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mesa/shader-db
dualt
loops
master
sso
turnip-support
unchanged
Collection of shaders for offline analysis. (mirrored from https://gitlab.freedesktop.org/mesa/shader-db)
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run.py
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2014-02-21
Update the parsing for a mesa patch I'm sending out for review.
Eric Anholt
1
-4
/
+4
2014-02-14
Fetch timeafter when the compilation is done.
Markus Wick
1
-6
/
+2
2013-11-20
Add support for counting geometry shader instructions.
Eric Anholt
1
-1
/
+5
2013-11-15
Add parsing support for a change I'm planning on proposing to Mesa.
Eric Anholt
1
-2
/
+2
2013-11-01
Skip counting the second pair of an instruction in 16-wide mode.
Eric Anholt
1
-1
/
+7
2013-04-08
Fix output when a shader fails to compile.
Eric Anholt
1
-1
/
+1
2013-04-08
Default to testing all of shaders/.
Eric Anholt
1
-1
/
+1
2013-04-08
Allow whole directories to be passed to run.py
Eric Anholt
1
-2
/
+15
2013-04-08
Fix up formatting a bit
Eric Anholt
1
-3
/
+3
2013-03-25
run.py: Use RE object methods directly.
Kenneth Graunke
1
-5
/
+5
2013-03-25
Report a time for the execution of each shader test.
Eric Anholt
1
-1
/
+7
2013-03-25
Print the runtime of the runner script.
Eric Anholt
1
-1
/
+6
2013-03-25
run.py: Set the environment variable for the unigine workaround.
Eric Anholt
1
-0
/
+1
2013-03-22
run.py: Ignore instructions from builtin shaders.
Eric Anholt
1
-1
/
+9
2013-03-22
Make split-to-files generate complete shader_tests.
Eric Anholt
1
-3
/
+9
2013-03-22
Move the environment setup out of the per-shader function.
Eric Anholt
1
-9
/
+7
2013-03-22
Switch to just relying on a link to piglit's binaries from the cwd.
Eric Anholt
1
-1
/
+7
2013-03-22
run.py: Process shaders concurrently.
Kenneth Graunke
1
-8
/
+10
2013-03-22
run.py: Port to Python 3.
Kenneth Graunke
1
-6
/
+6
2012-06-06
Convert the scripts to python and make them way better.
Eric Anholt
1
-0
/
+98