diff options
Diffstat (limited to 'shaders/skia/661-3.shader_test')
-rw-r--r-- | shaders/skia/661-3.shader_test | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/shaders/skia/661-3.shader_test b/shaders/skia/661-3.shader_test new file mode 100644 index 0000000..21cf0a2 --- /dev/null +++ b/shaders/skia/661-3.shader_test @@ -0,0 +1,57 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +#extension GL_ARB_fragment_coord_conventions : require +layout(origin_upper_left) in vec4 gl_FragCoord; +out vec4 sk_FragColor; +uniform vec4 ucircle_Stage2_c0_c0; +uniform sampler2D uTextureSampler_0_Stage1; +noperspective in vec2 vTransformedCoords_0_Stage0; +vec4 CircleEffect_Stage2_c0_c0(vec4 _input) { + vec4 _output; + float d; + { + d = (length((ucircle_Stage2_c0_c0.xy - gl_FragCoord.xy) * ucircle_Stage2_c0_c0.w) - 1.0) * ucircle_Stage2_c0_c0.z; + } + { + _output = _input * clamp(d, 0.0, 1.0); + } + return _output; +} +vec4 blend_src_in(vec4 src, vec4 dst) { + return src * dst.w; +} +vec4 blend_dst_in(vec4 src, vec4 dst) { + return blend_src_in(dst, src); +} +void main() { + vec4 output_Stage1; + { + output_Stage1 = texture(uTextureSampler_0_Stage1, vTransformedCoords_0_Stage0); + } + vec4 output_Stage2; + { + output_Stage2 = blend_dst_in(output_Stage1, CircleEffect_Stage2_c0_c0(vec4(1.0))); + } + { + sk_FragColor = output_Stage2; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +uniform mat3 uCoordTransformMatrix_0_Stage0; +in vec2 position; +in vec2 localCoord; +noperspective out vec2 vTransformedCoords_0_Stage0; +void main() { + vTransformedCoords_0_Stage0 = (uCoordTransformMatrix_0_Stage0 * vec3(localCoord, 1.0)).xy; + gl_Position = vec4(position.x, position.y, 0.0, 1.0); + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |