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authorTimothy Arceri <tarceri@itsqueeze.com>2020-06-29 12:58:23 +1000
committerTimothy Arceri <tarceri@itsqueeze.com>2020-06-30 11:32:30 +1000
commit4eef9a93facc68a9cd5c126eab353a15ddedb30b (patch)
tree1afa00188112fa7f64b0aaf30222214e641ffc44
parent9a3bb4a793755a669ab4289509406f91e64941bd (diff)
glsl-1.10: move loop shader tests to glsl-1.10 dir
Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/327>
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-300.shader_test (renamed from tests/shaders/glsl-fs-loop-300.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-break.shader_test (renamed from tests/shaders/glsl-fs-loop-break.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-decr.shader_test (renamed from tests/shaders/glsl-fs-loop-const-decr.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-incr.shader_test (renamed from tests/shaders/glsl-fs-loop-const-incr.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-continue.shader_test (renamed from tests/shaders/glsl-fs-loop-continue.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-diagonal-break.shader_test (renamed from tests/shaders/glsl-fs-loop-diagonal-break.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-ge.shader_test (renamed from tests/shaders/glsl-fs-loop-ge.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-gt.shader_test (renamed from tests/shaders/glsl-fs-loop-gt.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-le.shader_test (renamed from tests/shaders/glsl-fs-loop-le.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-lt.shader_test (renamed from tests/shaders/glsl-fs-loop-lt.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-nested-if.shader_test (renamed from tests/shaders/glsl-fs-loop-nested-if.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-redundant-condition.shader_test (renamed from tests/shaders/glsl-fs-loop-redundant-condition.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-01.shader_test (renamed from tests/shaders/glsl-fs-loop-two-counter-01.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-02.shader_test (renamed from tests/shaders/glsl-fs-loop-two-counter-02.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-03.shader_test (renamed from tests/shaders/glsl-fs-loop-two-counter-03.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-04.shader_test (renamed from tests/shaders/glsl-fs-loop-two-counter-04.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-01.shader_test (renamed from tests/shaders/glsl-fs-loop-while-false-01.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-02.shader_test (renamed from tests/shaders/glsl-fs-loop-while-false-02.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-zero-iter.shader_test (renamed from tests/shaders/glsl-fs-loop-zero-iter.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-300.shader_test (renamed from tests/shaders/glsl-vs-loop-300.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-break.shader_test (renamed from tests/shaders/glsl-vs-loop-break.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-continue.shader_test (renamed from tests/shaders/glsl-vs-loop-continue.shader_test)0
-rw-r--r--tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-redundant-condition.shader_test (renamed from tests/shaders/glsl-vs-loop-redundant-condition.shader_test)0
23 files changed, 0 insertions, 0 deletions
diff --git a/tests/shaders/glsl-fs-loop-300.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-300.shader_test
index ac8acc9d9..ac8acc9d9 100644
--- a/tests/shaders/glsl-fs-loop-300.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-300.shader_test
diff --git a/tests/shaders/glsl-fs-loop-break.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-break.shader_test
index c5766a2da..c5766a2da 100644
--- a/tests/shaders/glsl-fs-loop-break.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-break.shader_test
diff --git a/tests/shaders/glsl-fs-loop-const-decr.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-decr.shader_test
index d0fe00560..d0fe00560 100644
--- a/tests/shaders/glsl-fs-loop-const-decr.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-decr.shader_test
diff --git a/tests/shaders/glsl-fs-loop-const-incr.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-incr.shader_test
index 1cdf4ff73..1cdf4ff73 100644
--- a/tests/shaders/glsl-fs-loop-const-incr.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-const-incr.shader_test
diff --git a/tests/shaders/glsl-fs-loop-continue.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-continue.shader_test
index 2b53c696e..2b53c696e 100644
--- a/tests/shaders/glsl-fs-loop-continue.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-continue.shader_test
diff --git a/tests/shaders/glsl-fs-loop-diagonal-break.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-diagonal-break.shader_test
index 4baa2f332..4baa2f332 100644
--- a/tests/shaders/glsl-fs-loop-diagonal-break.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-diagonal-break.shader_test
diff --git a/tests/shaders/glsl-fs-loop-ge.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-ge.shader_test
index f6a15e854..f6a15e854 100644
--- a/tests/shaders/glsl-fs-loop-ge.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-ge.shader_test
diff --git a/tests/shaders/glsl-fs-loop-gt.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-gt.shader_test
index 83755b460..83755b460 100644
--- a/tests/shaders/glsl-fs-loop-gt.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-gt.shader_test
diff --git a/tests/shaders/glsl-fs-loop-le.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-le.shader_test
index 79bca0822..79bca0822 100644
--- a/tests/shaders/glsl-fs-loop-le.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-le.shader_test
diff --git a/tests/shaders/glsl-fs-loop-lt.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-lt.shader_test
index 2a8b94b5d..2a8b94b5d 100644
--- a/tests/shaders/glsl-fs-loop-lt.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-lt.shader_test
diff --git a/tests/shaders/glsl-fs-loop-nested-if.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-nested-if.shader_test
index cc99d2f0b..cc99d2f0b 100644
--- a/tests/shaders/glsl-fs-loop-nested-if.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-nested-if.shader_test
diff --git a/tests/shaders/glsl-fs-loop-redundant-condition.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-redundant-condition.shader_test
index 6a177f2ef..6a177f2ef 100644
--- a/tests/shaders/glsl-fs-loop-redundant-condition.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-redundant-condition.shader_test
diff --git a/tests/shaders/glsl-fs-loop-two-counter-01.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-01.shader_test
index 1a5f82a5e..1a5f82a5e 100644
--- a/tests/shaders/glsl-fs-loop-two-counter-01.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-01.shader_test
diff --git a/tests/shaders/glsl-fs-loop-two-counter-02.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-02.shader_test
index 7bcc5f921..7bcc5f921 100644
--- a/tests/shaders/glsl-fs-loop-two-counter-02.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-02.shader_test
diff --git a/tests/shaders/glsl-fs-loop-two-counter-03.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-03.shader_test
index 49d8f6143..49d8f6143 100644
--- a/tests/shaders/glsl-fs-loop-two-counter-03.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-03.shader_test
diff --git a/tests/shaders/glsl-fs-loop-two-counter-04.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-04.shader_test
index 61d65a493..61d65a493 100644
--- a/tests/shaders/glsl-fs-loop-two-counter-04.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-two-counter-04.shader_test
diff --git a/tests/shaders/glsl-fs-loop-while-false-01.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-01.shader_test
index afface31b..afface31b 100644
--- a/tests/shaders/glsl-fs-loop-while-false-01.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-01.shader_test
diff --git a/tests/shaders/glsl-fs-loop-while-false-02.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-02.shader_test
index 35629ae2f..35629ae2f 100644
--- a/tests/shaders/glsl-fs-loop-while-false-02.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-while-false-02.shader_test
diff --git a/tests/shaders/glsl-fs-loop-zero-iter.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-zero-iter.shader_test
index 91ccf0f80..91ccf0f80 100644
--- a/tests/shaders/glsl-fs-loop-zero-iter.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-fs-loop-zero-iter.shader_test
diff --git a/tests/shaders/glsl-vs-loop-300.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-300.shader_test
index b856755c7..b856755c7 100644
--- a/tests/shaders/glsl-vs-loop-300.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-300.shader_test
diff --git a/tests/shaders/glsl-vs-loop-break.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-break.shader_test
index 66cfeb200..66cfeb200 100644
--- a/tests/shaders/glsl-vs-loop-break.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-break.shader_test
diff --git a/tests/shaders/glsl-vs-loop-continue.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-continue.shader_test
index b78db6246..b78db6246 100644
--- a/tests/shaders/glsl-vs-loop-continue.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-continue.shader_test
diff --git a/tests/shaders/glsl-vs-loop-redundant-condition.shader_test b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-redundant-condition.shader_test
index 5522b15a3..5522b15a3 100644
--- a/tests/shaders/glsl-vs-loop-redundant-condition.shader_test
+++ b/tests/spec/glsl-1.10/execution/loops/glsl-vs-loop-redundant-condition.shader_test