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-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c28
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.h6
3 files changed, 19 insertions, 19 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 9fd049704..a2d2cfd1f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -1535,7 +1535,7 @@ exec_kilp(struct tgsi_exec_machine *mach,
/*
- * Fetch a texel using STR texture coordinates.
+ * Fetch a four texture samples using STR texture coordinates.
*/
static void
fetch_texel( struct tgsi_sampler *sampler,
@@ -1569,7 +1569,7 @@ exec_tex(struct tgsi_exec_machine *mach,
boolean projected)
{
const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index;
- union tgsi_exec_channel r[8];
+ union tgsi_exec_channel r[4];
uint chan_index;
float lodBias;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index b66caf950..181247739 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -516,6 +516,10 @@ compute_lambda(const struct pipe_texture *tex,
* 2. Determine if we're minifying or magnifying
* 3. If minifying, choose mipmap levels
* 4. Return image filter to use within mipmap images
+ * \param level0 Returns first mipmap level to sample from
+ * \param level1 Returns second mipmap level to sample from
+ * \param levelBlend Returns blend factor between levels, in [0,1]
+ * \param imgFilter Returns either the min or mag filter, depending on lambda
*/
static void
choose_mipmap_levels(const struct pipe_texture *texture,
@@ -527,7 +531,6 @@ choose_mipmap_levels(const struct pipe_texture *texture,
unsigned *level0, unsigned *level1, float *levelBlend,
unsigned *imgFilter)
{
-
if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
/* no mipmap selection needed */
*level0 = *level1 = CLAMP((int) sampler->min_lod,
@@ -589,7 +592,6 @@ choose_mipmap_levels(const struct pipe_texture *texture,
/**
* Get a texel from a texture, using the texture tile cache.
- * Called by the TGSI interpreter.
*
* \param face the cube face in 0..5
* \param level the mipmap level
@@ -603,7 +605,7 @@ choose_mipmap_levels(const struct pipe_texture *texture,
* sp_get_cached_tile_tex() function. Also, get 4 texels instead of 1...
*/
static void
-get_texel(struct tgsi_sampler *tgsi_sampler,
+get_texel(const struct tgsi_sampler *tgsi_sampler,
unsigned face, unsigned level, int x, int y, int z,
float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j)
{
@@ -693,7 +695,7 @@ shadow_compare(uint compare_func,
* Could probably extend for 3D...
*/
static void
-sp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler,
+sp_get_samples_2d_common(const struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -805,8 +807,8 @@ sp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler,
}
-static void
-sp_get_samples_1d(struct tgsi_sampler *sampler,
+static INLINE void
+sp_get_samples_1d(const struct tgsi_sampler *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -819,8 +821,8 @@ sp_get_samples_1d(struct tgsi_sampler *sampler,
}
-static void
-sp_get_samples_2d(struct tgsi_sampler *sampler,
+static INLINE void
+sp_get_samples_2d(const struct tgsi_sampler *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -832,8 +834,8 @@ sp_get_samples_2d(struct tgsi_sampler *sampler,
}
-static void
-sp_get_samples_3d(struct tgsi_sampler *tgsi_sampler,
+static INLINE void
+sp_get_samples_3d(const struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -960,7 +962,7 @@ sp_get_samples_3d(struct tgsi_sampler *tgsi_sampler,
static void
-sp_get_samples_cube(struct tgsi_sampler *sampler,
+sp_get_samples_cube(const struct tgsi_sampler *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -977,7 +979,7 @@ sp_get_samples_cube(struct tgsi_sampler *sampler,
static void
-sp_get_samples_rect(struct tgsi_sampler *tgsi_sampler,
+sp_get_samples_rect(const struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
@@ -1047,8 +1049,6 @@ sp_get_samples_rect(struct tgsi_sampler *tgsi_sampler,
}
-
-
/**
* Called via tgsi_sampler::get_samples()
* Use the sampler's state setting to get a filtered RGBA value
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 783169c93..f0a8a7877 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -46,10 +46,10 @@ struct sp_shader_sampler
-static INLINE struct sp_shader_sampler *
-sp_shader_sampler(struct tgsi_sampler *sampler)
+static INLINE const struct sp_shader_sampler *
+sp_shader_sampler(const struct tgsi_sampler *sampler)
{
- return (struct sp_shader_sampler *) sampler;
+ return (const struct sp_shader_sampler *) sampler;
}