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-rw-r--r--shaders/skia/1-857.shader_test39
1 files changed, 39 insertions, 0 deletions
diff --git a/shaders/skia/1-857.shader_test b/shaders/skia/1-857.shader_test
new file mode 100644
index 0000000..f3a788d
--- /dev/null
+++ b/shaders/skia/1-857.shader_test
@@ -0,0 +1,39 @@
+[require]
+GLSL >= 1.40
+
+[fragment shader]
+#version 140
+
+out vec4 sk_FragColor;
+void main() {
+ {
+ sk_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
+ }
+}
+
+[vertex shader]
+#version 140
+
+uniform vec4 sk_RTAdjust;
+in vec2 attr0;
+in float attr1;
+in vec2 attr2;
+in float attr3;
+in vec2 attr4;
+in float attr5;
+in vec2 attr6;
+in float attr7;
+in vec2 attr8;
+in float attr9;
+in vec2 attr10;
+in float attr11;
+in vec2 attr12;
+in float attr13;
+in vec2 attr14;
+in float attr15;
+void main() {
+ vec2 pos2 = attr0;
+ gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0);
+ gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
+}
+