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authorRob Clark <robdclark@chromium.org>2020-04-09 08:18:24 -0700
committerRob Clark <robdclark@chromium.org>2020-04-09 08:21:42 -0700
commit31b22da39e37e3471497475b0f70cb7911a14f10 (patch)
treead9af436a448f8b04008d69991b1e90416681773 /shaders/skia/430-2.shader_test
parent7d3768722419076cb935399ff580ad0b99dfdb2c (diff)
shaders: add skia shaders
Add shaders extracted from skia's unit tests[1] [1] https://skia.org/dev/testing/testing
Diffstat (limited to 'shaders/skia/430-2.shader_test')
-rw-r--r--shaders/skia/430-2.shader_test38
1 files changed, 38 insertions, 0 deletions
diff --git a/shaders/skia/430-2.shader_test b/shaders/skia/430-2.shader_test
new file mode 100644
index 0000000..f4639fb
--- /dev/null
+++ b/shaders/skia/430-2.shader_test
@@ -0,0 +1,38 @@
+[require]
+GLSL >= 1.40
+
+[fragment shader]
+#version 140
+
+uniform vec4 uColor_Stage0;
+uniform vec4 ucircleData_Stage1;
+uniform sampler2D uTextureSampler_0_Stage1;
+noperspective in vec3 vDashParams_Stage0;
+noperspective in vec4 vRectParams_Stage0;
+void main() {
+ {
+ float xShifted = vDashParams_Stage0.x - floor(vDashParams_Stage0.x / vDashParams_Stage0.z) * vDashParams_Stage0.z;
+ vec2 fragPosShifted = vec2(xShifted, vDashParams_Stage0.y);
+ float alpha = 1.0;
+ alpha *= fragPosShifted.x - vRectParams_Stage0.x > -0.5 ? 1.0 : 0.0;
+ alpha *= vRectParams_Stage0.z - fragPosShifted.x >= -0.5 ? 1.0 : 0.0;
+ }
+}
+
+[vertex shader]
+#version 140
+
+uniform vec4 sk_RTAdjust;
+in vec2 inPosition;
+in vec3 inDashParams;
+in vec4 inRect;
+noperspective out vec3 vDashParams_Stage0;
+noperspective out vec4 vRectParams_Stage0;
+void main() {
+ vDashParams_Stage0 = inDashParams;
+ vRectParams_Stage0 = inRect;
+ vec2 pos2 = inPosition;
+ gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0);
+ gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
+}
+