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authorDylan Baker <baker.dylan.c@gmail.com>2014-07-09 17:31:46 -0700
committerKenneth Graunke <kenneth@whitecape.org>2014-07-13 23:31:18 -0700
commitb67a54332c392602784ebcee1b5474d149be992e (patch)
treef6fa8e20a51a3407f839e48715ccae395611a97e /shaders
parent0d395b493232d1a2ef6fa7c46b9b2d21aac5f3a9 (diff)
shaders/yofrankie/120.shader_test: fix compiliation
Diffstat (limited to 'shaders')
-rw-r--r--shaders/yofrankie/120.shader_test397
1 files changed, 0 insertions, 397 deletions
diff --git a/shaders/yofrankie/120.shader_test b/shaders/yofrankie/120.shader_test
index fdf3971..ee3d0b7 100644
--- a/shaders/yofrankie/120.shader_test
+++ b/shaders/yofrankie/120.shader_test
@@ -1766,403 +1766,6 @@ void main(void)
gl_FragColor = tmp228;
}
-WARNING: Sound actuator "FrankieLoop2.wav" from object "SkyDome" failed to load sample.
-WARNING: Sound actuator "kick_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "throw_carry_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "msx_fight.wav" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "stop_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "jump_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "throw_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_hit" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_bounce" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "tailwhip_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "ledge.wav" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_item_pickup" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_life_pickup" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "landing_snd" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_impact_fall" from object "Frankie" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_r" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_l_soft" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_r_soft" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_frankiedeath" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_frankiedielava" from object "RigFrankie" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_r" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_l_soft" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_step_grass_r_soft" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_frankiedeath" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_frankiedielava" from object "RigMomo" failed to load sample.
-WARNING: Sound actuator "sfx_impact" from object "item_acorn_001" failed to load sample.
-Warning, sensor "any_key" has lost a link to a controller (link 1 of 1) from object "dyn_warp_text"
- possible causes are partially appended objects or an error reading the file,logic may be incorrect
-Warning, sensor "generic_always_pulse" has lost a link to a controller (link 4 of 4) from object "Frankie"
- possible causes are partially appended objects or an error reading the file,logic may be incorrect
-Warning, sensor "sensor2" has lost a link to a controller (link 1 of 1) from object "butterfly_logic"
- possible causes are partially appended objects or an error reading the file,logic may be incorrect
-OBboundry_phys
-OBdyn_warp_placer
-OBmainland_phys
-OBmainland
-OBgrass_002.027
-OBgrass_002.024
-OBPlane.003
-OBSkyDome
-OBLamp.001
-OBLamp
-OBmushroom_red_001.020
-OBmushroom_red_001.019
-OBmushroom_red_001
-OBPlane.002
-OBPlane.001
-OBPlane
-OBsignpost_big.021
-OBacorn_001.005
-OBacorn_001.004
-OBacorn_001.003
-OBacorn_001.002
-OBacorn_001.001
-OBbutterfly
-OBgrass_002.005
-OBgrass_002.004
-OBgrass_002.003
-OBgrass_002.002
-OBgrass_002.001
-OBgrass_002
-OBgrass_002.020
-OBgrass_002.021
-OBgrass_002.023
-OBgrass_002.025
-OBgrass_002.026
-OBgrass_002.028
-OBgrass_002.029
-OBgrass_002.030
-OBgrass_002.031
-OBgrass_002.422
-OBgrass_002.423
-OBgrass_002.424
-OBgrass_002.425
-OBgrass_002.426
-OBgrass_002.427
-OBgrass_002.428
-OBgrass_002.429
-OBgrass_002.430
-OBgrass_002.431
-OBgrass_002.432
-OBgrass_002.433
-OBgrass_002.434
-OBgrass_002.435
-OBgrass_002.436
-OBgrass_002.437
-OBgrass_002.438
-OBgrass_002.439
-OBgrass_002.440
-OBgrass_002.441
-OBgrass_002.442
-OBgrass_002.443
-OBgrass_002.444
-OBgrass_002.445
-OBgrass_002.446
-OBgrass_002.447
-OBgrass_002.448
-OBgrass_002.449
-OBgrass_002.450
-OBgrass_002.451
-OBgrass_002.452
-OBgrass_002.453
-OBgrass_002.454
-OBgrass_002.455
-OBgrass_002.456
-OBgrass_002.457
