diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2014-08-18 17:08:50 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2014-08-18 17:08:50 -0700 |
commit | b3672bc41e125f7dbd594dab1091f4aa3ed1361a (patch) | |
tree | efd27e745a2c3ab4e3c3a2149771fa6b99e33498 /shaders | |
parent | 339cadd5e0394a4ce189fedbe0546b0d3c8b673b (diff) |
Delete weston shaders.
We don't support .vert and .frag files anymore.
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/weston/1.frag | 14 | ||||
-rw-r--r-- | shaders/weston/1.vert | 10 | ||||
-rw-r--r-- | shaders/weston/2.frag | 9 | ||||
-rw-r--r-- | shaders/weston/2.vert | 10 | ||||
-rw-r--r-- | shaders/weston/3.frag | 6 | ||||
-rw-r--r-- | shaders/weston/3.vert | 10 | ||||
-rw-r--r-- | shaders/weston/4.frag | 9 | ||||
-rw-r--r-- | shaders/weston/4.vert | 6 | ||||
-rw-r--r-- | shaders/weston/5.frag | 19 | ||||
-rw-r--r-- | shaders/weston/5.vert | 7 | ||||
-rw-r--r-- | shaders/weston/6.frag | 7 | ||||
-rw-r--r-- | shaders/weston/6.vert | 12 |
12 files changed, 0 insertions, 119 deletions
diff --git a/shaders/weston/1.frag b/shaders/weston/1.frag deleted file mode 100644 index 987aa56..0000000 --- a/shaders/weston/1.frag +++ /dev/null @@ -1,14 +0,0 @@ -precision mediump float; -varying vec2 v_texcoord; -uniform sampler2D tex; -uniform float alpha; -uniform float texwidth; -void main() -{ - if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth || - v_texcoord.y < 0.0 || v_texcoord.y > 1.0) - discard; - gl_FragColor = texture2D(tex, v_texcoord) -; gl_FragColor = alpha * gl_FragColor; -} - diff --git a/shaders/weston/1.vert b/shaders/weston/1.vert deleted file mode 100644 index 7b4e1b7..0000000 --- a/shaders/weston/1.vert +++ /dev/null @@ -1,10 +0,0 @@ -uniform mat4 proj; -attribute vec2 position; -attribute vec2 texcoord; -varying vec2 v_texcoord; -void main() -{ - gl_Position = proj * vec4(position, 0.0, 1.0); - v_texcoord = texcoord; -} - diff --git a/shaders/weston/2.frag b/shaders/weston/2.frag deleted file mode 100644 index e290824..0000000 --- a/shaders/weston/2.frag +++ /dev/null @@ -1,9 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif -uniform vec4 color; -void main() -{ - gl_FragColor = color; -} - diff --git a/shaders/weston/2.vert b/shaders/weston/2.vert deleted file mode 100644 index 7b4e1b7..0000000 --- a/shaders/weston/2.vert +++ /dev/null @@ -1,10 +0,0 @@ -uniform mat4 proj; -attribute vec2 position; -attribute vec2 texcoord; -varying vec2 v_texcoord; -void main() -{ - gl_Position = proj * vec4(position, 0.0, 1.0); - v_texcoord = texcoord; -} - diff --git a/shaders/weston/3.frag b/shaders/weston/3.frag deleted file mode 100644 index 4c72c26..0000000 --- a/shaders/weston/3.frag +++ /dev/null @@ -1,6 +0,0 @@ -uniform vec4 color; -void main() -{ - gl_FragColor = color; -} - diff --git a/shaders/weston/3.vert b/shaders/weston/3.vert deleted file mode 100644 index 03b57f1..0000000 --- a/shaders/weston/3.vert +++ /dev/null @@ -1,10 +0,0 @@ -attribute vec4 Vertex; -attribute vec4 Color; -attribute vec4 MultiTexCoord0; -attribute vec4 MultiTexCoord1; -uniform mat4 ModelViewProjectionMatrix; -void main() -{ - gl_Position = ModelViewProjectionMatrix * Vertex; -} - diff --git a/shaders/weston/4.frag b/shaders/weston/4.frag deleted file mode 100644 index 544ecfa..0000000 --- a/shaders/weston/4.frag +++ /dev/null @@ -1,9 +0,0 @@ -#version 130 -uniform ivec4 color; -out ivec4 out_color; - -void main() -{ - out_color = color; -} - diff --git a/shaders/weston/4.vert b/shaders/weston/4.vert deleted file mode 100644 index b081d0f..0000000 --- a/shaders/weston/4.vert +++ /dev/null @@ -1,6 +0,0 @@ -attribute vec4 position; -void main() -{ - gl_Position = position; -} - diff --git a/shaders/weston/5.frag b/shaders/weston/5.frag deleted file mode 100644 index 1d1b4ff..0000000 --- a/shaders/weston/5.frag +++ /dev/null @@ -1,19 +0,0 @@ -#ifdef GL_ES -precision mediump float; -#endif -uniform sampler2D source_sampler; -uniform vec2 source_texdims; -varying vec2 source_texcoords; -vec4 get_source() -{ - return texture2D (source_sampler, source_texcoords); -} -vec4 get_mask() -{ - return vec4 (0, 0, 0, 1); -} -void main() -{ - gl_FragColor = get_source() * get_mask().a; -} - diff --git a/shaders/weston/5.vert b/shaders/weston/5.vert deleted file mode 100644 index 0fbd261..0000000 --- a/shaders/weston/5.vert +++ /dev/null @@ -1,7 +0,0 @@ -#version 130 -attribute vec4 position; -void main() -{ - gl_Position = position; -} - diff --git a/shaders/weston/6.frag b/shaders/weston/6.frag deleted file mode 100644 index 8857b30..0000000 --- a/shaders/weston/6.frag +++ /dev/null @@ -1,7 +0,0 @@ -precision mediump float; -uniform vec4 color; -void main() -{ - gl_FragColor = color -;} - diff --git a/shaders/weston/6.vert b/shaders/weston/6.vert deleted file mode 100644 index a1802af..0000000 --- a/shaders/weston/6.vert +++ /dev/null @@ -1,12 +0,0 @@ -varying vec2 source_texcoords; -attribute vec4 Vertex; -attribute vec4 Color; -attribute vec4 MultiTexCoord0; -attribute vec4 MultiTexCoord1; -uniform mat4 ModelViewProjectionMatrix; -void main() -{ - gl_Position = ModelViewProjectionMatrix * Vertex; - source_texcoords = MultiTexCoord0.xy; -} - |