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authorRALOVICH, Kristóf <tade60@freemail.hu>2008-11-03 18:32:35 +0100
committerBrian Paul <brian.paul@tungstengraphics.com>2008-11-26 10:00:58 -0700
commitf0d015cccbe29d18ee03ce788b65f44124fefe7f (patch)
treeb8e2cf30ffd5289b5c52d8cabe8841d836d74162
parent9c98e35ff638a7d3793ffa99933ae308005e7416 (diff)
glx: use __glXGetString
-rw-r--r--src/glx/x11/single2.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/glx/x11/single2.c b/src/glx/x11/single2.c
index 83a250522..4375cb312 100644
--- a/src/glx/x11/single2.c
+++ b/src/glx/x11/single2.c
@@ -679,9 +679,7 @@ __indirect_glGetString(GLenum name)
*/
(void) __glXFlushRenderBuffer(gc, gc->pc);
- s = (GLubyte *) __glXGetStringFromServer(dpy, gc->majorOpcode,
- X_GLsop_GetString,
- gc->currentContextTag, name);
+ s = (GLubyte *) __glXGetString(dpy, gc->currentContextTag, name);
if (!s) {
/* Throw data on the floor */
__glXSetError(gc, GL_OUT_OF_MEMORY);