-OBgrass_002.458
-OBgrass_002.459
-OBgrass_002.460
-OBwheat_001
-OBwheat_001.001
-OBwheat_001.002
-OBwheat_001.003
-OBwheat_001.004
-OBwheat_001.005
-OBwheat_001.006
-OBwheat_002
-OBwheat_002.001
-OBflowers_s_colors_01
-OBflowers_s_colors_
-OBflowers_s_colors_02
-OBflowers_s_colors_.001
-OBflowers_s_colors_.002
-OBflowers_s_colors_.003
-OBflowers_s_colors_.004
-OBflowers_s_colors_.005
-OBflowers_s_colors_.006
-OBflowers_s_colors_.007
-OBflowers_s_colors_03
-OBflowers_s_colors_.008
-OBflowers_s_pink_01.006
-OBflowers_s_pink_01
-OBflowers_s_pink_01.001
-OBflowers_s_pink_01.002
-OBflowers_s_pink_01.003
-OBflowers_s_pink_01.004
-OBflowers_s_pink_01.005
-OBflowers_s_red_01
-OBflowers_s_white_01
-OBflowers_s_white_0
-OBflowers_s_white_0.001
-OBflowers_s_white_0.002
-OBflowers_s_white_0.003
-OBflowers_s_white_0.004
-OBflowers_s_white_0.005
-OBtree_brown_2
-OBFlyingSquirrel
-OBFlyingSquirrel.001
-OBfence_long.021
-OBfence_long.020
-OBfence_long.019
-OBfence_long.018
-OBfence_long.017
-OBfence_long.016
-OBfence_long.015
-OBfence_long.014
-OBfence_long.013
-OBfence_long.012
-OBfence_long.011
-OBfence_long.010
-OBfence_long.009
-OBfence_long.008
-OBfence_long.007
-OBfence_long.006
-OBfence_long.005
-OBfence_long.004
-OBfence_long.003
-OBfence_long.002
-OBfence_long.001
-OBfence_long
-OBpillar_01
-OBpillar_02.001
-OBrocks_01
-OBvolcano_rock1
-OBvolcano_rock2
-OBitem_acorn_001
-OBitem_acorn_001
-OBitem_acorn_001
-OBitem_acorn_001
-OBitem_acorn_001
-OBbutterfly_logic
-OBbutterfly_rig
-OBbutterfly
-OBturn_origin
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBgrass_002
-OBwheat_001
-OBwheat_001
-OBwheat_001
-OBwheat_001
-OBwheat_001
-OBwheat_001
-OBwheat_001
-OBwheat_002
-OBwheat_002
-OBflower_001.013
-OBflower_001.013
-OBflower_001.008
-OBflower_001.008
-OBflower_001.008
-OBflower_001.008
-OBflower_001.008
-OBflower_001.00Could not read directoty (/home/anholt/games/yofrankie/levels) failed, code 2 (No such file or directory)
-Could not read directoty (/home/anholt/levels) failed, code 2 (No such file or directory)
-8
-OBflower_001.008
-OBflower_001.008
-OBflower_001.007
-OBflower_001.007
-OBflower_001.026
-OBflower_001.026
-OBflower_001.026
-OBflower_001.026
-OBflower_001.026
-OBflower_001.026
-OBflower_001.026
-OBflower_001.028
-OBflower_001.029
-OBflower_001.029
-OBflower_001.029
-OBflower_001.029
-OBflower_001.029
-OBflower_001.029
-OBflower_001.029
-OBtreebrown_002
-OBtreebrown2_leaves.001
-OBFrankie
-OB2
-OB1
-OBFrankieInputJoy
-OBFrankieInputKB
-OBLamp.006
-OBRigFrankie
-OBMeshFrankie
-OBThrow_PlaceCarryFrank
-OBCamera_Scaler
-OBSlowVertParent
-OBMainCam
-OBCamera_Ray
-OBFrankie
-OBFrankieInputJoy
-OBFrankieInputKB
-OBLamp.006
-OBCamera_Scaler
-OBSlowVertParent
-OBMainCam
-OBCamera_Ray
-OBRigMomo
-OBMeshMomo
-OBThrow_PlaceCarryMomo
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBfence_long
-OBCircle.007
-OBCircle.013
-OBCircle.012
-OBCircle.009
-OBplatform_phys.003
-OBCircle.015
-OBplatform_phys.002
-OBCircle.014
-OBCircle.008
-OBCircle.006
-OBrocks_rock_01
-OBvolcano_rock1
-OBvolcano_rock2
-__default__cam__
-PLACING
-0 level_1_home.blend 0.0
-[8.916839599609375, -2.3722858428955078, 0.0]
-1 level_selector_other.blend 120.0
-[-1.5831608772277832, 3.6898913383483887, 0.0]
-2 start_menu.blend 240.0
-[-1.5831596851348877, -8.4344635009765625, 0.0]
- cant catch anything: we are not on the ground
-
-
-CONF!!!
-('KEY_ACTION_P1', 110)
-('GRAPHICS_DETAIL', 2)
-('PLAYER_COUNT', 1)
-('KEY_RIGHT_P2', 100)
-('KEY_JUMP_P1', 109)
-('KEY_UP_P2', 119)
-('KEY_UP_P1', 146)
-('KEY_THROW_P1', 32)
-('KEY_DOWN_P1', 144)
-('KEY_DOWN_P2', 115)
-('KEY_ACTION_P2', 104)
-('KEY_JUMP_P2', 103)
-('KEY_THROW_P2', 106)
-('KEY_LEFT_P2', 97)
-('KEY_RIGHT_P1', 145)
-('KEY_LEFT_P1', 143)
-('GRAPHICS_GLSL', 1)
-frank_init: ID: 0
-ADDING PLAYER 0
-19 sensors
-Player 0 using keyboard
- config: setting deytail high
- cant catch anything: we are not on the ground
-
-
-CONF!!!
-('KEY_ACTION_P1', 110)
-('GRAPHICS_DETAIL', 2)
-('PLAYER_COUNT', 1)
-('KEY_RIGHT_P2', 100)
-('KEY_JUMP_P1', 109)
-('KEY_UP_P2', 119)
-('KEY_UP_P1', 146)
-('KEY_THROW_P1', 32)
-('KEY_DOWN_P1', 144)
-('KEY_DOWN_P2', 115)
-('KEY_ACTION_P2', 104)
-('KEY_JUMP_P2', 103)
-('KEY_THROW_P2', 106)
-('KEY_LEFT_P2', 97)
-('KEY_RIGHT_P1', 145)
-('KEY_LEFT_P1', 143)
-('GRAPHICS_GLSL', 1)
-frank_init: ID: 1
-REMOVING PLAYER 1
-Added cam OBMainCam
[vertex shader]
attribute vec2 att0;
varying vec2 var0;