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Diffstat (limited to 'linux/radeon_cp.c')
-rw-r--r--linux/radeon_cp.c52
1 files changed, 50 insertions, 2 deletions
diff --git a/linux/radeon_cp.c b/linux/radeon_cp.c
index 0df883c6..5d662bc0 100644
--- a/linux/radeon_cp.c
+++ b/linux/radeon_cp.c
@@ -667,13 +667,29 @@ static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
return -EINVAL;
}
- dev_priv->fb_bpp = init->fb_bpp;
+ switch ( init->fb_bpp ) {
+ case 16:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case 32:
+ default:
+ dev_priv->color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
+ break;
+ }
dev_priv->front_offset = init->front_offset;
dev_priv->front_pitch = init->front_pitch;
dev_priv->back_offset = init->back_offset;
dev_priv->back_pitch = init->back_pitch;
- dev_priv->depth_bpp = init->depth_bpp;
+ switch ( init->depth_bpp ) {
+ case 16:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ break;
+ case 32:
+ default:
+ dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ break;
+ }
dev_priv->depth_offset = init->depth_offset;
dev_priv->depth_pitch = init->depth_pitch;
@@ -684,6 +700,38 @@ static int radeon_do_init_cp( drm_device_t *dev, drm_radeon_init_t *init )
dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch/64) << 22) |
(dev_priv->depth_offset >> 10));
+ /* Hardware state for depth clears. Remove this if/when we no
+ * longer clear the depth buffer with a 3D rectangle. Hard-code
+ * all values to prevent unwanted 3D state from slipping through
+ * and screwing with the clear operation.
+ */
+ dev_priv->depth_clear.rb3d_cntl = (RADEON_PLANE_MASK_ENABLE |
+ RADEON_Z_ENABLE |
+ (dev_priv->color_fmt << 10) |
+ RADEON_ZBLOCK16);
+
+ dev_priv->depth_clear.rb3d_zstencilcntl = (dev_priv->depth_fmt |
+ RADEON_Z_TEST_ALWAYS |
+ RADEON_STENCIL_TEST_ALWAYS |
+ RADEON_STENCIL_S_FAIL_KEEP |
+ RADEON_STENCIL_ZPASS_KEEP |
+ RADEON_STENCIL_ZFAIL_KEEP |
+ RADEON_Z_WRITE_ENABLE);
+
+ dev_priv->depth_clear.se_cntl = (RADEON_FFACE_CULL_CW |
+ RADEON_BFACE_SOLID |
+ RADEON_FFACE_SOLID |
+ RADEON_FLAT_SHADE_VTX_LAST |
+
+ RADEON_DIFFUSE_SHADE_FLAT |
+ RADEON_ALPHA_SHADE_FLAT |
+ RADEON_SPECULAR_SHADE_FLAT |
+ RADEON_FOG_SHADE_FLAT |
+
+ RADEON_VTX_PIX_CENTER_OGL |
+ RADEON_ROUND_MODE_TRUNC |
+ RADEON_ROUND_PREC_8TH_PIX);
+
/* FIXME: We want multiple shared areas, including one shared
* only by the X Server and kernel module.
*/