diff options
author | Matt Turner <mattst88@gmail.com> | 2014-07-05 17:58:46 -0700 |
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committer | Matt Turner <mattst88@gmail.com> | 2014-07-06 18:22:22 -0700 |
commit | d5e2627c1959280944beaa2756b57ab8f8dec203 (patch) | |
tree | 2fd954cac54956775b62e7d4a877e2cb9c4ad677 /tests/glean | |
parent | 55daf4aeb30a60e3eb352740c1181c33eb57d437 (diff) |
glean/glsl1: Delete duplicated gl_*Color tests.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Diffstat (limited to 'tests/glean')
-rw-r--r-- | tests/glean/tglsl1.cpp | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/tests/glean/tglsl1.cpp b/tests/glean/tglsl1.cpp index 0a943a05a..78184a711 100644 --- a/tests/glean/tglsl1.cpp +++ b/tests/glean/tglsl1.cpp @@ -112,46 +112,6 @@ static const GLfloat FogColor[4] = { FOG_R, FOG_G, FOG_B, FOG_A }; static const ShaderProgram Programs[] = { // Simple tests ======================================================= { - "Directly set fragment color", // name - NO_VERTEX_SHADER, // vertex shader - // fragment shader: - "void main() { \n" - " gl_FragColor = vec4(1.0, 0.5, 0.25, 0.0); \n" - "} \n", - { 1.0, 0.5, 0.25, 0.0 }, // expectedColor - DONT_CARE_Z, // expectedZ - FLAG_NONE // flags - }, - - { - "Directly set vertex color", - "void main() { \n" - " gl_Position = ftransform(); \n" - " gl_FrontColor = vec4(0.5, 1.0, 0.25, 0.0); \n" - "} \n", - NO_FRAGMENT_SHADER, - { 0.5, 1.0, 0.25, 0.0 }, - DONT_CARE_Z, - FLAG_NONE - }, - - { - "Pass-through vertex color", - // vert shader: - "void main() { \n" - " gl_Position = ftransform(); \n" - " gl_FrontColor = vec4(0.25, 1.0, 0.75, 0.0); \n" - "} \n", - // frag shader: - "void main() { \n" - " gl_FragColor = gl_Color; \n" - "} \n", - { 0.25, 1.0, 0.75, 0.0 }, - DONT_CARE_Z, - FLAG_NONE - }, - - { "Primary plus secondary color", // vert shader: "void main() { \n" |