_coord_units; i++) { + glActiveTexture(GL_TEXTURE0 + i); + + /* generate matrix */ + float m[16]; + for (int j = 0; j < 16; j++) { + m[j] = (float)(i * 100 + j); + } + + glLoadMatrixf(m); + } + + /* query texture matrices */ + for (int i = 0; i < max_coord_units; i++) { + glActiveTexture(GL_TEXTURE0 + i); + + /* get matrix and check it */ + float m[16] = {0}; + glGetFloatv(GL_TEXTURE_MATRIX, m); + + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("Query of texture matrix %d raised an error", + i); + return false; + } + + for (int j = 0; j < 16; j++) { + if (m[j] != (float)(i * 100 + j)) { + printf("Query of texture matrix %d failed", + i); + return false; + } + } + } + + return true; +} + +static bool +test_texture_coord_gen(void) +{ + glActiveTexture(GL_TEXTURE0); + glMatrixMode(GL_TEXTURE); + + /* test texgen enable/disable */ + for (int i = 0; i < max_combined_units; i++) { + glActiveTexture(GL_TEXTURE0 + i); + + glEnable(GL_TEXTURE_GEN_S); + glEnable(GL_TEXTURE_GEN_T); + glEnable(GL_TEXTURE_GEN_R); + glEnable(GL_TEXTURE_GEN_Q); + if (i < max_coord_units) { + /* should be no error */ + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("GL error was generated by enabling " + "GL_TEXTURE_GEN_x, unit %d", i); + return false; + } + glDisable(GL_TEXTURE_GEN_S); + glDisable(GL_TEXTURE_GEN_T); + glDisable(GL_TEXTURE_GEN_R); + glDisable(GL_TEXTURE_GEN_Q); + } else { + /* should be an error */ + if (!piglit_check_gl_error(GL_INVALID_OPERATION)) { + printf("GL error not generated by invalid " + "enable of GL_TEXTURE_GEN_x, unit %d", + i); + return false; + } + } + } + + return true; +} + +static bool +test_texcoord_arrays(void) +{ + for (int i = 0; i < max_coord_units; i++) { + glClientActiveTexture(GL_TEXTURE0 + i); + + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("GL error was generated by glEnableClientState" + " for unit %d", i); + return false; + } + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + } + + return true; +} + +void +piglit_init(int argc, char **argv) +{ + bool pass = true; + + setup(); + + pass = pass && test_limits(); + + pass = pass && test_active_texture(); + + pass = pass && test_texture_matrices(); + + pass = pass && test_texture_coord_gen(); + + pass = pass && test_texcoord_arrays(); + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} + +enum piglit_result +piglit_display(void) +{ + /* UNREACHED */ + return PIGLIT_FAIL; +} |