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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2022-09-06 12:06:28 +0200 |
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committer | Marge Bot <emma+marge@anholt.net> | 2022-09-08 07:07:36 +0000 |
commit | ac475d594d4a0d8682f423e48755c7f033c21b07 (patch) | |
tree | 709b8667daece13e51af7ef92fb94fc1b59b6e3c | |
parent | 1fcd30f2585c04c90142a4d3b77ceaeb860591bb (diff) |
compressedteximage: set mipfilter to nearest
This is a test for the glCompressedTexImage details, not for linear
mipfilter precision. So let's just set the mipfilter to nearest so we
don't get test-failures for the wrong reason.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Tested-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/730>
-rw-r--r-- | tests/texturing/compressedteximage.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/texturing/compressedteximage.c b/tests/texturing/compressedteximage.c index 3a956f25f..47328634b 100644 --- a/tests/texturing/compressedteximage.c +++ b/tests/texturing/compressedteximage.c @@ -117,6 +117,7 @@ display_mipmaps(int x, int y) int i; glEnable(GL_TEXTURE_2D); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); /* Display all the mipmap levels */ for (i = SIZE; i > 0; i /= 2) { |