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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: FloatingPointBitmapLayout.idl,v $
* $Revision: 1.6 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
#define __com_sun_star_rendering_FloatingPointBitmapLayout_idl__
#ifndef __com_sun_star_rendering_Endianness_idl__
#include <com/sun/star/rendering/Endianness.idl>
#endif
#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
#include <com/sun/star/rendering/FloatingPointBitmapFormat.idl>
#endif
#ifndef __com_sun_star_rendering_XColorSpace_idl__
#include <com/sun/star/rendering/XColorSpace.idl>
#endif
module com { module sun { module star { module rendering {
/** This structure describes the memory layout of a bitmap having
floating point color channels.<p>
This structure collects all necessary information to describe the
memory layout of a bitmap having floating point color channels<p>
@since OOo 2.0.0
*/
struct FloatingPointBitmapLayout
{
/** Number of scanlines for this bitmap.
This value must not be negative
*/
long ScanLines;
/** Number of data bytes per scanline.
This value must not be negative
*/
long ScanLineBytes;
/** Byte offset between the start of two consecutive scanlines.
This value is permitted to be negative, denoting a bitmap
whose content is flipped at the x axis.
*/
long ScanLineStride;
/** Byte offset between the start of two consecutive planes.
This value is permitted to be negative.
*/
long PlaneStride;
/// Color space the bitmap colors shall be interpreted within.
XColorSpace ColorSpace;
/** Number of color components per pixel.
This value must not be negative
*/
long NumComponents;
/** Endianness of the pixel values.
This value must be one of the <type>Endianness</type> constants
*/
byte Endianness;
/** Format type of this bitmap.<p>
This value must be one of the
<type>FloatingPointBitmapFormat</type> constants.<p>
*/
byte Format;
};
}; }; }; };
#endif
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