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authorBrian Paul <brian.paul@tungstengraphics.com>2004-10-02 15:26:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-10-02 15:26:25 +0000
commit7e73b1afa2de1989251aee4ad2d609ff141f4a5e (patch)
tree982409de1a8f07f2ef2af7f5615a474ba188fa70 /docs/news.html
parent9ca83924848070d02a5ac2f0aa4e20444eec2183 (diff)
a few more updates for the 6.2 release
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diff --git a/docs/news.html b/docs/news.html
index b3e9e1a6c..6da529ec1 100644
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@@ -7,6 +7,33 @@
<H1>News</H1>
+<h2>October 2, 2004</h2>
+<p>
+Mesa 6.2 has been released.
+This is a stable release which just fixes bugs since the 6.1 release.
+</p>
+<pre>
+ New:
+ - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
+ - updated Doxygen support (Jose Fonseca)
+ Changes:
+ - some GGI driver updates (Christoph Egger, bug 1025977)
+ Bug fixes:
+ - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
+ - fixed a few compilation issues on IRIX
+ - fixed a matrix classification bug (reported by Wes Bethel)
+ - we weren't reseting the vertex/fragment program error state
+ before parsing (Dave Reveman)
+ - adjust texcoords for sampling texture rectangles (Dave Reveman)
+ - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
+ - repeated calls to glDeleteTexture(t) could lead to a crash
+ - fixed potential ref count bugs in VBOs and vertex/fragment programs
+ - spriteblast demo didn't handle window size changes correctly
+ - glTexSubImage didn't handle pixels=NULL correctly for PBOs
+ - fixed color index mode glDrawPixels bug (Karl Schultz)
+</pre>
+
+
<h2>August 18, 2004</h2>
<p>
Mesa 6.1 has been released.
@@ -886,6 +913,6 @@ source code</a>.</p>
<hr>
-$Id: news.html,v 3.14 2004/08/18 22:41:09 brianp Exp $
+$Id: news.html,v 3.15 2004/10/02 15:26:25 brianp Exp $
</body>
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