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meson
A collection of OpenGL / Mesa demos and test programs. (mirrored from https://gitlab.freedesktop.org/mesa/demos)
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vpglsl
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2020-09-16
Use glad instead of GLEW.
Jose Fonseca
3
-4
/
+7
2012-04-02
vpglsl: Add an vpglsl infinite loop too.
José Fonseca
1
-0
/
+8
2011-08-02
Revert "cmake: Allow to specify glext headers include path."
José Fonseca
1
-1
/
+0
2011-08-02
cmake: Allow to specify glext headers include path.
José Fonseca
1
-0
/
+1
2011-06-06
cmake: Build X11 programs on MacOSX.
José Fonseca
1
-2
/
+2
2011-05-13
Mac OS X portability fixes.
José Fonseca
1
-1
/
+1
2010-11-11
scons: Remove scons build support.
José Fonseca
1
-6
/
+0
2010-11-09
cmake: Make logical target names globally unique.
José Fonseca
1
-4
/
+6
2010-11-05
cmake: Cover as many demos as SCons.
José Fonseca
1
-0
/
+32
2010-05-22
vp-tris: fix warnings
Brian Paul
1
-2
/
+2
2010-05-20
vpglsl: Add new tests to dist.
Eric Anholt
1
-0
/
+2
2010-05-20
vpglsl: add some simple tests with function calls
Zack Rusin
2
-0
/
+87
2010-05-20
Convert vpglsl Makefile
Eric Anholt
2
-52
/
+53
2010-01-01
scons: Build progs together with everything else.
José Fonseca
1
-9
/
+2
2009-12-05
progs/vpglsl: Assign glGetUniformLocationARB return value to GLint.
Vinson Lee
1
-6
/
+6
2009-12-02
progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2009-06-01
progs/vpglsl: add similar support for point rendering as progs/vp
Keith Whitwell
3
-6
/
+64
2009-03-23
vpglsl: add missing SConscript
Keith Whitwell
1
-0
/
+13
2009-03-10
vpglsl: add simple mov.glsl
Keith Whitwell
1
-0
/
+5
2009-03-09
vpglsl: build with scons and glew
Keith Whitwell
2
-23
/
+27
2008-11-14
mesa: fix build
Alan Hourihane
1
-2
/
+1
2008-09-19
mesa: Update ignores a bit
Jakob Bornecrantz
1
-0
/
+1
2008-06-12
add some glsl example testing different arrays of uniforms
Zack Rusin
5
-0
/
+131
2007-10-25
Implement loops
Zack Rusin
1
-0
/
+7
2007-10-25
Fix nested conditionals
Zack Rusin
3
-1
/
+23
2007-10-25
Test some functionality of vp using GLSL that pure vp isn't testing.
Zack Rusin
4
-0
/
+333