diff options
author | Brian Paul <brianp@vmware.com> | 2012-06-27 16:24:28 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2012-06-28 12:45:55 -0600 |
commit | 4a14d11dbaced794fd8a9468e0d5c28c82a762ca (patch) | |
tree | d13739acf61f86e0e999d12f167139ae287d0a8a /tests/security | |
parent | 06fb2c385ec6b026e1800f2f6f0c2b0cf5c3d760 (diff) |
security/initialized-texmemory - test contents of unitialized texture memory
This is the first of a new category of piglit tests that exercise
things related to security.
The first test, initialized-texmemory, creates a texture image with
unspecified contents (pixels=NULL). We draw a polygon with the texture
and see what we get. Ideally, we'd get a constant/black image and not
some random VRAM data from another application or another user (like a
window image). The OpenGL spec doesn't say that texture memory should
be initialized in this situation so if the test fails we return "WARN"
rather than "FAIL".
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'tests/security')
-rw-r--r-- | tests/security/CMakeLists.gl.txt | 16 | ||||
-rw-r--r-- | tests/security/CMakeLists.txt | 1 | ||||
-rw-r--r-- | tests/security/initialized-texmemory.c | 87 |
3 files changed, 104 insertions, 0 deletions
diff --git a/tests/security/CMakeLists.gl.txt b/tests/security/CMakeLists.gl.txt new file mode 100644 index 000000000..bddd59162 --- /dev/null +++ b/tests/security/CMakeLists.gl.txt @@ -0,0 +1,16 @@ + +include_directories( + ${GLEXT_INCLUDE_DIR} + ${OPENGL_INCLUDE_PATH} +) + +link_libraries ( + piglitutil + ${OPENGL_gl_LIBRARY} + ${OPENGL_glu_LIBRARY} +) + + +piglit_add_executable (initialized-texmemory initialized-texmemory.c) + +# vim: ft=cmake: diff --git a/tests/security/CMakeLists.txt b/tests/security/CMakeLists.txt new file mode 100644 index 000000000..144a306f4 --- /dev/null +++ b/tests/security/CMakeLists.txt @@ -0,0 +1 @@ +piglit_include_target_api() diff --git a/tests/security/initialized-texmemory.c b/tests/security/initialized-texmemory.c new file mode 100644 index 000000000..ecca53e73 --- /dev/null +++ b/tests/security/initialized-texmemory.c @@ -0,0 +1,87 @@ +/* + * Copyright © 2012 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * Test that texture memory is initialized to a constant color and not + * stale data that may show old contents of VRAM. + * + * To pass this test an OpenGL implementation should initialize the + * contents of the new buffer to some fixed value (like all zeros). + * But since that's not spec'd by OpenGL, we only return WARN instead of + * FAIL if that's not the case. + * + * Brian Paul + * June 2012 + */ + +#include "piglit-util.h" + +PIGLIT_GL_TEST_MAIN( + 512 /*window_width*/, + 512 /*window_height*/, + GLUT_RGB | GLUT_DOUBLE) + + +enum piglit_result +piglit_display(void) +{ + GLfloat firstPixel[4]; + bool pass = true; + + /* init color buffer to red */ + glClearColor(1, 0, 0, 1); + glClear(GL_COLOR_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + + piglit_draw_rect_tex(0, 0, piglit_width, piglit_height, + 0.0, 0.0, 1.0, 1.0); + + /* The whole image should be same color */ + glReadPixels(0, 0, 1, 1, GL_RGBA, GL_FLOAT, firstPixel); + pass = piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height, + firstPixel); + + piglit_present_results(); + + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + + +void +piglit_init(int argc, char **argv) +{ + GLsizei width = 1024, height = 1024; + GLuint tex; + + /* Create texture image with pixels=NULL (undefined) */ + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D, tex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); +} |