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Diffstat (limited to 'shaders/skia/2347.shader_test')
-rw-r--r-- | shaders/skia/2347.shader_test | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/shaders/skia/2347.shader_test b/shaders/skia/2347.shader_test new file mode 100644 index 0000000..73d28f9 --- /dev/null +++ b/shaders/skia/2347.shader_test @@ -0,0 +1,38 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +out vec4 sk_FragColor; +uniform vec4 uColor_Stage0; +uniform vec4 ucolor_Stage1_c0_c0; +vec4 ConstColorProcessor_Stage1_c0_c0(vec4 _input) { + vec4 _output; + { + _output = _input * ucolor_Stage1_c0_c0; + } + return _output; +} +void main() { + vec4 output_Stage1; + { + output_Stage1 = ConstColorProcessor_Stage1_c0_c0(vec4(1.0)); + } + { + sk_FragColor = output_Stage1; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +uniform mat3 uViewM_Stage0; +in vec2 position; +void main() { + vec2 pos2 = (uViewM_Stage0 * vec3(position, 1.0)).xy; + gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0); + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |