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Diffstat (limited to 'shaders/skia/2254.shader_test')
-rw-r--r-- | shaders/skia/2254.shader_test | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/shaders/skia/2254.shader_test b/shaders/skia/2254.shader_test new file mode 100644 index 0000000..5884c0d --- /dev/null +++ b/shaders/skia/2254.shader_test @@ -0,0 +1,63 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +out vec4 sk_FragColor; +uniform vec4 ucolor0_Stage1_c0_c0; +uniform vec4 ucolor1_Stage1_c0_c0; +uniform vec4 ucolor2_Stage1_c0_c0; +uniform vec4 ucolor3_Stage1_c0_c0; +uniform vec4 ucolor4_Stage1_c0_c0; +uniform vec4 ucolor5_Stage1_c0_c0; +in vec4 vcolor_Stage0; +in vec2 vTransformedCoords_0_Stage0; +vec4 Overdraw_Stage1_c0_c0(vec4 _input) { + vec4 _output; + _output = _input; + float alpha = 255.0 * _output.w; + if (alpha < 0.5) { + _output = ucolor0_Stage1_c0_c0; + } else if (alpha < 1.5) { + _output = ucolor1_Stage1_c0_c0; + } else if (alpha < 2.5) { + _output = ucolor2_Stage1_c0_c0; + } else if (alpha < 3.5) { + _output = ucolor3_Stage1_c0_c0; + } else if (alpha < 4.5) { + _output = ucolor4_Stage1_c0_c0; + } else { + _output = ucolor5_Stage1_c0_c0; + } + return _output; +} +void main() { + vec4 output_Stage1; + { + output_Stage1 = Overdraw_Stage1_c0_c0(vec4(1.0)); + } + { + sk_FragColor = output_Stage1; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +uniform mat3 uViewM_Stage0; +uniform mat3 uCoordTransformMatrix_0_Stage0; +in vec2 inPosition; +in vec4 inColor; +out vec4 vcolor_Stage0; +out vec2 vTransformedCoords_0_Stage0; +void main() { + vec4 color = inColor; + vcolor_Stage0 = color; + vec3 pos3 = uViewM_Stage0 * vec3(inPosition, 1.0); + vTransformedCoords_0_Stage0 = (uCoordTransformMatrix_0_Stage0 * vec3(inPosition, 1.0)).xy; + gl_Position = vec4(pos3.x, pos3.y, 0.0, pos3.z); + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |