Age | Commit message (Collapse) | Author | Files | Lines | |
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2021-01-17 | shaders/unity: add missing GL_ARB_shader_texture_lod requirement | Ilia Mirkin | 1 | -0/+1 | |
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Eric Anholt <eric@anholt.net> | |||||
2015-01-05 | Import Unity 5.0 built-in shaders. | Kenneth Graunke | 1 | -0/+341 | |
The Unity 3D engine ships with a number of built-in shaders, which will likely be used by many games. These were originally written in HLSL, but translated via a bunch of software. Thanks to Aras Pranckevičius <aras@unity3d.com> for giving us a copy of these shaders under the MIT license. |