summaryrefslogtreecommitdiff
path: root/offapi/com/sun/star/rendering/RenderState.idl
blob: e5077168cbef22ae71ee53afbcf0430664b6e16d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/
#ifndef __com_sun_star_rendering_RenderState_idl__
#define __com_sun_star_rendering_RenderState_idl__

#ifndef __com_sun_star_geometry_AffineMatrix2D_idl__
#include <com/sun/star/geometry/AffineMatrix2D.idl>
#endif
#ifndef __com_sun_star_rendering_XColorSpace_idl__
#include <com/sun/star/rendering/XColorSpace.idl>
#endif

module com { module sun { module star { module rendering {

published interface XPolyPolygon2D;

/** This structure contains information passed to each
    <type>XCanvas</type> render operation.<p>

    This structure contains information considered as the render
    state, i.e. the common setup required to render each individual
    <type>XCanvas</type> primitive.<p>

    @since OOo 2.0
 */
published struct RenderState
{
    /** The affine transform associated with this render
        operation.<p>

        This is used to transform coordinates of canvas primitives
        from user space to view space (from which they are
        subsequently transformed to device space by the view
        transform).<p>
     */
    ::com::sun::star::geometry::AffineMatrix2D	AffineTransform;

    //-------------------------------------------------------------------------

    /** The clipping area associated with this render operation.<p>

        This clipping is interpreted in the user coordinate system,
        i.e. subject to the render state transform followed by the
        view transform before mapped to device coordinate space.<p>

        Specifying an empty interface denotes no clipping,
        i.e. everything rendered to the canvas will be visible
        (subject to device-dependent constraints, of
        course). Specifying an empty XPolyPolygon2D, i.e. a
        poly-polygon containing zero polygons, or an XPolyPolygon2D
        with any number of empty sub-polygons, denotes the NULL
        clip. That means, nothing rendered to the canvas will be
        visible.<p>
     */
    XPolyPolygon2D										Clip;

    //-------------------------------------------------------------------------

    /** The device color associated with this render operation.<p>

        Note that this need not be RGB here, but depends on the active
        device color space.<p>

        @see XGraphicDevice
        @see XColorSpace
     */
    sequence<ColorComponent>							DeviceColor;

    //-------------------------------------------------------------------------

    /** The composition mode associated with this render
        operation.<p>

        The composite mode determines in which way the primitive and
        possibly existing background is combined. The permissible
        values must be one out of the <type>CompositeOperation</type>
        constants.<p>
     */
    byte												CompositeOperation;
};

}; }; }; };

#endif