diff options
author | Eric Anholt <eric@anholt.net> | 2007-12-17 17:01:07 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2007-12-17 17:01:07 -0800 |
commit | 6f1bfdc4bf5b72ac705b8cbb2dc431e133dcb5b8 (patch) | |
tree | 1f7440950fa3bd495048269266592b59e32e7761 | |
parent | 33487c15ba8324bf0b635293214cad246661915e (diff) |
[i915] Remove redundant set_draw_region code (like the comment says).
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 7011e3a67..38402ee9b 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -1020,20 +1020,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); } - /** - ** Release old regions, reference new regions - **/ -#if 0 /* XXX FBO: this seems to be redundant with i915_state_draw_region() */ - if (intel->draw_region != colorRegion) { - intel_region_release(&intel->draw_region); - intel_region_reference(&intel->draw_region, colorRegion); - } - if (intel->intelScreen->depth_region != depthRegion) { - intel_region_release(&intel->intelScreen->depth_region); - intel_region_reference(&intel->intelScreen->depth_region, depthRegion); - } -#endif - intel->vtbl.set_draw_region(intel, colorRegion, depthRegion); /* update viewport since it depends on window size */ |