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path: root/src/vpglsl
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2020-09-16Use glad instead of GLEW.Jose Fonseca3-4/+7
2012-04-02vpglsl: Add an vpglsl infinite loop too.José Fonseca1-0/+8
2011-08-02Revert "cmake: Allow to specify glext headers include path."José Fonseca1-1/+0
2011-08-02cmake: Allow to specify glext headers include path.José Fonseca1-0/+1
2011-06-06cmake: Build X11 programs on MacOSX.José Fonseca1-2/+2
2011-05-13Mac OS X portability fixes.José Fonseca1-1/+1
2010-11-11scons: Remove scons build support.José Fonseca1-6/+0
2010-11-09cmake: Make logical target names globally unique.José Fonseca1-4/+6
2010-11-05cmake: Cover as many demos as SCons.José Fonseca1-0/+32
2010-05-22vp-tris: fix warningsBrian Paul1-2/+2
2010-05-20vpglsl: Add new tests to dist.Eric Anholt1-0/+2
2010-05-20vpglsl: add some simple tests with function callsZack Rusin2-0/+87
2010-05-20Convert vpglsl MakefileEric Anholt2-52/+53
2010-01-01scons: Build progs together with everything else.José Fonseca1-9/+2
2009-12-05progs/vpglsl: Assign glGetUniformLocationARB return value to GLint.Vinson Lee1-6/+6
2009-12-02progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.Vinson Lee1-1/+1
2009-06-01progs/vpglsl: add similar support for point rendering as progs/vpKeith Whitwell3-6/+64
2009-03-23vpglsl: add missing SConscriptKeith Whitwell1-0/+13
2009-03-10vpglsl: add simple mov.glslKeith Whitwell1-0/+5
2009-03-09vpglsl: build with scons and glewKeith Whitwell2-23/+27
2008-11-14mesa: fix buildAlan Hourihane1-2/+1
2008-09-19mesa: Update ignores a bitJakob Bornecrantz1-0/+1
2008-06-12add some glsl example testing different arrays of uniformsZack Rusin5-0/+131
2007-10-25Implement loopsZack Rusin1-0/+7
2007-10-25Fix nested conditionalsZack Rusin3-1/+23
2007-10-25Test some functionality of vp using GLSL that pure vp isn't testing.Zack Rusin4-0/+333