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/**************************************************************************
*
* Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA.
* All Rights Reserved.
* Copyright 2009 VMware, Inc., Palo Alto, CA., USA.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Generic simple memory manager implementation. Intended to be used as a base
* class implementation for more advanced memory managers.
*
* Note that the algorithm used is quite simple and there might be substantial
* performance gains if a smarter free list is implemented. Currently it is just an
* unordered stack of free regions. This could easily be improved if an RB-tree
* is used instead. At least if we expect heavy fragmentation.
*
* Authors:
* Thomas Hellstrom <thomas-at-tungstengraphics-dot-com>
*/
#ifndef _WSBM_MM_H_
#define _WSBM_MM_H_
#include "wsbm_util.h"
struct _WsbmMM
{
struct _WsbmListHead fl_entry;
struct _WsbmListHead ml_entry;
};
struct _WsbmMMNode
{
struct _WsbmListHead fl_entry;
struct _WsbmListHead ml_entry;
int free;
unsigned long start;
unsigned long size;
struct _WsbmMM *mm;
};
extern struct _WsbmMMNode *wsbmMMSearchFree(const struct _WsbmMM *mm,
unsigned long size,
unsigned alignment,
int best_match);
extern struct _WsbmMMNode *wsbmMMGetBlock(struct _WsbmMMNode *parent,
unsigned long size,
unsigned alignment);
extern void wsbmMMPutBlock(struct _WsbmMMNode *cur);
extern void wsbmMMtakedown(struct _WsbmMM *mm);
extern int wsbmMMinit(struct _WsbmMM *mm, unsigned long start,
unsigned long size);
extern int wsbmMMclean(struct _WsbmMM *mm);
#endif
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